Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

Heavy armor- PVP

  • Checkmath
    Checkmath
    ✭✭✭✭✭
    fun fact here: 90% of succesful 1vX magplars (including me) run heavy armor. most prominent sets used: desert rose jewelry and heavy armor shacklebreaker.
    Edited by Checkmath on March 16, 2018 11:59AM
  • ak_pvp
    ak_pvp
    ✭✭✭✭✭
    ✭✭✭
    Not sure what is going on here, but wrath needs a comeback. 200 wp/sp wasn't the thing taking stam heavy armour build over the top. We saw that in CWC, stamwarden was still bis. Heavy stamDK, heavy stamplar, and heavy stamsorc were all decent too. The issue was sets like ravager, 7th and fury (less fury)

    They took it and replaced it with nothing, not even block cost back. A ramp up 200 damage is fair and balanced. But ZOS never reverts decisions, only tweaks them further. Hell, even make it magicka only, a counterpart to the weapon damage buff on s/b, and the stam sets.
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • Skander
    Skander
    ✭✭✭✭✭
    Checkmath wrote: »
    fun fact here: 90% of succesful 1vX magplars (including me) run heavy armor. most prominent sets used: desert rose jewelry and heavy armor shacklebreaker.

    That's it, with your "1vX" magplar i can't take you seriously anymore
    ak_pvp wrote: »
    Not sure what is going on here, but wrath needs a comeback. 200 wp/sp wasn't the thing taking stam heavy armour build over the top. We saw that in CWC, stamwarden was still bis. Heavy stamDK, heavy stamplar, and heavy stamsorc were all decent too. The issue was sets like ravager, 7th and fury (less fury)

    They took it and replaced it with nothing, not even block cost back. A ramp up 200 damage is fair and balanced. But ZOS never reverts decisions, only tweaks them further. Hell, even make it magicka only, a counterpart to the weapon damage buff on s/b, and the stam sets.

    Exactly, the iusses is: Some sets in heavy armor are more worth then some in medium, becouse they just give you more.
    The only drawback of heavy armored dropped sets is the healthy jewlery.
    I meme, but my memes are so truthful they hurt
    -Elder Nightblades Online
    Want competitive pvp while being outnumbered? Tough luck, the devs clearly said you have to die in those situations
  • Checkmath
    Checkmath
    ✭✭✭✭✭
    Skander wrote: »
    ]

    That's it, with your "1vX" magplar i can't take you seriously anymore.

    luckily i lost my hope to take you serious before even responding to this thread^^

    but its fine, thats the way you see things and not many do agree with what you said.

    if you really want to know, what all those 1vX magplars wear, ask them yourself, but all from unknown player, over asctya, lake, high summer of pain, cinbri, ALL wear heavy armor;)

    as said, its mostly you, who isnt happy with heavy armor, but this doesnt mean, that this is a general problem. heavy armor still is mostly used by all stam toons in the game, exception are gankers and builds with mitigation in duels or high healing over time.

    wrath wont come back, since it was kind of problem of heavy armor too. right a lot of sets were overperforming for stam toons, but with wrath, heavy armor just had pretty much everything light armor and medium provided too, just additionally also improved healing and more resistances.

    actually i should stop caring about your threads, since you make one every while about stuff YOU cant handle. remember getting beaten by the heavy armor stamsorc? after you couldnt deal with his bleed damage as werewolf, you immediately opened a thread here about bleed.

    try to go through your posts and count how many agrees and awesome you earned...you will realise, that actually only a few people agree with your stuff and mostly only about a small fraction of what is the topic.

  • Ragnarock41
    Ragnarock41
    ✭✭✭✭✭
    ✭✭✭✭
    ak_pvp wrote: »
    Not sure what is going on here, but wrath needs a comeback. 200 wp/sp wasn't the thing taking stam heavy armour build over the top. We saw that in CWC, stamwarden was still bis. Heavy stamDK, heavy stamplar, and heavy stamsorc were all decent too. The issue was sets like ravager, 7th and fury (less fury)

    They took it and replaced it with nothing, not even block cost back. A ramp up 200 damage is fair and balanced. But ZOS never reverts decisions, only tweaks them further. Hell, even make it magicka only, a counterpart to the weapon damage buff on s/b, and the stam sets.

    with that patch I lost about 400 weapon damage. 200 from wrath and around and another 180 ish from vMA If I remember correctly. People underestimate it but it created a chain reaction. to compensate this people dropped thief and went with warrior mundus. which still leaves us with less damage than before, but also now %10 less crit too.

    Than the shuffle changes and lose of rally...

    Overall heavy armor stamina is 10 times weaker than what beast it was a year ago, and to do any damage in heavy to competent players you need those weapon damage sets such as fury-seventh etc now. With wrath and vMA I was able to wear shacklebreaker+bone pirate and still had very good leaps. not anymore tho.

    So the OP's claim that ''stam sacrifices nothing'', is false.
    Edited by Ragnarock41 on March 16, 2018 5:31PM
  • ak_pvp
    ak_pvp
    ✭✭✭✭✭
    ✭✭✭
    Checkmath wrote: »
    Skander wrote: »
    ]

    That's it, with your "1vX" magplar i can't take you seriously anymore.

    luckily i lost my hope to take you serious before even responding to this thread^^

    but its fine, thats the way you see things and not many do agree with what you said.

    if you really want to know, what all those 1vX magplars wear, ask them yourself, but all from unknown player, over asctya, lake, high summer of pain, cinbri, ALL wear heavy armor;)

    as said, its mostly you, who isnt happy with heavy armor, but this doesnt mean, that this is a general problem. heavy armor still is mostly used by all stam toons in the game, exception are gankers and builds with mitigation in duels or high healing over time.

    wrath wont come back, since it was kind of problem of heavy armor too. right a lot of sets were overperforming for stam toons, but with wrath, heavy armor just had pretty much everything light armor and medium provided too, just additionally also improved healing and more resistances.

    actually i should stop caring about your threads, since you make one every while about stuff YOU cant handle. remember getting beaten by the heavy armor stamsorc? after you couldnt deal with his bleed damage as werewolf, you immediately opened a thread here about bleed.

    try to go through your posts and count how many agrees and awesome you earned...you will realise, that actually only a few people agree with your stuff and mostly only about a small fraction of what is the topic.

    Templars run heavy more often because their main defense is healing, so to maximise that they need to be tanky, to lose less health.

    Even with wrath, heavy is much worse than light in damage and much worse in sustain (at the gain of some stam) with extra crit, the heal difference wasn't much. If any.

    All it has is passive tankiness, which if in light, can be combated with shields, or by using a set like riposte.
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • ak_pvp
    ak_pvp
    ✭✭✭✭✭
    ✭✭✭
    ak_pvp wrote: »
    Not sure what is going on here, but wrath needs a comeback. 200 wp/sp wasn't the thing taking stam heavy armour build over the top. We saw that in CWC, stamwarden was still bis. Heavy stamDK, heavy stamplar, and heavy stamsorc were all decent too. The issue was sets like ravager, 7th and fury (less fury)

    They took it and replaced it with nothing, not even block cost back. A ramp up 200 damage is fair and balanced. But ZOS never reverts decisions, only tweaks them further. Hell, even make it magicka only, a counterpart to the weapon damage buff on s/b, and the stam sets.

    with that patch I lost about 400 weapon damage. 200 from wrath and around and another 180 ish from vMA If I remember correctly. People underestimate it but it created a chain reaction. to compensate this people dropped thief and went with warrior mundus. which still leaves us with less damage than before, but also now %10 less crit too.

    Than the shuffle changes and lose of rally...

    Overall heavy armor stamina is 10 times weaker than what beast it was a year ago, and to do any damage in heavy to competent players you need those weapon damage sets such as fury-seventh etc now. With wrath and vMA I was able to wear shacklebreaker+bone pirate and still had very good leaps. not anymore tho.

    So the OP's claim that ''stam sacrifices nothing'', is false.

    200 weapon damage is less to a full 4k weapon damage monster warden than it is to your average magicka templar. As for the vMA changes, yeah, kind of unneeded, but asylums 2h would outdo it anyway.
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • Ragnarock41
    Ragnarock41
    ✭✭✭✭✭
    ✭✭✭✭
    ak_pvp wrote: »
    ak_pvp wrote: »
    Not sure what is going on here, but wrath needs a comeback. 200 wp/sp wasn't the thing taking stam heavy armour build over the top. We saw that in CWC, stamwarden was still bis. Heavy stamDK, heavy stamplar, and heavy stamsorc were all decent too. The issue was sets like ravager, 7th and fury (less fury)

    They took it and replaced it with nothing, not even block cost back. A ramp up 200 damage is fair and balanced. But ZOS never reverts decisions, only tweaks them further. Hell, even make it magicka only, a counterpart to the weapon damage buff on s/b, and the stam sets.

    with that patch I lost about 400 weapon damage. 200 from wrath and around and another 180 ish from vMA If I remember correctly. People underestimate it but it created a chain reaction. to compensate this people dropped thief and went with warrior mundus. which still leaves us with less damage than before, but also now %10 less crit too.

    Than the shuffle changes and lose of rally...

    Overall heavy armor stamina is 10 times weaker than what beast it was a year ago, and to do any damage in heavy to competent players you need those weapon damage sets such as fury-seventh etc now. With wrath and vMA I was able to wear shacklebreaker+bone pirate and still had very good leaps. not anymore tho.

    So the OP's claim that ''stam sacrifices nothing'', is false.

    200 weapon damage is less to a full 4k weapon damage monster warden than it is to your average magicka templar. As for the vMA changes, yeah, kind of unneeded, but asylums 2h would outdo it anyway.

    wardens do have very high damage, with or without wrath. they got a free slimecraw built into their kits and their passives are better than a stamDKs for sure.

    and I love how people called me bad and garbage and this and that when I said vMA 2h is bad and will be forgotten after this nerf. Exactly happened as I said. Asylum replaced it completely. which is Ok but its gotten so bad people actually prefer a random 2h over it for 4th piece bonus now. especially if the 4th piece bonus is weapon damage, it outperforms vMA dot by a long shot. and the crit rush nerf also played a part.

    Am I too good at predicting meta or are the ESO community a bunch of imaginative, delusional losers that refuse to see the plain truth?

    I suspect second one is probably the case.
  • LeagueTroll
    LeagueTroll
    ✭✭✭✭✭
    Heavy armor mag sustain suck, crit is good if you run vma resto, crit is great for healing in pvp. Also pen is not good for fighting shields but it is amazing vs medium armor builds. All ha has is resistance, but you just get more out of light brass than heavy juliano.
  • Checkmath
    Checkmath
    ✭✭✭✭✭
    @ak_pvp
    I know very well, what passives heavy and light armor provide.
    I am not particularly saying heavy is good or it sucks, the same goes for light. There is always a little adjustement needed. What i meant is, that heavy armor still is a viable choice and surely not garbage.
    I just mostly disagree with Skander, since his arguments are very class specific and not generalizable, also very inconsistent. He is pretty narrowminded and keeps making threads, because something doesnt suit him. But this is not the way we can achieve better balance, when everyone just goes to the forum complaining about something without any real statements or proof behind it.
  • Minno
    Minno
    ✭✭✭✭✭
    ✭✭✭✭✭
    Checkmath wrote: »
    @ak_pvp
    I know very well, what passives heavy and light armor provide.
    I am not particularly saying heavy is good or it sucks, the same goes for light. There is always a little adjustement needed. What i meant is, that heavy armor still is a viable choice and surely not garbage.
    I just mostly disagree with Skander, since his arguments are very class specific and not generalizable, also very inconsistent. He is pretty narrowminded and keeps making threads, because something doesnt suit him. But this is not the way we can achieve better balance, when everyone just goes to the forum complaining about something without any real statements or proof behind it.

    yea, it's stat-trading between the two armors.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Waffennacht
    Waffennacht
    ✭✭✭✭✭
    ✭✭✭✭✭
    There's not a whole lot of crit damage modifiers out there, esp for non NBs, not much will change
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Checkmath
    Checkmath
    ✭✭✭✭✭
    small update on a light armor magplar build i came up with. stats are overall pretty much the same, more crit and pen, since we are in 5 light, 1 medium, 1 heavy.
    cost of prolonged ritual: 3586

    15odraa.png

    i havent tested this build yet, but i expect some good performance, since we almost have same resistances like the heavy armor setup i posted recently. we also have this decent stamina pool and stamina recovery, pretty much same health pool, slightly more stamina and magicka. magicka regenerationn is a bit lower, but we have additional 6% cost reduction from light armor now.
    Edited by Checkmath on March 23, 2018 11:55AM
  • Minno
    Minno
    ✭✭✭✭✭
    ✭✭✭✭✭
    Checkmath wrote: »
    small update on a light armor magplar build i came up with. stats are overall pretty much the same, more crit and pen, since we are in 5 light, 1 medium, 1 heavy.
    cost of prolonged ritual: 3586

    15odraa.png

    i havent tested this build yet, but i expect some good performance, since we almost have same resistances like the heavy armor setup i posted recently. we also have this decent stamina pool and stamina recovery, pretty much same health pool, slightly more stamina and magicka. magicka regenerationn is a bit lower, but we have additional 6% cost reduction from light armor now.

    You'll need that cost reduction for purge; bleeds are one hell of a drug lol
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Checkmath
    Checkmath
    ✭✭✭✭✭
    @Minno
    i never had magicka problems in heavy armor ;)
Sign In or Register to comment.