profundidob16_ESO wrote: »Hey mate, first of all I applaud you for having the right mindset and trying out things first hand for yourself as well as your fellow guildies or 'raidies' rather than blindly following some meta. The main reason is this will make you fully realize and understand the limitations of certain combinations and why golden standards really truthfully are the golden standard.
In normal mode, trials can be run in just about any setup and combination. They are meant to be ultra forgiving, so much in fact that you can easily run it with an uncoordinated group of pug misfits well under cp cap and half unable to play their role correctly
Vet trials however are a different story. Feel free to experiment and go in there with whatever setup but you will soon encounter first hand the limitations of certain setups just as many before you did since beta. Then in the most natural organic growth process any organised raiding group typically will come up with group composition and redundancy improvements (because people WILL die in VET and if you only have 1 healer that is capable of emergency healing...) and so gradually certain do's and don'ts come up which eventually lead up to...the meta. So there is value to be found in that meta but only after you learn exactly why by either learning from other's mistakes or making them first for yourself. Either way it leads to inevitable certain form of min maxing in order to maximize your chances of conquering the hardest content.
That being said right now the really hard content is HM modes and after many nerfs VET trials have become much more forgiving so as long as all players know and follow the mechanics you may be able to get away with alot more different builds and group setups as when they were first released.
As main healer since beta, without trying to reinvent the wheel all over again I'd say the good sets are: SPC as golden standard for obvious 1-of-a-kind reasons, to be combined with any other set of good utility such as Julianos (max healing+dps output), seducer/magnus (max cost reduction and magicka recovery), Sanctuary (max pure healing in close range situations), Jorvuld's guidance (max buff duration), Kagrenac's (fastest rezz), Worms (magicka group utility in trials)
If you really feel that the classic worms group utility is totally useless in your particular group setup, feel free to pick any of the other useful complimentary sets that fight the trial or particular fight better. Jorvuld's is new and very nice for trials for instance.
Vircine's should be worn by at least 1 stam dps person (sacrifice a bit solo dps for awesome group utility...), not by the healer or tank because their need for another set is much greater and scarcer obviously
Last night I ran normal Maw of Lorkhaj and Halls of Fabrications with a friendly/down-to-earth guild I'm in, fast and easy and very few deaths (I think we had to pick up two on the next last boss, that out of confusion was on the wrong side). I might add, that this is far from a "trials group", more of a circle of friends seeking some Saturday entertainment.
I was one of the healers, I used my Warden PVP healer. I just switched my Kagrenac's Hope for Twillight Remedy, and kept Mother's Sorrow as my secondary set. The reason I use Mother's Sorrow at all, is basically because my crit sucks in heavy armor, and because I have so many HOT's up, that I think I see a great gain in "criting ticks". I go S&B and Resto right now. S&B is of course from PVP, and I haven't ever held a destro staff in my Warden's hands - that's why I didn't use it. I find S&B nice anyway, for "turtle up" mode and spam Enchanted Growth into somewhere where there's trouble, picking people up, or if a boss or any bad ass adds slips and decides to go for me. The other healer was a Templar, using SPC and Julianos (destro/resto).
All in all, it went surprisingly well. We hardly had/have any Magicka DPS in our group (one NB and one Sorc), it's a very Stamina oriented guild in general with very few glass cannon builds. DPS is not extraordinary, but people stay alive/sustain ok. So, what would be good sets for us healers to wear? I want to keep Twillight Remedy by all means, and if I don't need to chase skyshards and level the destro tree I'd be very happy. I find the lack of Magicka DPS a tiny bit alarming for obvious reasons, and I have no Twillight Remedy lightning staff, only an Ice one.
Further on, lack of Magicka doesn't feel like it's really required to run the usual Worm's Raiment standard, but perhaps someone in the group could run Hircine's Veneer? Has ANYONE ever used that set, ever? I don't know anyone who have, I haven't even heard of anyone mentioning it - ever. As it's a very Stamina oriented group, it feels like it could be a viable alternative for someone to wear, as a substitute for Worm's. I have a very good sustain myself, I never ever run out of Magicka neither in PVE nor PVP, the Templar has no such issues either.
I might also mention, that we have no regards whatsoever so far for these "group utility sets". I mean no one wearing Ebon, no one wears Alkosh or anything like it. It's like a group of egoists suddenly running in a group, if you know what I mean. In reality we are not, of course. But there's a lot of room for improvements. ;-)
So I'll start by trying to set us healer's straight, as I know the other healer best of all, and as you have to start somewhere (later we'll deal with the tanks and the DPS people). I think that a Warden and a Templar healer might be a good start, as they are somewhat different and complement each other in a strong way. I have really strong HOT's, and the Templar is more of a emergency medic. I toss orbs, and the Templar throws shards.
I'd want us to try veteran trials, that's why I seek advice. I have never been a "meta" kind of person, ever. Not in the game, nor in real life. I basically sneer upon people blindly following masses without hesitation - I want something different. That's why I'm interested in making this Stamina heavy weirdo group a good one. I'm not nearly as entertained running with "better" groups with my Stamsorc DPS, it's too much rinse and repeat.
Last night I ran normal Maw of Lorkhaj and Halls of Fabrications with a friendly/down-to-earth guild I'm in, fast and easy and very few deaths (I think we had to pick up two on the next last boss, that out of confusion was on the wrong side). I might add, that this is far from a "trials group", more of a circle of friends seeking some Saturday entertainment.
I was one of the healers, I used my Warden PVP healer. I just switched my Kagrenac's Hope for Twillight Remedy, and kept Mother's Sorrow as my secondary set. The reason I use Mother's Sorrow at all, is basically because my crit sucks in heavy armor, and because I have so many HOT's up, that I think I see a great gain in "criting ticks". I go S&B and Resto right now. S&B is of course from PVP, and I haven't ever held a destro staff in my Warden's hands - that's why I didn't use it. I find S&B nice anyway, for "turtle up" mode and spam Enchanted Growth into somewhere where there's trouble, picking people up, or if a boss or any bad ass adds slips and decides to go for me. The other healer was a Templar, using SPC and Julianos (destro/resto).
All in all, it went surprisingly well. We hardly had/have any Magicka DPS in our group (one NB and one Sorc), it's a very Stamina oriented guild in general with very few glass cannon builds. DPS is not extraordinary, but people stay alive/sustain ok. So, what would be good sets for us healers to wear? I want to keep Twillight Remedy by all means, and if I don't need to chase skyshards and level the destro tree I'd be very happy. I find the lack of Magicka DPS a tiny bit alarming for obvious reasons, and I have no Twillight Remedy lightning staff, only an Ice one.
Further on, lack of Magicka doesn't feel like it's really required to run the usual Worm's Raiment standard, but perhaps someone in the group could run Hircine's Veneer? Has ANYONE ever used that set, ever? I don't know anyone who have, I haven't even heard of anyone mentioning it - ever. As it's a very Stamina oriented group, it feels like it could be a viable alternative for someone to wear, as a substitute for Worm's. I have a very good sustain myself, I never ever run out of Magicka neither in PVE nor PVP, the Templar has no such issues either.
I might also mention, that we have no regards whatsoever so far for these "group utility sets". I mean no one wearing Ebon, no one wears Alkosh or anything like it. It's like a group of egoists suddenly running in a group, if you know what I mean. In reality we are not, of course. But there's a lot of room for improvements. ;-)
So I'll start by trying to set us healer's straight, as I know the other healer best of all, and as you have to start somewhere (later we'll deal with the tanks and the DPS people). I think that a Warden and a Templar healer might be a good start, as they are somewhat different and complement each other in a strong way. I have really strong HOT's, and the Templar is more of a emergency medic. I toss orbs, and the Templar throws shards.
I'd want us to try veteran trials, that's why I seek advice. I have never been a "meta" kind of person, ever. Not in the game, nor in real life. I basically sneer upon people blindly following masses without hesitation - I want something different. That's why I'm interested in making this Stamina heavy weirdo group a good one. I'm not nearly as entertained running with "better" groups with my Stamsorc DPS, it's too much rinse and repeat.
"Meta" means "most effective tactic available." People don't run the same sets/builds in vet trials because they're lazy sheep; they run them because they're the best builds available for the content. Kudos to you for wanting to try something different; realize, though, that "sneering" at the meta and being different for the sake of being different won't necessarily yield the results you're looking for in vet trials (esp. DLC vet trials).
profundidob16_ESO wrote: »about Twilight remedy: yes it's another good set (that I forgot to mention) that you can use in a well organised trial group where the dps people actively use the synergies to increase their dps
about choice of healing spells: Combat prayer is probably the most amazing healing spell in the game since it's a burst heal, protects AND increases group dps ! How OP is that right ?? Where's the catch ? The catch is that it's only useful in situations where people are able (and capable and willling...) to stack properly within the bounderies of the spell. In fights like for instance the "bone menagerie" (=skeleton animals) in Fang Lair you can imagine how much more useful Healing ward is for non-templar healers...
either way you're definately on the right track and the fact that you swiftly do vFH HM and vROM nodeath is a really good sign that you are ready for vet trials, albeit you need to find 8 more people of the same skill level as those 4. If you want a good test of your skills or the possible trial group members, give HM of the new dungeons a try: vSP HM and vFL HM since everything comes together in those fights just like in a trial: good gear setup, good build, good skill
Good luck in your adventures !