Barkskin, a set with wasted potential

Strider_Roshin
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2) Max health
3) Stam recovery
4) Physical resistance
5) When snared or rooted, you are healed for 2k, and restored 1k stamina. Reduces duration of snares and roots by 50%.

If the 2 piece, and the 4 piece were max stam, and weapon damage instead; this would be a great set. Unfortunately it's another set that will collect dust in this game.
  • Avran_Sylt
    Avran_Sylt
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    Or: it increased the healing and stamina return, reduced the effectiveness of snares by 50% for 4 seconds, and had an internal cooldown of 8 seconds.

    this way it's a set that basically gives you enough stamina when snared to break free, heals you, but then you've got to escape/take advantage of the situation.
  • Lord-Otto
    Lord-Otto
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    I think it's supposed to be a tank set.
    It comes from a time pre-root-immunity. Rooting a tank in PvP to drain stam, and then dropping Negate on him is one of the best counters to those insanely overpowered tankhealers.
    This set mitigates that stategy by cutting the roots and giving you stam back to roll out of Negate. It only received a slight nerf now as a consequence of root immunity. But then, that is a buff to tankhealers, anyway.

    So, yeah. It's not for procblades, but it has uses. Far from useless, IMO.
  • MarrazzMist
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    It is good tank set in pve too,
    But also would be interesting as a dps-set with some changes.
  • Strider_Roshin
    Strider_Roshin
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    It's medium armor lol. Hardly suitable for tanking.
  • supaskrub
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    It's medium armor lol. Hardly suitable for tanking.

    sword and board + 3 jewels...? aint Alkosh medium armour also? and BiS for tanking with plague doctor.

    Never really took any notice of barkskin until now, but yeah i can see it working with Seducer set for pvp healing due to all of the bonuses that definatly aid pvp healers who get focused and snared, you would need to be the right race (Breton) and a templar to get anything out of it Magicka sustain wise, but its certainly an easy to get option though would be out-shadowed by lich and seducer..
    Edited by supaskrub on June 17, 2017 12:38PM
  • Strider_Roshin
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    supaskrub wrote: »
    It's medium armor lol. Hardly suitable for tanking.

    sword and board + 3 jewels...? aint Alkosh medium armour also? and BiS for tanking with plague doctor.

    Never really took any notice of barkskin until now, but yeah i can see it working with Seducer set for pvp healing due to all of the bonuses that definatly aid pvp healers who get focused and snared, you would need to be the right race (Breton) and a templar to get anything out of it Magicka sustain wise, but its certainly an easy to get option though would be out-shadowed by lich and seducer..

    The only reason why you would use a medium armor set while tanking is for group support. Alkosh are Powerful Assault are great examples of this.
  • supaskrub
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    supaskrub wrote: »
    It's medium armor lol. Hardly suitable for tanking.

    sword and board + 3 jewels...? aint Alkosh medium armour also? and BiS for tanking with plague doctor.

    Never really took any notice of barkskin until now, but yeah i can see it working with Seducer set for pvp healing due to all of the bonuses that definatly aid pvp healers who get focused and snared, you would need to be the right race (Breton) and a templar to get anything out of it Magicka sustain wise, but its certainly an easy to get option though would be out-shadowed by lich and seducer..

    The only reason why you would use a medium armor set while tanking is for group support. Alkosh are Powerful Assault are great examples of this.

    Yes they are good examples of group support, you were also given another good example of "group support" by Lord-Otto, "tankhealer" in pvp or is the fact that pvp healers generally require to be "tanky" and have good survivability/resistances not beneficial to group support in your opinion? Just because something isn't the correct armour weight in your opinion is not a good enough reason to "lol" it and dismiss it as a folly, it is what it is if it works.
  • elijafire
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    2) Max health
    3) Stam recovery
    4) Physical resistance
    5) When snared or rooted, you are healed for 2k, and restored 1k stamina. Reduces duration of snares and roots by 50%.

    If the 2 piece, and the 4 piece were max stam, and weapon damage instead; this would be a great set. Unfortunately it's another set that will collect dust in this game.

    Yep 90% of the sets out there are great with just a few tweeks. Instead they release more and more highly specialized and not worth it sets. It's hilarious how people go nuts over stuff like Zaan which is worse than other similar monster sets in 99% of situations.
    Avran_Sylt wrote: »
    Or: it increased the healing and stamina return, reduced the effectiveness of snares by 50% for 4 seconds, and had an internal cooldown of 8 seconds.

    this way it's a set that basically gives you enough stamina when snared to break free, heals you, but then you've got to escape/take advantage of the situation.

    Oh please God NO, enough with the cooldowns already. Fights are over in 6 seconds, we dont need more unnecessary cooldowns. % chances are the only restrictions that need to be implemented. CD's are a sign of bad design, just like bind on pickup items, lazy poor designing.

    Eli
  • commdt
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    It is good tank set in pve too,
    But also would be interesting as a dps-set with some changes.
    Besides tanks have no slots for non-support sets with all those Alcosh and Jorvuld out there, in what encounters tanks get rooted or snared in PvE?
    Rawr
  • WakeYourGhost
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    Re-name it Barkroot or something silly and make the "5 Piece" give you Heal and Restore when you Snare or Root a target.
    Keep it medium, but it can still work as a Tank Support and stuff.

    It may even be useful against Zergs like that.
    Hmm - Add in more abilities that scale damage up based on the number of people hit at once (or just number of players)
    Root everyone to get HP and Resource, hit with a large Damage-scaling attack (Titanic Cleave would work if it didn't have a cap of 9 in PvP) and re-apply Root when you can. Stand your ground against a Zerg, stand your ground against a Group, Stand your ground against an Army.
  • fred4
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    For PvP, max health and stam recovery are absolutely fine. The health bonus just means you build with prismatic enchants and Lava Foot Soup, and you're exactly where you want to be, stamina and health-wise.

    If I'm having a resistance buff, then I also prefer the harder-to-come-by physical resistance to the ubiquitous spell resistance. The latter is present on many sets, as well as Breton and DK passives, as well as light armor. With my particular characters I always struggle to get my physical resistance to the level of my spell resistance. That said, if you're min-maxing, then it makes the set somewhat class / build dependent. For example, a roll dodging medium build might not care about the resistance at all.

    The real problem is that I'll probably use Forward Momentum anyway, thus negating the 5-piece.

    The other problem is that it looks awfully interesting for a magicka PvP character, but I bet it only comes with Robust jewelry.
  • Wayshuba
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    It's medium armor lol. Hardly suitable for tanking.

    All medium or light sets used for tanking means is it becomes sword + board and jewelry slots. Alkosh and Werewolf Hide are medium too but popular tanking sets. You just don't collect the armor pieces for them.
  • Wayshuba
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    commdt wrote: »
    It is good tank set in pve too,
    But also would be interesting as a dps-set with some changes.
    Besides tanks have no slots for non-support sets with all those Alcosh and Jorvuld out there, in what encounters tanks get rooted or snared in PvE?

    The only instance I can think of right now is the last boss in Scalecaller peak with the annoying roots from the skeletons. I wouldn't collect this set just for one boss encounter. If you do a lot of PvP, however, as a damage absorber, this is a decent set for that.
  • Wayshuba
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    supaskrub wrote: »
    It's medium armor lol. Hardly suitable for tanking.

    sword and board + 3 jewels...? aint Alkosh medium armour also? and BiS for tanking with plague doctor.

    Never really took any notice of barkskin until now, but yeah i can see it working with Seducer set for pvp healing due to all of the bonuses that definatly aid pvp healers who get focused and snared, you would need to be the right race (Breton) and a templar to get anything out of it Magicka sustain wise, but its certainly an easy to get option though would be out-shadowed by lich and seducer..

    The only reason why you would use a medium armor set while tanking is for group support. Alkosh are Powerful Assault are great examples of this.

    Not in all cases, Dragonguard (Heavy) and Werewolf Hide (Medium) are a good combination when you are going for frequent Ultimate use (such as wanting to keep Shield Discipline up a lot).
    Edited by Wayshuba on March 19, 2018 8:13AM
  • Qbiken
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    Barkskin is an amazing set for certain PvP setups. Been exclusively trying it out on several of my werewolf builds in PvP and it´s a great set. I suggest people actually try out a set before calling it garbage just from looking at the 2-5 piece bonuses.

    People used to say 7th Legion was a trash-set as well when they looked at the 2-5 piece bonuses. I´m not saying Barkskin is at those levels, but it´s still a decent set fully capable of being useful on certain builds.
  • Tarrocan
    Tarrocan
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    2) Max health
    3) Stam recovery
    4) Physical resistance
    5) When snared or rooted, you are healed for 2k, and restored 1k stamina. Reduces duration of snares and roots by 50%.

    If the 2 piece, and the 4 piece were max stam, and weapon damage instead; this would be a great set. Unfortunately it's another set that will collect dust in this game.

    NOOOO
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  • Feanor
    Feanor
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    Why on earth should every set be DPS centric? Giving damage to defensive Armour sets is exactly the reason why we got the heavy Armour environment in PvP. We don’t need more of Ravager and the likes.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
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