I would actually love in the log in UI told you their riding levels, in red if they're not training, or information of if their research was up.Yes, those would be indeed a nice improvements. Let me move my chars that still dont have their riding skills maxed toghether please
I would actually love in the log in UI told you their riding levels, in red if they're not training, or information of if their research was up.Yes, those would be indeed a nice improvements. Let me move my chars that still dont have their riding skills maxed toghether please
So we can look at the character screen and see which of our characters need some attention.
I would actually love in the log in UI told you their riding levels, in red if they're not training, or information of if their research was up.Yes, those would be indeed a nice improvements. Let me move my chars that still dont have their riding skills maxed toghether please
So we can look at the character screen and see which of our characters need some attention.
I would actually love in the log in UI told you their riding levels, in red if they're not training, or information of if their research was up.
So we can look at the character screen and see which of our characters need some attention.
lordrichter wrote: »I would actually love in the log in UI told you their riding levels, in red if they're not training, or information of if their research was up.Yes, those would be indeed a nice improvements. Let me move my chars that still dont have their riding skills maxed toghether please
So we can look at the character screen and see which of our characters need some attention.
That, and crafting research status, whether there is mail waiting, etc... we almost need a mobile app, rignt?
I'm guessing all this would do is bring about a lot of complaints at the extra time the character screen took to load! In theory it sounds a good idea, but in practice it might prove an annoyance for those who don't have need of the additional information.