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Everybody desperately needs DB in their bars. DB needs to be restricted and then replaced.

  • Sky_WK
    Sky_WK
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    Lynx7386 wrote: »
    Another magicka character crying that stamina has something he doesnt.

    Get over it, not all things are or need to be equal.

    Found the fairweather Stam warden who probably played magsorc in 2016 lol.
    i do not read replies. still playing stamdk for some reason.
  • NyassaV
    NyassaV
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    DB is mostly fine as is. I'd prefer if they reworked meteor so that it actually compares with DB. Like making the cost 150 or something
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • Tetrafy
    Tetrafy
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    No don't nerf Uncle Dawnie
  • GeorgeBlack
    GeorgeBlack
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    5 pages of "I too depend entitely on DB"
  • Numerikuu
    Numerikuu
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    You lost me at "anime bladedance".
  • SirDopey
    SirDopey
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    I take it you're still struggling with your DK?
    NA PC | AD
    xx Doc Holliday xx
  • Thogard
    Thogard
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    ...it's a Guild Ultimate. Attaching it to a specific weapon would completely defeat the purpose of Guild Ultimates. Also, I think you're vastly overstating its potency. Yes, it's a very good general-purpose DPS Ultimate, and it fits a lot of builds well, which is why plenty of people use it. But there are plenty of Ultimates that are much more powerful for specific purposes. My stamblade, for example, doesn't use it at all, and relies on Rend to stay alive, thank you very much (and it's really not that hard to use... like... at all).

    Additionally, only one of the morphs has CC, and it's okay CC, but not exceptional. Again, there are better ones out there. The other one offers a 5% Weapon Damage increase while slotted, which is nice, but hardly earthshaking. And it doing extra damage to vampires (along with all other Fighter's Guild abilities assuming you have the passive, otherwise actually no, it doesn't) is both A.) completely and totally the point - it's called Dawnbreaker for a reason - and B.) one of only a few Ability-based counters to vampires, who have fantastic advantages.

    I do agree that there should be a Magicka morph of it, though. I'd really like my magplar to have a use for it.

    There is a Magicka morph. It’s called dawnbreaker of smiting, and it also happens to be the stamina morph. I’m not too worried that it does 10% less dmg because of champ point allocations - I use it all the time on my mag sorc and magplar when I’m not too busy spamming resto ults :)
    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

    Stream: twitch.tv/THOGARDvsThePeasants
    YouTube: http://youtube.com/c/thogardpvp


  • Colecovision
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    If you want stam diversity, nerf endless hail, not db.
  • Tholian1
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    PlagueSD wrote: »
    Dawnbreaker fits in the "Fighter Guild" line perfectly. They are focused on fighting Werewolves and Vampires. There should not be a magicka version of that ability. Fighter's Guild is a bunch of WARRIORS that don't use magicka. The Mage's Guild, on the other hand, is a bunch of MAGES that don't use stamina. Meteor is fine the way it is with both morphs using magicka.

    Quit asking to NERF stuff.

    I actually use both Fighter's and Mage's Guild Ultimates. FD on my melee bar, Meteor on my bow bar.

    Some people seem to just sit around all day dreaming up ways to suck the fun out of the game for others. I guess they are just bored.
    PS4 Pro NA
  • Lynx7386
    Lynx7386
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    Sky_WK wrote: »
    Lynx7386 wrote: »
    Another magicka character crying that stamina has something he doesnt.

    Get over it, not all things are or need to be equal.

    Found the fairweather Stam warden who probably played magsorc in 2016 lol.

    Actually my warden is a tank, if you want to pin a stam class on me it's stamsorc at the moment.
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • red_emu
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    Bit off topic, but can I use it on a mag build?
    PC - EU:
    Falathren Noctis - AD MagNecro
    Falathren - AD StamSorc
    Falathren Eryndaer - AD StamDen
    Falathren Irimion - AD MagPlar
    Talagan Falathren - AD StamDK
    Falathren Infernis - AD MagDK
    Your-Ex - AD MagBlade
  • swirve
    swirve
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    Meteor laughs at your puny DB...
  • datgladiatah
    datgladiatah
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    Trying to understand how putting it in DW would improve diversity... still doesn't remove the fact that DW has little utility or mobility... why wouldn't you just suggest that they improve other ults/add more stam morphs
  • Skander
    Skander
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    From what i'm seeing it's kinda a meteor, but with no warning, and with a faster dot. And lesser cost.

    I meme, but my memes are so truthful they hurt
    -Elder Nightblades Online
    Want competitive pvp while being outnumbered? Tough luck, the devs clearly said you have to die in those situations
  • Enslaved
    Enslaved
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    red_emu wrote: »
    Bit off topic, but can I use it on a mag build?

    Sure you can. Ultimates scale off your max resource. Sure it will not hit as hard as on full stam speced class, but it will still stun all you hit, apply DoT and give you window to execute them.
    [Edited to reflect removed quote]
    Edited by ZOS_JesC on March 28, 2018 3:10PM
  • Bonzodog01
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    So, I discovered that Dawnbreaker is one of the few skills in game that actually has Lore behind it, and thus is best left where it is.

    Its a freebie Fighters guild skill for a very good reason - The weapon is a gift of Meridia, and therefore has to remain free to use by all chars regardless of their stats. Making it an ultimate was the easiest way of doing this.

    Xbox One - EU - EP/DC
    Trying and failing to hold the walls of his Templar house up since 2015
  • GeorgeBlack
    GeorgeBlack
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    Bonzodog01 wrote: »
    So, I discovered that Dawnbreaker is one of the few skills in game that actually has Lore behind it, and thus is best left where it is.

    Its a freebie Fighters guild skill for a very good reason - The weapon is a gift of Meridia, and therefore has to remain free to use by all chars regardless of their stats. Making it an ultimate was the easiest way of doing this.

    I didnt say scrap the name.
    I said swap the effects of FG with DW ultimate. Maintain the theme
    Edited by GeorgeBlack on March 28, 2018 10:48AM
  • Brrrofski
    Brrrofski
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    red_emu wrote: »
    Bit off topic, but can I use it on a mag build?

    Yes, but nightblade and DK have solid class ults that scale with Magica based CP.

    Sorc and Templar don't - but DB works pretty well as they have cost reduction on it so it's pretty cheap as well as physical damage class passives which will amp it slightly.
  • Darkstorne
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    Move it to DW only? Why do I get the feeling you’re looking at this skill purely from a PVP perspective and not considering the impact that would have on PVE balance as well?

    I don’t doubt that the skill needs addressing. But from a PVE perspective DW is already on top and 2H needs some more love. This change would make DW insane and 2H abysmal. This is not the answer to good balance across the whole game.
  • Prospero_ESO
    Prospero_ESO
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    What's really funny about this thread is how many people are not able to think outside their box and do neither care about balance on a larger scale nor about build variety which would make this game more interesting by far.
  • ShadowMonarch
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    Dawnbreaker is stupid and either needs strong magika morph or a nerf.
  • Azurya
    Azurya
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    Dawnbreaker is stupid and either needs strong magika morph or a nerf.

    silly, dawnbreaker is the opponent from the mages guild ability, which is just as strong, if not better!
  • ak_pvp
    ak_pvp
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    Azurya wrote: »
    Dawnbreaker is stupid and either needs strong magika morph or a nerf.

    silly, dawnbreaker is the opponent from the mages guild ability, which is just as strong, if not better!

    Its not stronger/better. Its not bad mind you, but dawnbreaker is better in this meta. Meteor, even fire morph won't really hurt me, since I can just mist when I see it, or move away from the group, but a good timed dawnbreaker can knock me on my ass. Instant, close range, conal, on target DoT, and a similar stun+damage, but for cheaper.

    A DK is where meteor shines.
    Edited by ak_pvp on March 28, 2018 12:45PM
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • technohic
    technohic
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    ak_pvp wrote: »
    Azurya wrote: »
    Dawnbreaker is stupid and either needs strong magika morph or a nerf.

    silly, dawnbreaker is the opponent from the mages guild ability, which is just as strong, if not better!

    Its not stronger/better. Its not bad mind you, but dawnbreaker is better in this meta. Meteor, even fire morph won't really hurt me, since I can just mist when I see it, or move away from the group, but a good timed dawnbreaker can knock me on my ass. Instant, close range, conal, on target DoT, and a similar stun+damage, but for cheaper.

    A DK is where meteor shines.

    Yeah but you have to be melee for dawnbraker. Meteor you can hit it then use reach from range. I think the thing that pulls meteor behind is the DOT is tied to where it impacted.
  • Joy_Division
    Joy_Division
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    Stop with the nerf suggestions.

    The only reason people might think Dawnbreaker "over-performs" is because so many other things have been over-nerfed.

    Says a vampire magicka main.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Priyasekarssk
    Priyasekarssk
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    PlagueSD wrote: »
    Dawnbreaker fits in the "Fighter Guild" line perfectly. They are focused on fighting Werewolves and Vampires. There should not be a magicka version of that ability. Fighter's Guild is a bunch of WARRIORS that don't use magicka. The Mage's Guild, on the other hand, is a bunch of MAGES that don't use stamina. Meteor is fine the way it is with both morphs using magicka.

    Quit asking to NERF stuff.

    I actually use both Fighter's and Mage's Guild Ultimates. FD on my melee bar, Meteor on my bow bar.

    He is asking to put dawnbreaker , in line with mage guild ability. You are putting something irrelevant.
  • red_emu
    red_emu
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    Enslaved wrote: »
    red_emu wrote: »
    Bit off topic, but can I use it on a mag build?

    Sure you can. Ultimates scale off your max resource. Sure it will not hit as hard as on full stam speced class, but it will still stun all you hit, apply DoT and give you window to execute them.
    MajBludd wrote: »
    I was killed by meteor. Nerf it and make it part of the 2h line cause it killed me, now it's op.

    oh

    Thanks. I always assumed it's a stam only ulti. I'll play with it :smiley:
    PC - EU:
    Falathren Noctis - AD MagNecro
    Falathren - AD StamSorc
    Falathren Eryndaer - AD StamDen
    Falathren Irimion - AD MagPlar
    Talagan Falathren - AD StamDK
    Falathren Infernis - AD MagDK
    Your-Ex - AD MagBlade
  • JobooAGS
    JobooAGS
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    Step one for db to not wreck you... remove anything that would proc the passive that gives db a healthy 20% or so extra damage on you
  • GeorgeBlack
    GeorgeBlack
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    JobooAGS wrote: »
    Step one for db to not wreck you... remove anything that would proc the passive that gives db a healthy 20% or so extra damage on you

    I use DB.
    Just like the entirety of the population
  • Feanor
    Feanor
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    Stop with the nerf suggestions.

    The only reason people might think Dawnbreaker "over-performs" is because so many other things have been over-nerfed.

    Says a vampire magicka main.

    No, I think it "overperforms" because you can cancel it to the point you barely see any animation at all. It's just a perfect skill and very fun to use. To me it's a questionable design choice to tie high damage into an ability with a strong CC/knockback component. If you compare that to Meteor it's night and day as you need an extra CC to "force" the Meteor to hit unmitigated on a blocking target. The telegraph Meteor has makes all the difference because everyone but a bad player will block it (apart from the rubberbanding issues Meteor has again and that are clearly a bug).
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
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