Like many other players, I get bored playing overland because it is just me facerolling everything. There's no resistance at all - just hot knife through butter. I've done it with no armor, I've done it with no CP allocated, I've done it with just heavy attacks, I've done it naked with just skills. It doesn't matter because the content is just that unbalanced post-level 50.
I've advocated for some sort of Veteran option for overland content before, specifically a sort of option toggle or instanced veteran zones. I am aware of the complications of both, and especially with separate instanced zones, but hear me out. Here's some ideas.
Instanced Veteran Zones:
So first off, let's remember that zones are already instanced. If you've ever grouped with a friend and seen them invisible or not on your map, you've experienced this yourself. I honestly think that making new veteran instances can be as simple as instances already are: just another zone instance created, but with stronger monsters with more mechanics - friends can travel to you (message to travel should warn of veteran instance), you can travel to them or just use the map and select Normal or Veteran - fluid, simple, elegant. The best part is, it won't fragment the playerbase anymore than it already is fragmented with instances as they already exist. The way instances work is they will fill one instance before creating another - that will still happen, so anyone playing in a normal instance should not notice any decrease in population.
Instanced Veteran Delves:
In the event that entire zones aren't scaled to Veteran, Delves can still be given a Veteran instance, just like with dungeons: Once you've unlocked the ability to play Veteran, entering the delve door will bring up a dialog box for you to choose either Normal or Veteran. Veteran Delves can have stronger monsters with more mechanics, purple gear drops, more achievements. Something to keep Delves fresh and challenging.
Veteran Quests:
Just like with Delves, if all of overland can't be instanced to Veteran, we can still have Veteran Quests. In quest dialogue (or when picking up a quest from sources other than an NPC), you can have two options when starting the quest, Normal and Veteran. Veteran mode would offer stronger monster spawns, a challenging boss, purple gear rewards, and increased XP rewards. It would affect only monsters and bosses that are part of the quest. This would be especially great for new content as it comes out, as it would allow more experienced players to enjoy the stories of new content in a challenging environment.
Veteran World Bosses
Same as the last two, World Bosses can also be made into a Veteran option by way of a simple option. Dropping a hardmode-style scroll outside of the World Boss area would be easy, and reading it would start a World Boss encounter in Veteran Mode, with a stronger boss and adds, and more boss mechanics. Other players can join in to help you topple the harder boss.
This is how I envision Veteran overland content. It's something that I think the game desperately needs, as an overwhelming majority of the game is just simply not fun anymore after you reach a certain point. For the sake of player retention and player sanity, please ZOS, consider adding some kind of Veteran overland in the near future.
Thanks for reading!
PC-NA Goat - Bleat Bleat Baaaa