Nope, do not turn this into WoW 2.0. Shared CP pool is good enough.
TheShadowScout wrote: »No.
I happen to think people should have to make choices, and have their choices mean something...
You should have to choose to either specialize for PvE and then perform subpar in PvP, or specialize for PvP and then loose some PvE effectiveness, or pick some half-half setup and then can do well enough but not exceptional in both...
And not have multiple setups that allow you to pick "the best" for each occasion and avoid -any- drawbacks.
TheShadowScout wrote: »No.
I happen to think people should have to make choices, and have their choices mean something...
You should have to choose to either specialize for PvE and then perform subpar in PvP, or specialize for PvP and then loose some PvE effectiveness, or pick some half-half setup and then can do well enough but not exceptional in both...
And not have multiple setups that allow you to pick "the best" for each occasion and avoid -any- drawbacks.
TheShadowScout wrote: »No.
I happen to think people should have to make choices, and have their choices mean something...
You should have to choose to either specialize for PvE and then perform subpar in PvP, or specialize for PvP and then loose some PvE effectiveness, or pick some half-half setup and then can do well enough but not exceptional in both...
And not have multiple setups that allow you to pick "the best" for each occasion and avoid -any- drawbacks.
Needs to be out of combat. I would say in home o ly and for sale or crowns and changes CP,. Skills, gear.
I'd pay 5k now. He'll even 10k
Yes but with conditions :
- Out of combat (obviously)
- If in Cyrodiil, only in starting keep
- If in IC, only at base camp
- If in battleground, not if it's started
- If in dungeon/trial, only at the entrance
- Only one spec per run of maelstrom arena.
I can see it as a way for ZO$ to make money out of it : give 2 free slots to everyone (so everyone can switch between 2 templates), crowns unlock additional slots as with outfits.
crobarXIII wrote: »I can't agree with #5. Tanks have to sometimes change gear & skills during a trial depending on the fight. If you want tanks to go through 2 load screens just to use this feature than they might as well change it manually. In maelstrom you can already make adjustments between stages or wayshrine after a death & make changes.
I understood correctly.crobarXIII wrote: »I think you misunderstood the OP. OP just wants a quicker way to change gear, cp & skills...
TheShadowScout wrote: »I understood correctly.crobarXIII wrote: »I think you misunderstood the OP. OP just wants a quicker way to change gear, cp & skills...
And that is just what I dislike. People wanting to quick-change armor, CP distribution and for some even skill morphs.
I have no issues with swapping armor sets, I just think that ought to be done by hand and not in a heartbeat between fights.
I have no issues with CP or skill morphs being changeable, since sometimes you realize you choose... poorly... I just happen to think it ought to be enough of a pain in the posterior that people will think twice about doing it, and consider their choices carefully.
And I really dislike it how people want to avoid making any choices at all by demanding they be allowed to switch between both options as they like. I think it demeans the game, doing that.
(Also, not like people can't make one pvE and one pvP character if they really are all that much concerned with super-effectiveness!)
But as has been mentioned, this is just my personal view as a roleplayer... I -hate- games that allow quick-change options for character-setup stuff like that. I mean, the only way it would make sense was if we all played android characters, where we can replace one skillchip with another...
crobarXIII wrote: »Yes but with conditions :
- Out of combat (obviously)
- If in Cyrodiil, only in starting keep
- If in IC, only at base camp
- If in battleground, not if it's started
- If in dungeon/trial, only at the entrance
- Only one spec per run of maelstrom arena.
I can see it as a way for ZO$ to make money out of it : give 2 free slots to everyone (so everyone can switch between 2 templates), crowns unlock additional slots as with outfits.
I can't agree with #5. Tanks have to sometimes change gear & skills during a trial depending on the fight. If you want tanks to go through 2 load screens just to use this feature than they might as well change it manually. In maelstrom you can already make adjustments between stages or wayshrine after a death & make changes.