I am posting on behalf of /u/ItsTheBeard on Reddit since he in unable to post here himself.
"ZeniMax Team,
I started Elder Scrolls Online a couple of months ago. My wife and I dove in headfirst and were blown away at ESO's ability to derail our plans for the night as we get sidetracked exploring the world. The whole "you can be anything and do anything" quote is seriously true!
I absolutely love this game.
A couple of weeks ago I saw the Scalecaller crate announcement and fell absolutely in love with many of the possible rewards. I've bought cash-shop items in several MMORPGs and thought many of the items on the Crown Store were absolutely incredible.
I'm a bit uncomfortable bringing this up, but I feel it is relevant. To be blunt, I'm an adult, with an MMORPG-playing wife, no kids, few responsibilities outside of work, and thousands in disposable income each month. I am very fortunate to have experience in a very desired technical skill. Because of that, I can afford to be what many people would call a cash-shop whale.
After previewing the crate contents it was a no-brainer for me. I bought some crowns, purchased 15 crates, and then the wife and I excitedly stared at my screen as I began to open crates. I'll spare you the step-by-step. Out of 15 crates, the drops were a non-combat pet and a couple of face tattoos.
"Aww, man! You must have had bad luck! But that's RNG for ya!"
That's what I thought too... I'm happy to try my chances again, but before purchasing another 15 crates I wondered what others' experience was. I came across 'Faunter's Crown Crate Tracker' and found the following information in almost 7,000 crates tracked.
ZERO Shadow-Rider Senche drops
One Dragonfire Wolf drop (0.014% drop rate)
But, hey, they are supposed to be rare. So here is this...
At the time I write this, you are SIX times more likely to receive a Legendary-rank Experience Scroll than any of the other Legendary rewards.
Even if you receive something, the chance of receiving a duplicate means your chances don't even improve.
While Faunter's data is only a very small subset of total crates opened, it is enough to get a good idea of drop rates. The drop rates of ALL items other than potions/poisons are absurdly low.
It's not about the money. It's about transparency. This is about being forthcoming with the extremely low drop rates. Calling something "rare" isn't good enough when the word is used so commonly in this genre. The problem is that almost everything other than potions, poisons, and face tattoos are extremely rare! By not sharing how low the drop rates are, you are misleading the players who love your game and creating the perception that you're following EA's lead on becoming a player-milking machine, rather than a gaming company building revenue in a now f2p-driven market.
I urge you to do at least ONE of the following:
Advertise the drop rates on the Crown Store
Adjust the drop percentages across the item table
Allow players to buy the contents directly with Crowns
I won't be buying anymore crates in their current form and I hope that other players with think twice before purchasing them as well. I know I'm not the first to notice, and I won't be the last to learn the hard way.
Respectfully,
A fan who wants to support a great game"
Edited by Arnorien16 on March 25, 2018 9:03AM