Juju_beans wrote: »I think it's more of people power leveling their characters..dolmens and skyreach carries don't require them to use their skills to survive. Once they hit cap that's all they know.
Juju_beans wrote: »I think it's more of people power leveling their characters..dolmens and skyreach carries don't require them to use their skills to survive. Once they hit cap that's all they know.
One of the reasons why I recommend against people power leveling... they don't get a feel for things.
QuebraRegra wrote: »I run a dual bow STAM WARDEN healer on normals and some non DLC vets, I'll wager people initially think I'm a fake healer until they see the heals, and buffs rolling in, plus they geta nice DPS boost and debuffing.
Beamer_Miasma wrote: »Regarding NB, there are 5 (or 6?) builds to choose in Skill Advisor, only 1 of them is for a stamina build, and it seems rather... bad, especially when it comes to the morphs it recommends. So I wouldn't hope too hard that people start following that advice to the letter, it won't improve the situation.
As for acid spray, it is the main spammable in multi mob situations for bow users and with the right setup it does humongous damage. I tend to follow my rotation even at dolmens when I do them (except for Snipe), but honestly sometimes I feel if I just spammed acid spray and hail I would do just as much damage, if not more. It's not the be all end all of bow combat, but at dolmens it absolutely rocks due to the fact that the mobs line up so nicely. So maybe instead of being powerleveled noobs that don't know any better, (some of) these are actually people who pay close attention to what effect their skills have in specific situations.
True but at a (busy) dolmen that is typically not a problem because each time one of the pinions is closed your resources will replenish. Of course keeping your siphoning strikes and grim focus up and weaving in LAs is just good common sense, and with all of that combined it's really hard to run out of stamina at a dolmen as a bow NB.Juju_beans wrote: »While acid spray is good and all it eats up your stamina like no tomorrow.
Beamer_Miasma wrote: »True but at a (busy) dolmen that is typically not a problem because each time one of the pinions is closed your resources will replenish. Of course keeping your siphoning strikes and grim focus up and weaving in LAs is just good common sense, and with all of that combined it's really hard to run out of stamina at a dolmen as a bow NB.Juju_beans wrote: »While acid spray is good and all it eats up your stamina like no tomorrow.
Juju_beans wrote: »QuebraRegra wrote: »I run a dual bow STAM WARDEN healer on normals and some non DLC vets, I'll wager people initially think I'm a fake healer until they see the heals, and buffs rolling in, plus they geta nice DPS boost and debuffing.
wow..that sounds like an interesting and fun build.
Olupajmibanan wrote: »Regarding skill advisor. I disabled it immediately after it advised me Crystal Blast instead of Crystal Fragments.
Zenimax just created a nice tool to force new players to use less desired morphs (or completely undesired in my case :-D)
Beamer_Miasma wrote: »True but at a (busy) dolmen that is typically not a problem because each time one of the pinions is closed your resources will replenish. Of course keeping your siphoning strikes and grim focus up and weaving in LAs is just good common sense, and with all of that combined it's really hard to run out of stamina at a dolmen as a bow NB.Juju_beans wrote: »While acid spray is good and all it eats up your stamina like no tomorrow.