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About fake roles and people avoiding skill advisor

Highstake
Highstake
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I don't know about the people who joins veteran and normal dungeons via group tool, but as just like most people, i also try my best i can do in the role i selected.
Playing as a dk/nb/templar/warden tank or dd. Always starting the run with "hallo" and ending it with "thanks for the run".
I'm getting amused with several parasitic players, who select all 3 roles just to join a dung run and don't fulfill not even 1 of them.
There are dds armed with dangerous bows (no issue, i love bow) and light attacking the whole dung. No aoe attacks, just single targeting...
DW nbs using the same 1-2 skills the entire run ang guess what? Yes, they struggle to kill even small adds. No aoe attacks, just single targeting...
Why do people try to get over / avoid skill advisor? It helps a lot...
It gets worse, when an average high cp group gets a much, much lower cp dd (which isn't a rule, eventually the grp can still have awesome heals/tanks/dds).
Thanks the 8 and ZOS players under cp160 can't join vWGT... But shouldn't we also have better/higher minimal requirements for all veteran dungs?

PS.: how come there still isn't any damn option in the group tool, to allow us to join vet/normal dungs from the start, not only from the middle/end? As well cp level select?
  • Yakidafi
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    On skill advisor. I created a new character for the new level rewards and I said hey let's follow the stamina dd path on advisor. I followed it for maybe 1 lvl then it started to advise me on stuff that I did not need and at like lvl 6 I think it started suggesting bow skills as a first weapon skill.
    That said skill advisor promote bow as main weapon, so if any you will see more bow only users now I think ;D
    Moons and sands shall be your guide and path.
    PC EU/NA
  • Armatesz
    Armatesz
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    Tbfh skill adviser makes some off the wall suggestions, some I just plain ignore after actually getting to know what skills I would be actually needing and how they function and whatnot from a practical setting and advanced setting.
    Ärmätèsz
    Xbox NA
    Guildless (by choice)
  • Juju_beans
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    I think it's more of people power leveling their characters..dolmens and skyreach carries don't require them to use their skills to survive. Once they hit cap that's all they know.
  • Armatesz
    Armatesz
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    Juju_beans wrote: »
    I think it's more of people power leveling their characters..dolmens and skyreach carries don't require them to use their skills to survive. Once they hit cap that's all they know.

    One of the reasons why I recommend against people power leveling... they don't get a feel for things.
    Ärmätèsz
    Xbox NA
    Guildless (by choice)
  • strangeradnd
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    In some cases it is just a matter of preferred play style. I don't run any uber builds on my characters. (I also don't PUG) That aside not everyone wants to run through things with little to no real resistance and are playing to match their own idea of what their player should be not what everyone else has. I have one character that I only use weapon skills on (no class skills at all), another that uses nothing but fire based magic, they will never be the best at anything but they are far more fun to play. I do have stronger characters but they are rarely more interesting or more challenging to use.
  • Highstake
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    And then, those "skyreach heroes" change their mind and attempt to do vet dungs, with the same stats, settings.
    Some of them may have 300-400 cp, but thats all they are.
    And among those, there are a few, some who care about grp dmg, synergies, skills.
  • QuebraRegra
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    I run a dual bow STAM WARDEN healer on normals and some non DLC vets, I'll wager people initially think I'm a fake healer until they see the heals, and buffs rolling in, plus they geta nice DPS boost and debuffing.
  • Juju_beans
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    Armatesz wrote: »
    Juju_beans wrote: »
    I think it's more of people power leveling their characters..dolmens and skyreach carries don't require them to use their skills to survive. Once they hit cap that's all they know.

    One of the reasons why I recommend against people power leveling... they don't get a feel for things.

    I see it at the dolmens all the time. I go there when I'm close to the next level to get jewelry and level up my skills that I don't use a lot.

    Most of the time all I see is acid spray all over the place.
  • Juju_beans
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    I run a dual bow STAM WARDEN healer on normals and some non DLC vets, I'll wager people initially think I'm a fake healer until they see the heals, and buffs rolling in, plus they geta nice DPS boost and debuffing.

    wow..that sounds like an interesting and fun build.

  • Beamer_Miasma
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    Regarding NB, there are 5 (or 6?) builds to choose in Skill Advisor, only 1 of them is for a stamina build, and it seems rather... bad, especially when it comes to the morphs it recommends. So I wouldn't hope too hard that people start following that advice to the letter, it won't improve the situation.

    As for acid spray, it is the main spammable in multi mob situations for bow users and with the right setup it does humongous damage. I tend to follow my rotation even at dolmens when I do them (except for Snipe), but honestly sometimes I feel if I just spammed acid spray and hail I would do just as much damage, if not more. It's not the be all end all of bow combat, but at dolmens it absolutely rocks due to the fact that the mobs line up so nicely. So maybe instead of being powerleveled noobs that don't know any better, (some of) these are actually people who pay close attention to what effect their skills have in specific situations.
  • Juju_beans
    Juju_beans
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    Regarding NB, there are 5 (or 6?) builds to choose in Skill Advisor, only 1 of them is for a stamina build, and it seems rather... bad, especially when it comes to the morphs it recommends. So I wouldn't hope too hard that people start following that advice to the letter, it won't improve the situation.

    As for acid spray, it is the main spammable in multi mob situations for bow users and with the right setup it does humongous damage. I tend to follow my rotation even at dolmens when I do them (except for Snipe), but honestly sometimes I feel if I just spammed acid spray and hail I would do just as much damage, if not more. It's not the be all end all of bow combat, but at dolmens it absolutely rocks due to the fact that the mobs line up so nicely. So maybe instead of being powerleveled noobs that don't know any better, (some of) these are actually people who pay close attention to what effect their skills have in specific situations.

    Well I didn't mean that everyone there is a noob. But if that's all you do to level..dolmens/skyreach carries you really don't get a chance to see how the other skills work and get a good rotation down.

    I really can't level up my melee skills too much at dolmens cause the mobs go down so quick.

    While acid spray is good and all it eats up your stamina like no tomorrow.
    Edited by Juju_beans on March 13, 2018 5:45PM
  • redspecter23
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    You know, you can set your own requirements already. Most people don't know this option is in the game, but you can set up a dungeon to require certain dps thresholds or specific abilities from certain members. You can even have it filter out players on your ignore list if you want.

    .
    .
    .

    Just don't use the group finder and invite people you actually know instead.
  • Merlin13KAGL
    Merlin13KAGL
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    Not justifying skill advisor, by any means, but I suspect some of the suggestions are for the 'right now' leveling build, not so much for the experienced build.

    If you look at it in that regard, some of the choice recommendations make at least a little more sense.

    Down the line, respecs are pretty standard fare for your final build.

    I guess if one path is suggested vs another, perhaps a tooltip indicating (in game logic) why? It may be a step in the right direction recommending skills, but knowing why those are the chosen skills goes so much further in advancing character and class understanding.
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Beamer_Miasma
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    Juju_beans wrote: »
    While acid spray is good and all it eats up your stamina like no tomorrow.
    True but at a (busy) dolmen that is typically not a problem because each time one of the pinions is closed your resources will replenish. Of course keeping your siphoning strikes and grim focus up and weaving in LAs is just good common sense, and with all of that combined it's really hard to run out of stamina at a dolmen as a bow NB.
  • Juju_beans
    Juju_beans
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    Juju_beans wrote: »
    While acid spray is good and all it eats up your stamina like no tomorrow.
    True but at a (busy) dolmen that is typically not a problem because each time one of the pinions is closed your resources will replenish. Of course keeping your siphoning strikes and grim focus up and weaving in LAs is just good common sense, and with all of that combined it's really hard to run out of stamina at a dolmen as a bow NB.

    At crowded dolmens that's hard to do..you're trying to at least get a hit in before the mob is dead.
    Heck..bosses go down in seconds at VG.

    I did see a player in a delve once and that's all they were doing to mobs. Kinda laughed and said to myself "dolmen baby" and helped them out and followed them through the delve killing off the mobs. Even used it repeatedly on the delve boss and never engaged in melee.
    Tried to speak with them but they didn't answer and ran off after the boss was killed.
    Edited by Juju_beans on March 13, 2018 6:01PM
  • Olupajmibanan
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    Regarding skill advisor. I disabled it immediately after it advised me Crystal Blast instead of Crystal Fragments.

    Zenimax just created a nice tool to force new players to use less desired morphs (or completely undesired in my case :-D)
    Edited by Olupajmibanan on March 13, 2018 6:03PM
  • QuebraRegra
    QuebraRegra
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    Juju_beans wrote: »
    I run a dual bow STAM WARDEN healer on normals and some non DLC vets, I'll wager people initially think I'm a fake healer until they see the heals, and buffs rolling in, plus they geta nice DPS boost and debuffing.

    wow..that sounds like an interesting and fun build.

    It's fun and effective for the content I'm running it on . HIRCINES VENEER (wish it was reduced cost), and POWERED ASSAULT, trying to buff the group as much as possible.

    You spend a fair amount of the time LA with the bows while running GREEN LOTUS which heals nicely (particularly with crits), and serves to top everyone off. Soothing Spores is very strong, and if you drop a forest, NO ONE WILL DIE and you can focus on burning a boss with DPS (birds and SA). Sustain is the best I've experienced on any character so far in terms of being able to just spam skills (netch helps).

    I've tried a lot of healer classes, and I enjoy it the most so far. I think my MAGBLADE healer is actually better for low DPS PUGs as you can more than compensate for "fake DPS" ;)
  • Juju_beans
    Juju_beans
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    Regarding skill advisor. I disabled it immediately after it advised me Crystal Blast instead of Crystal Fragments.

    Zenimax just created a nice tool to force new players to use less desired morphs (or completely undesired in my case :-D)

    And maybe it's the easier morph for new players. We also get respec scrolls somewhere before 50 and by then a new player may have a better idea on how they want to play.
  • WrathOfInnos
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    While I don't always agree with Skill Advisor for end-game builds, there are many people that would benefit a lot from using them.
  • Androconium
    Androconium
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    Juju_beans wrote: »
    While acid spray is good and all it eats up your stamina like no tomorrow.
    True but at a (busy) dolmen that is typically not a problem because each time one of the pinions is closed your resources will replenish. Of course keeping your siphoning strikes and grim focus up and weaving in LAs is just good common sense, and with all of that combined it's really hard to run out of stamina at a dolmen as a bow NB.

    At a busy dolmen, I can't actually see any of the enemy critters. That means that most of my attacks are limited to staff-slamming. That being the only option available to use on the bar. If I'm lucky enough to actually hit anything, I often have to wait two minutes for the reward chest to appear.

    At a really busy dolmen, it seems like everyone else is playing a different dolmen to me.
    No chest at all then.

    But look at the fun I'm having!!!


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