Lightspeedflashb14_ESO wrote: »https://forums.elderscrollsonline.com/en/discussion/comment/4585483#Comment_4585483
Only mentions that deceptive predator is going to 14. Not bird of prey. So.
Also pro tip, if you want to find some in patch notes, you use the search bar up top then use the Author search bar to set to "ZOS_GinaBruno" and it will bring up the relevant patch notes.
and in my opion, both these ought to be 20 second buffs, they are almost useless at 10 and 14 seconds.
Lightspeedflashb14_ESO wrote: »@Masel92 well the skill does passively give 2% more damage and 12% more regen, if you done already have a companion skill slotted, so that is something that the nightblade skill doesn't do.
Lightspeedflashb14_ESO wrote: »@Masel92 well the skill does passively give 2% more damage and 12% more regen, if you done already have a companion skill slotted, so that is something that the nightblade skill doesn't do.
That is true, but a nightblade gets 15% of all three stats without any condition and critical chance (which scales better with raidbuffs) from slotting it, so... The conclusion doesn't change.
Lightspeedflashb14_ESO wrote: »https://forums.elderscrollsonline.com/en/discussion/comment/4585483#Comment_4585483
Only mentions that deceptive predator is going to 14. Not bird of prey. So.
Also pro tip, if you want to find some in patch notes, you use the search bar up top then use the Author search bar to set to "ZOS_GinaBruno" and it will bring up the relevant patch notes.
and in my opion, both these ought to be 20 second buffs, they are almost useless at 10 and 14 seconds.
I noticed this as will and it is ridiculous. Compare this skill to a nightblades assassin's will:
20 seconds minor berserk and at least 3k single target dps. And it costs more. Another skill of a warden that feels like a weak version of another class. They nerf things that don't need one all the time.
Lightspeedflashb14_ESO wrote: »https://forums.elderscrollsonline.com/en/discussion/comment/4585483#Comment_4585483
Only mentions that deceptive predator is going to 14. Not bird of prey. So.
Also pro tip, if you want to find some in patch notes, you use the search bar up top then use the Author search bar to set to "ZOS_GinaBruno" and it will bring up the relevant patch notes.
and in my opion, both these ought to be 20 second buffs, they are almost useless at 10 and 14 seconds.
I noticed this as will and it is ridiculous. Compare this skill to a nightblades assassin's will:
20 seconds minor berserk and at least 3k single target dps. And it costs more. Another skill of a warden that feels like a weak version of another class. They nerf things that don't need one all the time.
Is that not the entire class? Its just mishmash of decent abilities from the other classes, with minor tweaks.
WrathOfInnos wrote: »When was Bird of Prey (speed and minor berserk buff) reduced from 14s to 10s? Also why? I can't imagine anyone thought Warden DPS was overperforming. I did not see anything about this in the patch notes.
Lightspeedflashb14_ESO wrote: »Lightspeedflashb14_ESO wrote: »@Masel92 well the skill does passively give 2% more damage and 12% more regen, if you done already have a companion skill slotted, so that is something that the nightblade skill doesn't do.
That is true, but a nightblade gets 15% of all three stats without any condition and critical chance (which scales better with raidbuffs) from slotting it, so... The conclusion doesn't change.
i am aware of that. i am just talking what happens if you slot the skill. you dont see me bringing up the warden 15% reduced the effectiveness of snares. you and i both missed hemorrhage, the extra 10% crit hit damage nbs get for having the skill slotted.
LanceFoxMcCloud wrote: »Glad I saw this, thought I was the only one. Figured it was just a bug seeing as the eternal guardian's instant respawn is bugged too. Looks like I'll be dropping the wings as well. :'(
No point in casting it anymore, healers will provide you with minor berserk and it costs more stamina than the major endurance will restore you over the 10 second duration.
No point in casting it anymore, healers will provide you with minor berserk and it costs more stamina than the major endurance will restore you over the 10 second duration.
Maura_Neysa wrote: »LanceFoxMcCloud wrote: »Glad I saw this, thought I was the only one. Figured it was just a bug seeing as the eternal guardian's instant respawn is bugged too. Looks like I'll be dropping the wings as well. :'(
He doesn’t instant respawn, he auto respawns. That does work, you auto go into recasting him with the full cast time.
Lightspeedflashb14_ESO wrote: »https://forums.elderscrollsonline.com/en/discussion/comment/4585483#Comment_4585483
Only mentions that deceptive predator is going to 14. Not bird of prey. So.
Also pro tip, if you want to find some in patch notes, you use the search bar up top then use the Author search bar to set to "ZOS_GinaBruno" and it will bring up the relevant patch notes.
and in my opion, both these ought to be 20 second buffs, they are almost useless at 10 and 14 seconds.
I noticed this as will and it is ridiculous. Compare this skill to a nightblades assassin's will:
20 seconds minor berserk and at least 3k single target dps. And it costs more. Another skill of a warden that feels like a weak version of another class. They nerf things that don't need one all the time.
Is that not the entire class? Its just mishmash of decent abilities from the other classes, with minor tweaks.
Exactly, it is. But most of the abilities are simply worse than their counterparts, which is why wardens somewhat suck in PvE..
Maura_Neysa wrote: »LanceFoxMcCloud wrote: »Glad I saw this, thought I was the only one. Figured it was just a bug seeing as the eternal guardian's instant respawn is bugged too. Looks like I'll be dropping the wings as well. :'(
He doesn’t instant respawn, he auto respawns. That does work, you auto go into recasting him with the full cast time.No point in casting it anymore, healers will provide you with minor berserk and it costs more stamina than the major endurance will restore you over the 10 second duration.
Sure cause it’s so easy for Healers to hit you with Combat Prayer during Saint Olms, Lord Warden, Thurkovan, Scale Caller, All of Maz.
Combat Prayer is one of the most over rated skills, and I suspect also not actually used skills. I know I don’t waste a slot on it. I also don’t bring up that I don’t have it.
Lightspeedflashb14_ESO wrote: »https://forums.elderscrollsonline.com/en/discussion/comment/4585483#Comment_4585483
Only mentions that deceptive predator is going to 14. Not bird of prey. So.
Also pro tip, if you want to find some in patch notes, you use the search bar up top then use the Author search bar to set to "ZOS_GinaBruno" and it will bring up the relevant patch notes.
and in my opion, both these ought to be 20 second buffs, they are almost useless at 10 and 14 seconds.
I noticed this as will and it is ridiculous. Compare this skill to a nightblades assassin's will:
20 seconds minor berserk and at least 3k single target dps. And it costs more. Another skill of a warden that feels like a weak version of another class. They nerf things that don't need one all the time.
Is that not the entire class? Its just mishmash of decent abilities from the other classes, with minor tweaks.
Exactly, it is. But most of the abilities are simply worse than their counterparts, which is why wardens somewhat suck in PvE..
Shalks and Pigeons are pretty dope in PvE tbh... At least on Stam. I mean Shalks do more DPS than Endless bloody Hail when applied off cooldown.
LanceFoxMcCloud wrote: »Maura_Neysa wrote: »LanceFoxMcCloud wrote: »Glad I saw this, thought I was the only one. Figured it was just a bug seeing as the eternal guardian's instant respawn is bugged too. Looks like I'll be dropping the wings as well. :'(
He doesn’t instant respawn, he auto respawns. That does work, you auto go into recasting him with the full cast time.
While you're correct that is the intention of the skill, it is in fact bugged. Right now when I go through the animation of respawning the bear, he doesn't come back up. I have to hit the ulti a second time, and go through the animation a second time, for the bear to finally respawn.
This is a bug that has been reported by several users here on the forum.
Maura_Neysa wrote: »LanceFoxMcCloud wrote: »Glad I saw this, thought I was the only one. Figured it was just a bug seeing as the eternal guardian's instant respawn is bugged too. Looks like I'll be dropping the wings as well. :'(
He doesn’t instant respawn, he auto respawns. That does work, you auto go into recasting him with the full cast time.No point in casting it anymore, healers will provide you with minor berserk and it costs more stamina than the major endurance will restore you over the 10 second duration.
Sure cause it’s so easy for Healers to hit you with Combat Prayer during Saint Olms, Lord Warden, Thurkovan, Scale Caller, All of Maz.
Combat Prayer is one of the most over rated skills, and I suspect also not actually used skills. I know I don’t waste a slot on it. I also don’t bring up that I don’t have it.
Good healers always manage to have very high uptimes on Combat Prayer.
WrathOfInnos wrote: »Lightspeedflashb14_ESO wrote: »https://forums.elderscrollsonline.com/en/discussion/comment/4585483#Comment_4585483
Only mentions that deceptive predator is going to 14. Not bird of prey. So.
Also pro tip, if you want to find some in patch notes, you use the search bar up top then use the Author search bar to set to "ZOS_GinaBruno" and it will bring up the relevant patch notes.
and in my opion, both these ought to be 20 second buffs, they are almost useless at 10 and 14 seconds.
I noticed this as will and it is ridiculous. Compare this skill to a nightblades assassin's will:
20 seconds minor berserk and at least 3k single target dps. And it costs more. Another skill of a warden that feels like a weak version of another class. They nerf things that don't need one all the time.
Is that not the entire class? Its just mishmash of decent abilities from the other classes, with minor tweaks.
Exactly, it is. But most of the abilities are simply worse than their counterparts, which is why wardens somewhat suck in PvE..
Shalks and Pigeons are pretty dope in PvE tbh... At least on Stam. I mean Shalks do more DPS than Endless bloody Hail when applied off cooldown.
True, but they have to be cast 3-4 times as often as hail, and they don't do 3-4 times the DPS.
Maura_Neysa wrote: »LanceFoxMcCloud wrote: »Maura_Neysa wrote: »LanceFoxMcCloud wrote: »Glad I saw this, thought I was the only one. Figured it was just a bug seeing as the eternal guardian's instant respawn is bugged too. Looks like I'll be dropping the wings as well. :'(
He doesn’t instant respawn, he auto respawns. That does work, you auto go into recasting him with the full cast time.
While you're correct that is the intention of the skill, it is in fact bugged. Right now when I go through the animation of respawning the bear, he doesn't come back up. I have to hit the ulti a second time, and go through the animation a second time, for the bear to finally respawn.
This is a bug that has been reported by several users here on the forum.
I suspect that those people are actually canceling it mid spawn. It is a channel skill, and if you cancel it than no the Bear does not spawn. If there actually is a bug I have not experienced it. He has re-spawned every time for me.
LanceFoxMcCloud wrote: »Maura_Neysa wrote: »LanceFoxMcCloud wrote: »Maura_Neysa wrote: »LanceFoxMcCloud wrote: »Glad I saw this, thought I was the only one. Figured it was just a bug seeing as the eternal guardian's instant respawn is bugged too. Looks like I'll be dropping the wings as well. :'(
He doesn’t instant respawn, he auto respawns. That does work, you auto go into recasting him with the full cast time.
While you're correct that is the intention of the skill, it is in fact bugged. Right now when I go through the animation of respawning the bear, he doesn't come back up. I have to hit the ulti a second time, and go through the animation a second time, for the bear to finally respawn.
This is a bug that has been reported by several users here on the forum.
I suspect that those people are actually canceling it mid spawn. It is a channel skill, and if you cancel it than no the Bear does not spawn. If there actually is a bug I have not experienced it. He has re-spawned every time for me.
Your suspicions would be incorrect then.
I quote the skill (*note*; my original use of "instant" was the correct terminology) "When killed the bear will instantly respawn, with a cooldown of 1 minute."
Just happened to me several times during HoF. Bear dies, animation of respawn happens, I stand there and wait patiently whilst flailing my arms like a snake charmer for 3 seconds, aaand NO bear... hit ulti, flailing snake charmer animation happens once again, another 3 seconds later the bear finally appears. And yes, before you even ask, there were several minutes to cooldown in between bear deaths.
Simply because you haven't noticed something, doesn't mean it's not happening and is no reason to discredit the issue as player error.
Your healers that can't keep a good uptime with combat prayer, now that's more along the lines of player error.
Maura_Neysa wrote: »LanceFoxMcCloud wrote: »Maura_Neysa wrote: »LanceFoxMcCloud wrote: »Maura_Neysa wrote: »LanceFoxMcCloud wrote: »Glad I saw this, thought I was the only one. Figured it was just a bug seeing as the eternal guardian's instant respawn is bugged too. Looks like I'll be dropping the wings as well. :'(
He doesn’t instant respawn, he auto respawns. That does work, you auto go into recasting him with the full cast time.
While you're correct that is the intention of the skill, it is in fact bugged. Right now when I go through the animation of respawning the bear, he doesn't come back up. I have to hit the ulti a second time, and go through the animation a second time, for the bear to finally respawn.
This is a bug that has been reported by several users here on the forum.
I suspect that those people are actually canceling it mid spawn. It is a channel skill, and if you cancel it than no the Bear does not spawn. If there actually is a bug I have not experienced it. He has re-spawned every time for me.
Your suspicions would be incorrect then.
I quote the skill (*note*; my original use of "instant" was the correct terminology) "When killed the bear will instantly respawn, with a cooldown of 1 minute."
Just happened to me several times during HoF. Bear dies, animation of respawn happens, I stand there and wait patiently whilst flailing my arms like a snake charmer for 3 seconds, aaand NO bear... hit ulti, flailing snake charmer animation happens once again, another 3 seconds later the bear finally appears. And yes, before you even ask, there were several minutes to cooldown in between bear deaths.
Simply because you haven't noticed something, doesn't mean it's not happening and is no reason to discredit the issue as player error.
Your healers that can't keep a good uptime with combat prayer, now that's more along the lines of player error.
I main a Warden, so its not an issue of not noticing. Its simply not happening to me. Does it happen to others? Maybe, I am on a One X after all, and the majority of the forums is PC anyway.
You find me a healer, even in a top end guild that keeps 50% uptime on more then 6 players during Saint Olms, and I'll show you an ESO god. Do you actually play a healer? Can you do it?
LanceFoxMcCloud wrote: »Maura_Neysa wrote: »LanceFoxMcCloud wrote: »Maura_Neysa wrote: »LanceFoxMcCloud wrote: »Maura_Neysa wrote: »LanceFoxMcCloud wrote: »Glad I saw this, thought I was the only one. Figured it was just a bug seeing as the eternal guardian's instant respawn is bugged too. Looks like I'll be dropping the wings as well. :'(
He doesn’t instant respawn, he auto respawns. That does work, you auto go into recasting him with the full cast time.
While you're correct that is the intention of the skill, it is in fact bugged. Right now when I go through the animation of respawning the bear, he doesn't come back up. I have to hit the ulti a second time, and go through the animation a second time, for the bear to finally respawn.
This is a bug that has been reported by several users here on the forum.
I suspect that those people are actually canceling it mid spawn. It is a channel skill, and if you cancel it than no the Bear does not spawn. If there actually is a bug I have not experienced it. He has re-spawned every time for me.
Your suspicions would be incorrect then.
I quote the skill (*note*; my original use of "instant" was the correct terminology) "When killed the bear will instantly respawn, with a cooldown of 1 minute."
Just happened to me several times during HoF. Bear dies, animation of respawn happens, I stand there and wait patiently whilst flailing my arms like a snake charmer for 3 seconds, aaand NO bear... hit ulti, flailing snake charmer animation happens once again, another 3 seconds later the bear finally appears. And yes, before you even ask, there were several minutes to cooldown in between bear deaths.
Simply because you haven't noticed something, doesn't mean it's not happening and is no reason to discredit the issue as player error.
Your healers that can't keep a good uptime with combat prayer, now that's more along the lines of player error.
I main a Warden, so its not an issue of not noticing. Its simply not happening to me. Does it happen to others? Maybe, I am on a One X after all, and the majority of the forums is PC anyway.
You find me a healer, even in a top end guild that keeps 50% uptime on more then 6 players during Saint Olms, and I'll show you an ESO god. Do you actually play a healer? Can you do it?
I also main a Warden and have since Morrowind launch. I also play on X1X, and have since it launched. The day DB dropped was the day my Bear decided he does what he wants now. Gets quite frustrating.
I can not speak to Sain Olms specifically, but I can tell you my healer(s) (trials guild) do a fantastic job in the other areas you mentioned with uptimes. Our group is well organized enough that we don't "scatter" unless there's an AoE mechanic to dodge. Even then, 9 times out of 10 we still stay in our positions. Which we practice before even entering content so it's clear to the entire team where you need to be positioned in each fight in order to recieve the benifits from the healers.
With a PUG group I can certianly understand not wanting to run CP as we all know how fun and "scattered" those ones can truly get.
But with a group that's correctly rolled and organized, it shouldn't be that hard.
Back on Bird of Prey....
...what I have been experimenting with is "giving up" a flex slot on the backbar to Bird of Prey and inserting it into the rotation alongside Hail. So instead of a typical 20 second (or even 14 second) buff that you cast once every 2-3 rotations, every time you hit Hail you also hit Bird.
I think net-net it's probably worth it just for the extra stamina regen (including the "tick" you get for using a magicka skill in the rotation), but there you are. Obviously I would have preferred a standard 10-20 second buff but that isn't what we are getting from ZOS.