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The Problem with Shieldbreaker

  • Pijng
    Pijng
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    BohnT wrote: »
    Pijng wrote: »
    BohnT wrote: »
    BohnT wrote: »
    Gnozo wrote: »
    For Example guys, just look this video here. You can see how much Damage he does with Shieldbreaker without being in a huuuuuge disadvantage cause he also kills CP 720 guys with his 2h easily. He is doing about 4-5k Surprise Attack. Where is the disadvantage here?

    He is running an infused Resto Staff with Oblivion Damage Enchant + Shieldbreaker wich deals about 4-5k with Enchant. JUST! doing a light attack. Nothing more. JUST light attack.

    Now tell me how this is balanced. You can clearly see how no one, also me in this video, Has any kind of chance against this.

    They trying to kite, they trying to burst him down. No chance. Shieldbreaker proccing without cooldown from undogdable Resto Light Attacks with Oblivion Dmg Enchant and he still can kill with his 2h doing a decent amount of Dmg.

    https://www.youtube.com/watch?v=FpshWeuZtX4

    The link doesn't work but is it Indi? If yes then you just got outplayed by a player who says to be on the same level as Malcom :trollface:

    On the topic it is ridiculous how someone with bad skill can hunt down the best sorcs on the server with non-crits issues ( with his zerg of course).
    These players all are extraordinary good, they have 3 years of experience, countless 1vx, zerg demolitions with groups of 3-4 players. And with just 2 sets they die and there is nothing they can do about it.

    Remove the oblivion damage glyph.
    And make shield breaker deal 30% extra damage to shields and not oblivion damage to the health

    ....so maybe they arent extraordinary good after all, ever thought about that? Or maybe the one killig them didnt have so bad skills after all....Actually your post is a big contradiction. Shield breaker can be countered. If these extraordinary gentlemen cant do it, theyre the potatoes tbh

    There is no way a sorc can survive against shieldbreaker without completely destroying it's build and viability.
    There is no heal over time in this game which reaches 4k hps in cyro, not one and even if there were sorcs wouldn't get it because it would make shields way too powerful.

    Tell me how can you counter 4.4k undodgeable, unblockable damage that forces you to drop your only defence and die or die while defending yourself.

    It's sad that people with no experience about every class are even allowed to talk on the forums, they destroy every discussion with their bias, missing knowledge and lack of understanding how things work

    How am I supposed to counter 4.4 undodgeable and ublockable dmg? I'll just bomb that guy on the flag. Fin.

    There is no flag? There is someone with 30k health spamming light attacks which completely destroy you.

    First things first – why should I fight that guy? I mean, if I died to him 1 time and I know that he is using something really strong – bye bye, cya (never). On the other hand that guy can chase you all the time ye, eh.
    Guy is capping on 30k health with SA and resto backbar? And he's just spamming light attacks? Ok, common toon in pvp - 24-25k health, 6-7 light attacks needed to kill such toon with his "op" build. How much time do you need to land 6-7 LAs? And why I cant heal while he's dmging me lol. More than that – if he want to spam – ok, just kill him ASAP, no?

    I'm not saying that this is so ez to counter such a build, but I just cant believe that this is so OP that cant be defeated at all – cause everyone would be run that build.
  • Biro123
    Biro123
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    One of the biggest problems is that the best sorc heals are tied to pets

    But the only way to keep pets alive in PVP is with shields..

    So even if you wanted to try a mitigation/heal-based build - you still cannot get away from shields. - and if you're using a strong shield like hardened - then the synergies with using other forms of mitigation (block/resists) are terrible.

    I think I'd like to see the pet heal also shield the pet(only) - then heavy-armour pet builds could become viable (assuming you find a way to sustain it)
    Edited by Biro123 on March 15, 2018 2:23PM
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
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    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • Chrlynsch
    Chrlynsch
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    Shield breaker should either add a flat damage increase to damage shields, similar to what shattering blows does, or cause a damage shield to be weaker or 'break' every once in a while. It should definitely not 'ignore' shields, it should 'break' them.

    aLzqyyf.png

    The best way to break something is to destroy what creates it.

    Dissecting the name is not the way to discern what the set should do. Werewolf hide does what slotting the werewolf ultimate used to do. Should they change the function because the actual werewolf doesn't do this anymore?

    I am not saying that you are wrong. I am just say your argument just pushes them to change the name of the set to something like mage-breaker.
    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
  • TheMystid
    TheMystid
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    When you see Big Boss The Dark Phoenix you should be afraid of the zerg, not shieldbreaker :p

    PC EU

    Nostalgic StamDk
  • BohnT
    BohnT
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    TheMystid wrote: »
    When you see Big Boss The Dark Phoenix you should be afraid of the zerg, not shieldbreaker :p

    If his zerg could kill me without crutching on every broken Xv1 mechanic in the game i would be scared, but they can't. As soon as poisons, shieldbreaker, snare and root spam are balanced they will be part of every 1vX on an hourly basis :trollface:
  • BohnT
    BohnT
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    Pijng wrote: »
    BohnT wrote: »
    Pijng wrote: »
    BohnT wrote: »
    BohnT wrote: »
    Gnozo wrote: »
    For Example guys, just look this video here. You can see how much Damage he does with Shieldbreaker without being in a huuuuuge disadvantage cause he also kills CP 720 guys with his 2h easily. He is doing about 4-5k Surprise Attack. Where is the disadvantage here?

    He is running an infused Resto Staff with Oblivion Damage Enchant + Shieldbreaker wich deals about 4-5k with Enchant. JUST! doing a light attack. Nothing more. JUST light attack.

    Now tell me how this is balanced. You can clearly see how no one, also me in this video, Has any kind of chance against this.

    They trying to kite, they trying to burst him down. No chance. Shieldbreaker proccing without cooldown from undogdable Resto Light Attacks with Oblivion Dmg Enchant and he still can kill with his 2h doing a decent amount of Dmg.

    https://www.youtube.com/watch?v=FpshWeuZtX4

    The link doesn't work but is it Indi? If yes then you just got outplayed by a player who says to be on the same level as Malcom :trollface:

    On the topic it is ridiculous how someone with bad skill can hunt down the best sorcs on the server with non-crits issues ( with his zerg of course).
    These players all are extraordinary good, they have 3 years of experience, countless 1vx, zerg demolitions with groups of 3-4 players. And with just 2 sets they die and there is nothing they can do about it.

    Remove the oblivion damage glyph.
    And make shield breaker deal 30% extra damage to shields and not oblivion damage to the health

    ....so maybe they arent extraordinary good after all, ever thought about that? Or maybe the one killig them didnt have so bad skills after all....Actually your post is a big contradiction. Shield breaker can be countered. If these extraordinary gentlemen cant do it, theyre the potatoes tbh

    There is no way a sorc can survive against shieldbreaker without completely destroying it's build and viability.
    There is no heal over time in this game which reaches 4k hps in cyro, not one and even if there were sorcs wouldn't get it because it would make shields way too powerful.

    Tell me how can you counter 4.4k undodgeable, unblockable damage that forces you to drop your only defence and die or die while defending yourself.

    It's sad that people with no experience about every class are even allowed to talk on the forums, they destroy every discussion with their bias, missing knowledge and lack of understanding how things work

    How am I supposed to counter 4.4 undodgeable and ublockable dmg? I'll just bomb that guy on the flag. Fin.

    There is no flag? There is someone with 30k health spamming light attacks which completely destroy you.

    First things first – why should I fight that guy? I mean, if I died to him 1 time and I know that he is using something really strong – bye bye, cya (never). On the other hand that guy can chase you all the time ye, eh.
    Guy is capping on 30k health with SA and resto backbar? And he's just spamming light attacks? Ok, common toon in pvp - 24-25k health, 6-7 light attacks needed to kill such toon with his "op" build. How much time do you need to land 6-7 LAs? And why I cant heal while he's dmging me lol. More than that – if he want to spam – ok, just kill him ASAP, no?

    I'm not saying that this is so ez to counter such a build, but I just cant believe that this is so OP that cant be defeated at all – cause everyone would be run that build.

    The reason not everyone is running it because the build is weak against everything else. If you had a faction that only consists of sorcs and magnbs and they can't change that then this build would be played by everyone.

    Also you can't decide if you want to fight that person, on a sorc there is a chance that you can get away but speed buff+ horse or root spam and gap closer spam will get you and then you are dead no matter that you don't want to fight him.

    You bring up the same arguments i did when everything i played was stamnb, stamdk and magplar (2 years ago) then someone challenged me to play every class and spec for atleast 3 weeks in pvp and i did.
    And all the crying and defending of certains things i did in the past or which i read from others on these forums started to create a picture of bias and lack of knowledge.

    If you had every encountered shieldbreaker on a sorc you'd know how unbalanced it is and that is has to go.
    This set is designed for one thing and that is nuking sorcs without and problems or required skill
  • LegendaryMage
    LegendaryMage
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    Chrlynsch wrote: »
    Shield breaker should either add a flat damage increase to damage shields, similar to what shattering blows does, or cause a damage shield to be weaker or 'break' every once in a while. It should definitely not 'ignore' shields, it should 'break' them.

    aLzqyyf.png

    The best way to break something is to destroy what creates it.

    Dissecting the name is not the way to discern what the set should do. Werewolf hide does what slotting the werewolf ultimate used to do. Should they change the function because the actual werewolf doesn't do this anymore?

    I am not saying that you are wrong. I am just say your argument just pushes them to change the name of the set to something like mage-breaker.

    Sure, they can do that. But then that won't do absolutely nothing to alleviate the issue and we're back where we started.
  • Sanctum74
    Sanctum74
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    Gnozo wrote: »
    For Example guys, just look this video here. You can see how much Damage he does with Shieldbreaker without being in a huuuuuge disadvantage cause he also kills CP 720 guys with his 2h easily. He is doing about 4-5k Surprise Attack. Where is the disadvantage here?

    He is running an infused Resto Staff with Oblivion Damage Enchant + Shieldbreaker wich deals about 4-5k with Enchant. JUST! doing a light attack. Nothing more. JUST light attack.

    Now tell me how this is balanced. You can clearly see how no one, also me in this video, Has any kind of chance against this.

    They trying to kite, they trying to burst him down. No chance. Shieldbreaker proccing without cooldown from undogdable Resto Light Attacks with Oblivion Dmg Enchant and he still can kill with his 2h doing a decent amount of Dmg.

    https://www.youtube.com/watch?v=FpshWeuZtX4

    The video proves nothing about SB being op. Most of the video the players are also being targeted by other players. Most of the video he does not have cc immunity yet no one tries to cc him or attack to apply pressure.

    It's not rocket science but if your shield is still showing active but your still taking damage then stop stacking shields, heal, cc, and apply pressure.

    At the end of the video he also gets targeted by multiple players and jumps to his death like a coward because that's how op SB is. :D
  • Biro123
    Biro123
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    Sanctum74 wrote: »
    Gnozo wrote: »
    For Example guys, just look this video here. You can see how much Damage he does with Shieldbreaker without being in a huuuuuge disadvantage cause he also kills CP 720 guys with his 2h easily. He is doing about 4-5k Surprise Attack. Where is the disadvantage here?

    He is running an infused Resto Staff with Oblivion Damage Enchant + Shieldbreaker wich deals about 4-5k with Enchant. JUST! doing a light attack. Nothing more. JUST light attack.

    Now tell me how this is balanced. You can clearly see how no one, also me in this video, Has any kind of chance against this.

    They trying to kite, they trying to burst him down. No chance. Shieldbreaker proccing without cooldown from undogdable Resto Light Attacks with Oblivion Dmg Enchant and he still can kill with his 2h doing a decent amount of Dmg.

    https://www.youtube.com/watch?v=FpshWeuZtX4

    The video proves nothing about SB being op. Most of the video the players are also being targeted by other players. Most of the video he does not have cc immunity yet no one tries to cc him or attack to apply pressure.

    It's not rocket science but if your shield is still showing active but your still taking damage then stop stacking shields, heal, cc, and apply pressure.

    At the end of the video he also gets targeted by multiple players and jumps to his death like a coward because that's how op SB is. :D

    Seriously?

    SB alone, with no additional oblivion enchants hits for 2.1k every 0.6 seconds from a bow user. In the 6 seconds it can take for a shield to drop, that's 21k damage taken in 6 seconds just from shieldbreaker.

    So lets be nice and assume that it wears off in half that time (or you get in a dodge or bit of LoS) and only take half the damage. You are now a half-health, light-armour wearer with very little to no dodge/block sustain, very poor healing and no shields - with a stam player gap-closing and about to start spamming reverse-slice on you...

    Hmm... That'll go well.
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • BohnT
    BohnT
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    Sanctum74 wrote: »
    Gnozo wrote: »
    For Example guys, just look this video here. You can see how much Damage he does with Shieldbreaker without being in a huuuuuge disadvantage cause he also kills CP 720 guys with his 2h easily. He is doing about 4-5k Surprise Attack. Where is the disadvantage here?

    He is running an infused Resto Staff with Oblivion Damage Enchant + Shieldbreaker wich deals about 4-5k with Enchant. JUST! doing a light attack. Nothing more. JUST light attack.

    Now tell me how this is balanced. You can clearly see how no one, also me in this video, Has any kind of chance against this.

    They trying to kite, they trying to burst him down. No chance. Shieldbreaker proccing without cooldown from undogdable Resto Light Attacks with Oblivion Dmg Enchant and he still can kill with his 2h doing a decent amount of Dmg.

    https://www.youtube.com/watch?v=FpshWeuZtX4

    The video proves nothing about SB being op. Most of the video the players are also being targeted by other players. Most of the video he does not have cc immunity yet no one tries to cc him or attack to apply pressure.

    It's not rocket science but if your shield is still showing active but your still taking damage then stop stacking shields, heal, cc, and apply pressure.

    At the end of the video he also gets targeted by multiple players and jumps to his death like a coward because that's how op SB is. :D

    Great, let's stop defending ourselves so we can die a different way and not to a stupidly op proc set.

    This set has to go, when you can kill people thus easily while they keep up their main defence something is wrong.
    That's why defiles are too strong atm
    That's why medium armor dodging is dead
    That's why poisons and siphoner are op
  • Sanctum74
    Sanctum74
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    BohnT wrote: »
    Sanctum74 wrote: »
    Gnozo wrote: »
    For Example guys, just look this video here. You can see how much Damage he does with Shieldbreaker without being in a huuuuuge disadvantage cause he also kills CP 720 guys with his 2h easily. He is doing about 4-5k Surprise Attack. Where is the disadvantage here?

    He is running an infused Resto Staff with Oblivion Damage Enchant + Shieldbreaker wich deals about 4-5k with Enchant. JUST! doing a light attack. Nothing more. JUST light attack.

    Now tell me how this is balanced. You can clearly see how no one, also me in this video, Has any kind of chance against this.

    They trying to kite, they trying to burst him down. No chance. Shieldbreaker proccing without cooldown from undogdable Resto Light Attacks with Oblivion Dmg Enchant and he still can kill with his 2h doing a decent amount of Dmg.

    https://www.youtube.com/watch?v=FpshWeuZtX4

    The video proves nothing about SB being op. Most of the video the players are also being targeted by other players. Most of the video he does not have cc immunity yet no one tries to cc him or attack to apply pressure.

    It's not rocket science but if your shield is still showing active but your still taking damage then stop stacking shields, heal, cc, and apply pressure.

    At the end of the video he also gets targeted by multiple players and jumps to his death like a coward because that's how op SB is. :D

    Great, let's stop defending ourselves so we can die a different way and not to a stupidly op proc set.

    This set has to go, when you can kill people thus easily while they keep up their main defence something is wrong.
    That's why defiles are too strong atm
    That's why medium armor dodging is dead
    That's why poisons and siphoner are op

    I agree that proc sets, poisons, and siphoner are stupid and should be removed from the game, but Zos seems to feel differently and keeps making worse proc sets despite the community not wanting them.

    My point was that it's an easy set to counter and all the video showed was people either being zerged down, sneak attacks, and not fighting back so of course they're going to die no matter what sets he was using.

    At the end he couldn't hold his own cause the set is garbage so he jumped off the bridge. I've got 5 magic toons and none of them have ever died to SB. If your not willing to change your build or play style to survive then there really is no argument for nerfs.
  • Gnozo
    Gnozo
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    Sanctum74 wrote: »
    The video proves nothing about SB being op. Most of the video the players are also being targeted by other players. Most of the video he does not have cc immunity yet no one tries to cc him or attack to apply pressure.

    It's not rocket science but if your shield is still showing active but your still taking damage then stop stacking shields, heal, cc, and apply pressure.

    At the end of the video he also gets targeted by multiple players and jumps to his death like a coward because that's how op SB is. :D

    Exactly. Most of the times players are also facing other players. So they actually need the shields to not die instantly cause other players apply also pressure on them. Then there is also the shieldbreaker dude who deals 2k every 0.6 seconds not counting his oblivion dmg enchant.

    The heal that most sorcerers are using is Healing ward wich is a shield. Dark Deals heals for 4k every 2-3 seconds consuming a lot stamina when you spam it. This can´t outheal SB.

    I fought a lot of shieldbreaker user. If you try to apply pressure they use cloak, dodge roll and vigor to heal while spamming light attacks. If you drop then your shields they just go in with 2H so you need to shield again. Back to SB.

    Its just not balanced that a set negates the whole defense of a Magicka Sorcerer just by doing light attacks. Its doesn´t require anything. Nothing. Just light attacks.

    Just to show the different defense of some classes:

    StamDK : Block/Vigor, Rally/Dodge Roll
    Magicka DK: Block/Dragonblood/Deep Breath
    Magplar: Block/Bol or HoD/Cleanse
    Stamplar: Vigor, Rally/Cleanse/Dodge Roll
    StamNB: Cloak/Vigor, Rally/ Dodge Roll
    MagBlade: Cloak/Shield/Hots
    StamWarden: Block/Vigor, Rally, ClassBurst Heal/Roll Dodge
    MagWarden: Shields/Hots/Class Burst Heal
    StamSorc: Block/Vigor, Rally/Roll Dodge

    - Magicka Sorc: Shields/Healing Ward (Shield)/ Dark Deal

    And SB completly ignoring 2 of the Defense from Magicka Sorc while the third one doesn´t really work as a good heal.

    Also i don´t know why ppl say that they should rethink Magicka Sorc Defensive. Its fine in its current state. It is intented that Sorc use shields as their defensive. Why forcing them to change this just cause of a broken set.

    My suggestion to Shieldbreaker: Just proccing on Heavy Attack.
    This would need at least a little bit more effort to proc it and even reduce the frequency of the incoming dmg this set deals. And it would still not be completly useless.

  • Feanor
    Feanor
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    It’s amazing how all the non-Sorcs declare this a L2P issue of people who have been playing the class since launch.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Sanctum74
    Sanctum74
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    Feanor wrote: »
    It’s amazing how all the non-Sorcs declare this a L2P issue of people who have been playing the class since launch.

    Lol, I play sorc too and like I said have never died from SB. The game is changing and cp, zergs, and proc sets are out of hand and if your not willing to adapt your play style and think doing the same thing you've done since launch is going to work then yes it is a L2P issue. Uggggh I hate using that term.
  • Minalan
    Minalan
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    You can counter shieldbreaker, but you need to run a build like Pelican does (YouTube him kids):

    One shield (let it drop)
    Power Surge
    Boundless Storm (in your face, 1.5K-2K heals per second for the whole fight)
    Mutagen (or Rapid Regen) back-bar
    Restoration Ultimate
    (Don’t forget blood magic passives, they help)

    Resto ultimate until your shields are down. Stay offensive, and finish off the breaker-tard using just HOTs. You should survive long enough to the next Resto ultimate or enemy death.

    The issue with most Sorc builds is that:
    1. They don’t use boundless, which is great defense.
    2. They don’t use the Resto ultimate.
    3. They crutch on healing ward to top off health, when it will get them absolutely killed versus an oblivion/breaker setup.

    I don’t think the set needs changing. Streak off and invis pot, then change bars, come back, and destroy the shield breaker. Chances are, they’re baddie potatoes playing with a toy set and can’t actually fight.
    Edited by Minalan on March 15, 2018 5:47PM
  • Qbiken
    Qbiken
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    Biro123 wrote: »
    Sanctum74 wrote: »
    Gnozo wrote: »
    For Example guys, just look this video here. You can see how much Damage he does with Shieldbreaker without being in a huuuuuge disadvantage cause he also kills CP 720 guys with his 2h easily. He is doing about 4-5k Surprise Attack. Where is the disadvantage here?

    He is running an infused Resto Staff with Oblivion Damage Enchant + Shieldbreaker wich deals about 4-5k with Enchant. JUST! doing a light attack. Nothing more. JUST light attack.

    Now tell me how this is balanced. You can clearly see how no one, also me in this video, Has any kind of chance against this.

    They trying to kite, they trying to burst him down. No chance. Shieldbreaker proccing without cooldown from undogdable Resto Light Attacks with Oblivion Dmg Enchant and he still can kill with his 2h doing a decent amount of Dmg.

    https://www.youtube.com/watch?v=FpshWeuZtX4

    The video proves nothing about SB being op. Most of the video the players are also being targeted by other players. Most of the video he does not have cc immunity yet no one tries to cc him or attack to apply pressure.

    It's not rocket science but if your shield is still showing active but your still taking damage then stop stacking shields, heal, cc, and apply pressure.

    At the end of the video he also gets targeted by multiple players and jumps to his death like a coward because that's how op SB is. :D

    Seriously?

    SB alone, with no additional oblivion enchants hits for 2.1k every 0.6 seconds from a bow user. In the 6 seconds it can take for a shield to drop, that's 21k damage taken in 6 seconds just from shieldbreaker.

    So lets be nice and assume that it wears off in half that time (or you get in a dodge or bit of LoS) and only take half the damage. You are now a half-health, light-armour wearer with very little to no dodge/block sustain, very poor healing and no shields - with a stam player gap-closing and about to start spamming reverse-slice on you...

    Hmm... That'll go well.

    If you´re a werewolf you can get it of once every 0,5 seconds, since werewolfs got the highest ligth attack speed in the game
  • IlCanis_LupuslI
    IlCanis_LupuslI
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    Gnozo wrote: »
    Sanctum74 wrote: »
    The video proves nothing about SB being op. Most of the video the players are also being targeted by other players. Most of the video he does not have cc immunity yet no one tries to cc him or attack to apply pressure.

    It's not rocket science but if your shield is still showing active but your still taking damage then stop stacking shields, heal, cc, and apply pressure.

    At the end of the video he also gets targeted by multiple players and jumps to his death like a coward because that's how op SB is. :D

    Exactly. Most of the times players are also facing other players. So they actually need the shields to not die instantly cause other players apply also pressure on them. Then there is also the shieldbreaker dude who deals 2k every 0.6 seconds not counting his oblivion dmg enchant.

    The heal that most sorcerers are using is Healing ward wich is a shield. Dark Deals heals for 4k every 2-3 seconds consuming a lot stamina when you spam it. This can´t outheal SB.

    I fought a lot of shieldbreaker user. If you try to apply pressure they use cloak, dodge roll and vigor to heal while spamming light attacks. If you drop then your shields they just go in with 2H so you need to shield again. Back to SB.

    Its just not balanced that a set negates the whole defense of a Magicka Sorcerer just by doing light attacks. Its doesn´t require anything. Nothing. Just light attacks.

    Just to show the different defense of some classes:

    StamDK : Block/Vigor, Rally/Dodge Roll
    Magicka DK: Block/Dragonblood/Deep Breath
    Magplar: Block/Bol or HoD/Cleanse
    Stamplar: Vigor, Rally/Cleanse/Dodge Roll
    StamNB: Cloak/Vigor, Rally/ Dodge Roll
    MagBlade: Cloak/Shield/Hots
    StamWarden: Block/Vigor, Rally, ClassBurst Heal/Roll Dodge
    MagWarden: Shields/Hots/Class Burst Heal
    StamSorc: Block/Vigor, Rally/Roll Dodge

    - Magicka Sorc: Shields/Healing Ward (Shield)/ Dark Deal

    And SB completly ignoring 2 of the Defense from Magicka Sorc while the third one doesn´t really work as a good heal.

    Also i don´t know why ppl say that they should rethink Magicka Sorc Defensive. Its fine in its current state. It is intented that Sorc use shields as their defensive. Why forcing them to change this just cause of a broken set.

    My suggestion to Shieldbreaker: Just proccing on Heavy Attack.
    This would need at least a little bit more effort to proc it and even reduce the frequency of the incoming dmg this set deals. And it would still not be completly useless.

    You forgot the Ww defence rotation, oh wait :trollface: nevermind
    Cp 1490
    Xbox-EU-AD
    Khajiit Night blade Healer(BiS for cuteness)-Flawless Conquerer Grand Overlord
    Khajiit Stamsorc Werewolf, Flawless Conquerer (1st attempt ww form during the entire dungeon) main
    Khajiit(Master Race) Templar Healer, Flawless Conquerer
    Khajiit Stam dk, Flawless conquerer, 2nd attempt
    https://www.youtube.com/channel/UCQhCmVHwZioVyTEDberxGtA?view_as=public
    Werewolf Veteran player, Since Wrathstone-DLC "Raid-Wolf", 50k dps with fracture, Pvp Healer.
  • Wrubius_Coronaria
    Wrubius_Coronaria
    ✭✭✭✭✭
    This set need a serious rework, it was released at the same time as imperial city dlc when all shields had a 20 seconds duration (except healing ward who has always been at 6 seconds).
    The set was designed for helping to counter shields. And it was almost 3 years ago. The game has changed a lot, it's time to update this set too. (In my opinion zenimax did a big mistake by trying to balance the game and some skills by creating specific sets for that).

    This set should be changed in something like a percentage bonus agaisnt shields, for example +10% bonus while dealing damages against a shield or should have a cooldown added (or its damages reduced), because it was supposed to help agaisnt shield stacking, not destroying completely magicka shields and make them deadly and useless.

    (after severals months of break with my mag nb in pvp, I've played it, and the amount of players who are just spamming light attacks with this set is ridiculously high actually, and it's even more frustrating to see our health diseappearing without counter when we are trying to heal)
    Edited by Wrubius_Coronaria on March 15, 2018 6:11PM
  • Rianai
    Rianai
    ✭✭✭✭✭
    Being forced to change build and to use a certain ult, just because someone is wearing a certain set, is surely a sign that said set is "ok" ...
    Seriously, gear should complement builds, but it shouldn't dictate fights like shieldbreaker (and a few other sets) does.
  • Mayrael
    Mayrael
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    ✭✭✭✭✭
    Caitsith wrote: »
    This set need a serious rework, it was released at the same time as imperial city dlc when all shields had a 20 seconds duration (except healing ward who has always been at 6 seconds).
    The set was designed for helping to counter shields. And it was almost 3 years ago. The game has changed a lot, it's time to update this set too. (In my opinion zenimax did a big mistake by trying to balance the game and some skills by creating specific sets for that).

    This set should be changed in something like a percentage bonus agaisnt shields, for example +10% bonus while dealing damages against a shield or should have a cooldown added (or its damages reduced), because it was supposed to help agaisnt shield stacking, not destroying completely magicka shields and make them deadly and useless.

    (after severals months of break with my mag nb in pvp, I've played it, and the amount of players who are just spamming light attacks with this set is ridiculously high actually, and it's even more frustrating to see our health diseappearing without counter when we are trying to heal)

    Or make it to proc only on melee attacks. You want kill? Earn it.
    I'm done with this game because of ZOS pushing us into Vengeance, because they don't know how to fix Cyrodiil.
  • BohnT
    BohnT
    ✭✭✭✭✭
    ✭✭
    Mayrael wrote: »
    Caitsith wrote: »
    This set need a serious rework, it was released at the same time as imperial city dlc when all shields had a 20 seconds duration (except healing ward who has always been at 6 seconds).
    The set was designed for helping to counter shields. And it was almost 3 years ago. The game has changed a lot, it's time to update this set too. (In my opinion zenimax did a big mistake by trying to balance the game and some skills by creating specific sets for that).

    This set should be changed in something like a percentage bonus agaisnt shields, for example +10% bonus while dealing damages against a shield or should have a cooldown added (or its damages reduced), because it was supposed to help agaisnt shield stacking, not destroying completely magicka shields and make them deadly and useless.

    (after severals months of break with my mag nb in pvp, I've played it, and the amount of players who are just spamming light attacks with this set is ridiculously high actually, and it's even more frustrating to see our health diseappearing without counter when we are trying to heal)

    Or make it to proc only on melee attacks. You want kill? Earn it.

    No the whole oblivion damage crap has to go. It's just another Xv1 mechanic which we don't need.
    30% extra damage against shields but not this crap we have now
  • Mayrael
    Mayrael
    ✭✭✭✭✭
    ✭✭✭✭✭
    Sanctum74 wrote: »
    Feanor wrote: »
    It’s amazing how all the non-Sorcs declare this a L2P issue of people who have been playing the class since launch.

    Lol, I play sorc too and like I said have never died from SB. The game is changing and cp, zergs, and proc sets are out of hand and if your not willing to adapt your play style and think doing the same thing you've done since launch is going to work then yes it is a L2P issue. Uggggh I hate using that term.

    Lol. You play magsorc and never died to SB you say? Seems legit to me.
    Edited by Mayrael on March 15, 2018 10:26PM
    I'm done with this game because of ZOS pushing us into Vengeance, because they don't know how to fix Cyrodiil.
  • GeorgeBlack
    GeorgeBlack
    ✭✭✭✭✭
    ✭✭
    All Im seeing is a sorc stealing a kill
  • WillhelmBlack
    WillhelmBlack
    ✭✭✭✭✭
    ✭✭
    Looks like someone got zerged.
    PC EU
  • Minalan
    Minalan
    ✭✭✭✭✭
    ✭✭✭✭
    Mayrael wrote: »
    Sanctum74 wrote: »
    Feanor wrote: »
    It’s amazing how all the non-Sorcs declare this a L2P issue of people who have been playing the class since launch.

    Lol, I play sorc too and like I said have never died from SB. The game is changing and cp, zergs, and proc sets are out of hand and if your not willing to adapt your play style and think doing the same thing you've done since launch is going to work then yes it is a L2P issue. Uggggh I hate using that term.

    Lol. You play magsorc and never died to SB you say? Seems legit to me.

    I have, but the set is only really a problem for solo Sorcs with no friends. Even then you can usually just escape.

    If you have a stam DK or nightblade friend, the shieldbreaker gets torn a new one in seconds because they’re sitting on a useless five piece and a terrible enchant versus someone who definitely isn’t.

    Making Friends OP. Pls nerf!
  • pieratsos
    pieratsos
    ✭✭✭✭✭
    ✭✭
    Sanctum74 wrote: »
    BohnT wrote: »
    Sanctum74 wrote: »
    Gnozo wrote: »
    For Example guys, just look this video here. You can see how much Damage he does with Shieldbreaker without being in a huuuuuge disadvantage cause he also kills CP 720 guys with his 2h easily. He is doing about 4-5k Surprise Attack. Where is the disadvantage here?

    He is running an infused Resto Staff with Oblivion Damage Enchant + Shieldbreaker wich deals about 4-5k with Enchant. JUST! doing a light attack. Nothing more. JUST light attack.

    Now tell me how this is balanced. You can clearly see how no one, also me in this video, Has any kind of chance against this.

    They trying to kite, they trying to burst him down. No chance. Shieldbreaker proccing without cooldown from undogdable Resto Light Attacks with Oblivion Dmg Enchant and he still can kill with his 2h doing a decent amount of Dmg.

    https://www.youtube.com/watch?v=FpshWeuZtX4

    The video proves nothing about SB being op. Most of the video the players are also being targeted by other players. Most of the video he does not have cc immunity yet no one tries to cc him or attack to apply pressure.

    It's not rocket science but if your shield is still showing active but your still taking damage then stop stacking shields, heal, cc, and apply pressure.

    At the end of the video he also gets targeted by multiple players and jumps to his death like a coward because that's how op SB is. :D

    Great, let's stop defending ourselves so we can die a different way and not to a stupidly op proc set.

    This set has to go, when you can kill people thus easily while they keep up their main defence something is wrong.
    That's why defiles are too strong atm
    That's why medium armor dodging is dead
    That's why poisons and siphoner are op

    I agree that proc sets, poisons, and siphoner are stupid and should be removed from the game, but Zos seems to feel differently and keeps making worse proc sets despite the community not wanting them.

    My point was that it's an easy set to counter and all the video showed was people either being zerged down, sneak attacks, and not fighting back so of course they're going to die no matter what sets he was using.

    At the end he couldn't hold his own cause the set is garbage so he jumped off the bridge. I've got 5 magic toons and none of them have ever died to SB. If your not willing to change your build or play style to survive then there really is no argument for nerfs.

    You are talking about a set that hardcounters an entire class by just spamming light attacks. Let that sink in for a second before calling it balanced or "easy to counter".
  • Sanctum74
    Sanctum74
    ✭✭✭✭✭
    ✭✭✭
    pieratsos wrote: »
    Sanctum74 wrote: »
    BohnT wrote: »
    Sanctum74 wrote: »
    Gnozo wrote: »
    For Example guys, just look this video here. You can see how much Damage he does with Shieldbreaker without being in a huuuuuge disadvantage cause he also kills CP 720 guys with his 2h easily. He is doing about 4-5k Surprise Attack. Where is the disadvantage here?

    He is running an infused Resto Staff with Oblivion Damage Enchant + Shieldbreaker wich deals about 4-5k with Enchant. JUST! doing a light attack. Nothing more. JUST light attack.

    Now tell me how this is balanced. You can clearly see how no one, also me in this video, Has any kind of chance against this.

    They trying to kite, they trying to burst him down. No chance. Shieldbreaker proccing without cooldown from undogdable Resto Light Attacks with Oblivion Dmg Enchant and he still can kill with his 2h doing a decent amount of Dmg.

    https://www.youtube.com/watch?v=FpshWeuZtX4

    The video proves nothing about SB being op. Most of the video the players are also being targeted by other players. Most of the video he does not have cc immunity yet no one tries to cc him or attack to apply pressure.

    It's not rocket science but if your shield is still showing active but your still taking damage then stop stacking shields, heal, cc, and apply pressure.

    At the end of the video he also gets targeted by multiple players and jumps to his death like a coward because that's how op SB is. :D

    Great, let's stop defending ourselves so we can die a different way and not to a stupidly op proc set.

    This set has to go, when you can kill people thus easily while they keep up their main defence something is wrong.
    That's why defiles are too strong atm
    That's why medium armor dodging is dead
    That's why poisons and siphoner are op

    I agree that proc sets, poisons, and siphoner are stupid and should be removed from the game, but Zos seems to feel differently and keeps making worse proc sets despite the community not wanting them.

    My point was that it's an easy set to counter and all the video showed was people either being zerged down, sneak attacks, and not fighting back so of course they're going to die no matter what sets he was using.

    At the end he couldn't hold his own cause the set is garbage so he jumped off the bridge. I've got 5 magic toons and none of them have ever died to SB. If your not willing to change your build or play style to survive then there really is no argument for nerfs.

    You are talking about a set that hardcounters an entire class by just spamming light attacks. Let that sink in for a second before calling it balanced or "easy to counter".

    It doesn't hard counter an entire class though, only players that rely strictly on one form of defense. That's a choice issue not a class issue. There's 6 pages of people giving working counters, but if you want to play sorc the "old fashioned way" and then wonder why it doesn't work then again that's your choice.

    I'd be happy if they removed all proc sets from pvp, but it doesn't look like that is going to happen so your best bet is to adapt your build and play style to counter it like many others already have.
  • Lord-Otto
    Lord-Otto
    ✭✭✭✭✭
    ✭✭✭
    Sanctum74 wrote: »
    pieratsos wrote: »
    Sanctum74 wrote: »
    BohnT wrote: »
    Sanctum74 wrote: »
    Gnozo wrote: »
    For Example guys, just look this video here. You can see how much Damage he does with Shieldbreaker without being in a huuuuuge disadvantage cause he also kills CP 720 guys with his 2h easily. He is doing about 4-5k Surprise Attack. Where is the disadvantage here?

    He is running an infused Resto Staff with Oblivion Damage Enchant + Shieldbreaker wich deals about 4-5k with Enchant. JUST! doing a light attack. Nothing more. JUST light attack.

    Now tell me how this is balanced. You can clearly see how no one, also me in this video, Has any kind of chance against this.

    They trying to kite, they trying to burst him down. No chance. Shieldbreaker proccing without cooldown from undogdable Resto Light Attacks with Oblivion Dmg Enchant and he still can kill with his 2h doing a decent amount of Dmg.

    https://www.youtube.com/watch?v=FpshWeuZtX4

    The video proves nothing about SB being op. Most of the video the players are also being targeted by other players. Most of the video he does not have cc immunity yet no one tries to cc him or attack to apply pressure.

    It's not rocket science but if your shield is still showing active but your still taking damage then stop stacking shields, heal, cc, and apply pressure.

    At the end of the video he also gets targeted by multiple players and jumps to his death like a coward because that's how op SB is. :D

    Great, let's stop defending ourselves so we can die a different way and not to a stupidly op proc set.

    This set has to go, when you can kill people thus easily while they keep up their main defence something is wrong.
    That's why defiles are too strong atm
    That's why medium armor dodging is dead
    That's why poisons and siphoner are op

    I agree that proc sets, poisons, and siphoner are stupid and should be removed from the game, but Zos seems to feel differently and keeps making worse proc sets despite the community not wanting them.

    My point was that it's an easy set to counter and all the video showed was people either being zerged down, sneak attacks, and not fighting back so of course they're going to die no matter what sets he was using.

    At the end he couldn't hold his own cause the set is garbage so he jumped off the bridge. I've got 5 magic toons and none of them have ever died to SB. If your not willing to change your build or play style to survive then there really is no argument for nerfs.

    You are talking about a set that hardcounters an entire class by just spamming light attacks. Let that sink in for a second before calling it balanced or "easy to counter".

    It doesn't hard counter an entire class though, only players that rely strictly on one form of defense. That's a choice issue not a class issue. There's 6 pages of people giving working counters, but if you want to play sorc the "old fashioned way" and then wonder why it doesn't work then again that's your choice.

    I'd be happy if they removed all proc sets from pvp, but it doesn't look like that is going to happen so your best bet is to adapt your build and play style to counter it like many others already have.

    Please do that. Please slot Rapid Regen, Power Surge, Boundless, and hell, Blessing of Restoration for giggles. So you don't immediately die to a single SB zergling.

    Please give then the responsible sorc on your platform your position. He/she will happily come and laugh at your weak defenses while crushing you with a single burst combo.
    Or, if he's busy, he'll send a couple randoms to bang your brains out with Wrecking Blow or Surprise Attack spam because you have no shield defenses.

    :trollface:

    There's a reason sorcs utilize shields and only rarely HoTs. We need that defense. You're suggesting to become fodder for 99% of Cyrodiil just to not die to that single SB person in a zerg. And that's the problem here. There is no satisfying way to deal with SB that wouldn't devastate your build against everyone else. No other class has that problem.
  • Sanctum74
    Sanctum74
    ✭✭✭✭✭
    ✭✭✭
    Lord-Otto wrote: »
    Sanctum74 wrote: »
    pieratsos wrote: »
    Sanctum74 wrote: »
    BohnT wrote: »
    Sanctum74 wrote: »
    Gnozo wrote: »
    For Example guys, just look this video here. You can see how much Damage he does with Shieldbreaker without being in a huuuuuge disadvantage cause he also kills CP 720 guys with his 2h easily. He is doing about 4-5k Surprise Attack. Where is the disadvantage here?

    He is running an infused Resto Staff with Oblivion Damage Enchant + Shieldbreaker wich deals about 4-5k with Enchant. JUST! doing a light attack. Nothing more. JUST light attack.

    Now tell me how this is balanced. You can clearly see how no one, also me in this video, Has any kind of chance against this.

    They trying to kite, they trying to burst him down. No chance. Shieldbreaker proccing without cooldown from undogdable Resto Light Attacks with Oblivion Dmg Enchant and he still can kill with his 2h doing a decent amount of Dmg.

    https://www.youtube.com/watch?v=FpshWeuZtX4

    The video proves nothing about SB being op. Most of the video the players are also being targeted by other players. Most of the video he does not have cc immunity yet no one tries to cc him or attack to apply pressure.

    It's not rocket science but if your shield is still showing active but your still taking damage then stop stacking shields, heal, cc, and apply pressure.

    At the end of the video he also gets targeted by multiple players and jumps to his death like a coward because that's how op SB is. :D

    Great, let's stop defending ourselves so we can die a different way and not to a stupidly op proc set.

    This set has to go, when you can kill people thus easily while they keep up their main defence something is wrong.
    That's why defiles are too strong atm
    That's why medium armor dodging is dead
    That's why poisons and siphoner are op

    I agree that proc sets, poisons, and siphoner are stupid and should be removed from the game, but Zos seems to feel differently and keeps making worse proc sets despite the community not wanting them.

    My point was that it's an easy set to counter and all the video showed was people either being zerged down, sneak attacks, and not fighting back so of course they're going to die no matter what sets he was using.

    At the end he couldn't hold his own cause the set is garbage so he jumped off the bridge. I've got 5 magic toons and none of them have ever died to SB. If your not willing to change your build or play style to survive then there really is no argument for nerfs.

    You are talking about a set that hardcounters an entire class by just spamming light attacks. Let that sink in for a second before calling it balanced or "easy to counter".

    It doesn't hard counter an entire class though, only players that rely strictly on one form of defense. That's a choice issue not a class issue. There's 6 pages of people giving working counters, but if you want to play sorc the "old fashioned way" and then wonder why it doesn't work then again that's your choice.

    I'd be happy if they removed all proc sets from pvp, but it doesn't look like that is going to happen so your best bet is to adapt your build and play style to counter it like many others already have.

    Please do that. Please slot Rapid Regen, Power Surge, Boundless, and hell, Blessing of Restoration for giggles. So you don't immediately die to a single SB zergling.

    Please give then the responsible sorc on your platform your position. He/she will happily come and laugh at your weak defenses while crushing you with a single burst combo.
    Or, if he's busy, he'll send a couple randoms to bang your brains out with Wrecking Blow or Surprise Attack spam because you have no shield defenses.

    :trollface:

    There's a reason sorcs utilize shields and only rarely HoTs. We need that defense. You're suggesting to become fodder for 99% of Cyrodiil just to not die to that single SB person in a zerg. And that's the problem here. There is no satisfying way to deal with SB that wouldn't devastate your build against everyone else. No other class has that problem.

    You can have both; shields and hot's. Better yet you can have shields, hot's, and resistance. There's plenty of ways to do this without devastating your build and actually make you stronger.

    You have options if you choose to use them, but then again we wouldn't have nerf threads if people were willing to learn and adapt and use those options.

  • Mickydanz
    Mickydanz
    ✭✭✭
    Hey guess what shield breaker procs on warden shimmering shield
    Cropsford Mayor
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