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The Balmora problem.

Harkwit
Harkwit
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Locked doors.

I don't know what the fascination is with Zenimax putting locked doors in their chapters, but Vvardenfell is grossly over-inflated with locked doors.

And I don't mean doors that you can lockpick. I mean doors that serve no purpose other than to be props. The doors that have big chains over the front with a giant padlock. Many of the canton doors in Vivec have them, many of the cities have them, but the grossest example of this is Balmora.

Balmora is such a big, expansive city, with a huge presence in TES:III. There was so much potential to make this city something special for the chapter. Zenimax could've put in a mage's guild/fighter's guild, more shops, more inns, made the canal boats travel points, added guild vendors that line the walkway next to the canal, filled the city with robbable homes...

What do they do instead?

One inn. A Redoran kinhouse that becomes permanently locked off after you complete the main quest of Balmora. And on the other side of the canal, literally 9-10 locked doors that serve absolutely no purpose beyond serving as places for an NPC to run into during a forgettable and tedious trailing quest.

ESO is constantly criticized for its lack of exploratory diversity and interesting places to see, and in the Vvardenfell chapter, they've decided to shoot themselves in the foot by trying to fool the playerbase into thinking a place is more expansive and detailed than it really is by introducing fake prop doors. -Both of the main cantons in Vivec have a multitude of these doors-.

So when people ask me, or others, why they don't find ESO as particularly fun or engaging as the main ES games, or even other MMOs, is how they trim off so much, but then introduce things that don't contribute to anything beyond the sink of time, like the trailing quest.

Maybe I'm alone in this view, but I just figured I should share my thoughts. I've been playing this game for years (Only recently got forum access...), and have sunk quite a bit of money into the game, so it disappoints me greatly to see these patterns of, for lack of a better term, laziness showing.
  • VaranisArano
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    You aren't alone.

    Vvardenfell has a lot of very interesting looking buildings, ruins, and shrines that have blocked doors, basically window dressing. There's nothing like going up to a cool-looking Dwemer ruin or creepy daedric shrine only to find that the door is blocked by a landslide and the ruin is just there to look cool.

    Morrowind needed more content and less window dressing.
  • Harkwit
    Harkwit
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    You aren't alone.

    Vvardenfell has a lot of very interesting looking buildings, ruins, and shrines that have blocked doors, basically window dressing. There's nothing like going up to a cool-looking Dwemer ruin or creepy daedric shrine only to find that the door is blocked by a landslide and the ruin is just there to look cool.

    Morrowind needed more content and less window dressing.

    Correct me if I'm wrong, but out of all the ancient Dunmer strongholds on the island, I think there's only -one- you can freely enter? :(

    Little stuff like this really does add up, and it sets a bad precedent for future chapters. I don't expect Summerset to be any more explorative or interesting than Vvardenfell. Even less so now that they don't have the nostalgia of TES:III to feed off of.
  • Revokus
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    I bet Summerset will be filled with tons of locked towers we can't get into trust me.
    Playing since January 23, 2016
  • Taleof2Cities
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    Many threads on this topic already ... not holding hope that ZOS is going to go back and “fill in” Balmora, Sadrith Mora, Azura’s Shrine, Holamayan Monastery, and the whole Sheogorad islands region (including Dagon Fel).
  • psychotrip
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    This is a problem with almost every MMO I've played (except maybe WoW).

    They design these areas not as living, breathing worlds, but as props and set-pieces for quests. If something doesn't help you progress in the game, it's useless to them. If you've already completed a quest in a cool location, no reason to ever let you come back.
    No one is saying there aren't multiple interpretations of the lore, and we're not arguing that ESO did it "wrong".

    We're arguing that they decided to go for the most boring, mundane, seen-before interpretation possible. Like they almost always do, unless they can ride on the coat-tails of past games.
  • ShadowHvo
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    I agree completely... To the point that it was my big and largest crituqe to the Morrowind chapter as of whole.

    https://forums.elderscrollsonline.com/en/discussion/338917/lets-talk-about-the-towns-of-vvardenfell/p1

    I really do hope that they will go back to add in more areas in Vvardenfell, perhaps with sheogorad isles and Dagon Fel too. But damn, does Vvardenfell feel empty after a few days of exploration.

    Unfortunately, judging by Vvardenfell, I now expect Summerset to also be on a massive lockdown. I wont hold my breath this time, no matter how much of an ESO lover i am.
    Nighren - The Shadow Striker
    Leader of Bloodlines
    -- EU --


    Want to roleplay in elder scrolls online? Check out eso-rp.com
  • LadyAstrum
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    Yes, I was complaining to my boyfriend this past week about how many locked doors there are. Balmora was my favourite place in Morrowind, so it's a little disappointing. Are ZoS even planning to put a player house there at some point? And preferably not a 16K crown mansion, please. A mid-sized house for crowns and gold.
    ~ "You think me brutish? How do you imagine I view you?" - Molag Bal #misunderstood ~
  • Raideen
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    Balmora was an EPIC fail. So much more should have been going on in Balmora. More guild traders, player housing apartments, houses...heck a large, medium and a small house should have been in Balmora alone.

    I was soo excited to see Balmora but then it became a huge let down.

    The plethora of locked doors just makes the already lame attempt to create Balamora in game, even lamer.

  • Everstorm
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    Revokus wrote: »
    I bet Summerset will be filled with tons of locked towers we can't get into trust me.

    My first thought when I saw the city views in the trailers yesterday.
  • Onefrkncrzypope
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    Everstorm wrote: »
    Revokus wrote: »
    I bet Summerset will be filled with tons of locked towers we can't get into trust me.

    My first thought when I saw the city views in the trailers yesterday.

    "yeah well they don't like outsiders so there" said zos
    Edited by Onefrkncrzypope on March 22, 2018 11:42AM
    -Immortal Redeemer-
    -Extinguisher of Flames-
    -Gryphon Heart-
    -Potato-



    If I edited a post, it was for spelling. It is always because of spelling....
  • VaranisArano
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    Everstorm wrote: »
    Revokus wrote: »
    I bet Summerset will be filled with tons of locked towers we can't get into trust me.

    My first thought when I saw the city views in the trailers yesterday.

    "yeah well they don't like outsiders so there" said zos

    "Lock your doors! Hide your children! The players are coming!"
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