Yeah, I agree. But no CC skills are ever good vs a boss, which means they are mostly useless in PvE and PvE builds should never take the CC morph or slot skills which are CC focused.
Yeah, I agree. But no CC skills are ever good vs a boss, which means they are mostly useless in PvE and PvE builds should never take the CC morph or slot skills which are CC focused.
I mean Incap for example is very good on bosses and it's primary morph function is the fact that it CC's... Just as an example ^^
Yeah, I agree. But no CC skills are ever good vs a boss, which means they are mostly useless in PvE and PvE builds should never take the CC morph or slot skills which are CC focused.
I mean Incap for example is very good on bosses and it's primary morph function is the fact that it CC's... Just as an example ^^
Incap is a very cheap ult that hits hard and increases your damage by 20% for 6 seconds. Oh, and it has a CC. It's a pretty poor example of why it's ok that CC mechanics can be ignored.
Lets have a look at Eruption. It deals 30% of the damage of liquid lightning or 66% of the damage of refreshing path and costs significantly more. It's objectively worse in every way except that it has an awesome 70% snare ... which is completely irrelevant in a lot of fights.
NoMoreChillies wrote: »Bosses immune to skills is one of the reasons nobody like playing tanks/healers.
DPS wins again.