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Off balance nerf

  • Narvuntien
    Narvuntien
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    Needed
    It greatly improved the sustain for most classes in PVE it is really good.

    They just need to redesign MagDK DPS because they straight up can't sustain and they couldn't sustain before the changes, power lash was just a stop gap measure to plug the hole in a much bigger problem.

    Its better that not everything is lightning staffs, its not like lightning staffs are useless, they are good on the back bar of healers.
  • Dojohoda
    Dojohoda
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    What were they thinking!
    .
    Fan of playing magblade since 2015. (PC NA)
    Might be joking in comments.
    -->(((Cyrodiil)))<--
  • Tasear
    Tasear
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    Needed
    The concept is interesting for sustain. We get double resources back during that time.

    Charged staff with shock glyph and blockade of storms makes for it easy for healers especially of sorc breed.

    Note: it's 15 secs on bosses for cool down but still same for mobs.
  • Tasear
    Tasear
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    Needed
    Another thought this just makes more vaulable for healer to support allies with blockade of storms.
  • Pink_Violinz
    Pink_Violinz
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    Not needed
    I really have no clue why this was changed. It wasn't overpowered to begin with, and now it's just meh.
  • Runefang
    Runefang
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    Not needed
    It was badly done.

    PvE is all about rotations, stopping a rotation to do a HA during OB is a bad idea. If it lines up with your rotation well great, if not then you just keep going.

    Also it had a negative effect on one of the weakest Magicka DPS classes in the game, so doubly bad in that sense.
  • zaria
    zaria
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    Qbiken wrote: »
    BigBadVolk wrote: »
    It was needed, it made exploiter too strong, plus its simply bad design if one class needs it to "sustain", but it was too early or too late could have changed stuff before they nerfed it like giving better sustain passives to certain classes or just simply lowering some skill costs

    I think it´s funny that off-balance setups started out as niched builds for magDK in order to be somewhat viable after the sustain nerfs in Morrowind. A few groups and players then jumped on the train since they realised it could be good for a raid-group in order to raise group DPS. Shortly after this ZOS changed how heavy attacks worked on off-balanced targets (aka more damage). That´s when the "off-balance" meta started.

    But claiming it was overperforming is false if you ask me. That 10% boost from the exploiter passive was closer to 5-7%. Once again the "everyone is using it, therefor it must be overperforming" -logic was applied. The "real" reason off-balance was strong was not due to the exploiter passive, but rather the changes to how much extra damage heavy attacks did to OB targets.

    But I fully agrees that magDK should´ve gotten some love before ZOS made the changes to off-balance. The change might have occurred sooner or later as you say, but it happened way to early.
    ESO combat mechanic is far to complex for 99% of players to figure out the details of.
    So almost all either try to follow some sort of meta or they mess around doing 10K dps if lucky.
    You have an minority who develop their own style but that is an minority.
    This will not change, note that it might well be play styles who might well have average players with sloppy rotations perform better however all google ESO "class" build and select the top in list.
    All try to follow it, ZOS nerf it, some months afterward players change builds.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Ch4mpTW
    Ch4mpTW
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    What were they thinking!
    I’ve said it before, and I’ll say it again. It’s just an example of ole’ Mr. W and his dart throwing.
  • WuffyCerulei
    WuffyCerulei
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    Brings diversity
    Dps-wise, it only really nerfed power lash-spamming magDKs and heavy attack pet sorcs. Otherwise, it hasn't overly affected the other dps. The bonus to resources returned is really nice tho.
    "Buzz Lightyear toy isle shot" Stormcalling/Animal Companions/Assassination PVP build hater

    Bring Back Pure Class Build Power
  • Tasear
    Tasear
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    Needed
    Runefang wrote: »
    It was badly done.

    PvE is all about rotations, stopping a rotation to do a HA during OB is a bad idea. If it lines up with your rotation well great, if not then you just keep going.

    Also it had a negative effect on one of the weakest Magicka DPS classes in the game, so doubly bad in that sense.

    I think the biggest issue is not fitting in game play. For me though as healer I make sure to have this at end of rotation when dps are likely to be doing an heavy attack. Double sustain from is quite hefy reward for teamwork.
  • Somber97866
    Somber97866
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    What were they thinking!
    Yeah but to be honest it hit the casual ( everyday 25k ) players the most. How does that make sense
  • SquareSausage
    SquareSausage
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    Not needed
    All these *** nerfs to drop top end players DPS effects your average Joe way more than anyone else.
    Your decent average magsorc heavy attack pet build guy has just become Mr Noob again.
    Breakfast King
    PS4 EU
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