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Random resource drain still not fixed.

f047ys3v3n
f047ys3v3n
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Just so you know ZOS, the random resource drain bug (or is it a secret Wrobel feature) was not fixed Monday (this or any other). I was still getting it tonight some pulls on the final boss in vFH. It is really strange, your resources just seem to drain (in my case it is magica I notice but i hear stam does it to and I would guess health as well) when you arn't even doing anything at maybe 400/sec. Pretty soon you are just going full heavies and the bar actually goes down while they charge.

Anyhow, presuming Wrobel didn't institute some new resource drain because a few players got some light attacks in between those full heavies, it's not fixed.
I am currently worried for the future of ESO. Population seems like it is in free fall and the cancellation of the North America in-person gathering feels very much like pulling the plug. Kudos on fixing the in-game economy though. Clearly whatever gold shenanigans were happening the last couple years are fixed.
  • Ragnarock41
    Ragnarock41
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    heavy attack online
  • Skander
    Skander
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    Secretly nerfing the solo pvp players
    I meme, but my memes are so truthful they hurt
    -Elder Nightblades Online
    Want competitive pvp while being outnumbered? Tough luck, the devs clearly said you have to die in those situations
  • Skander
    Skander
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    Secretly nerfing the solo pvp players
    I meme, but my memes are so truthful they hurt
    -Elder Nightblades Online
    Want competitive pvp while being outnumbered? Tough luck, the devs clearly said you have to die in those situations
  • BohnT
    BohnT
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    heavy attack online

    If i could just get my resources back with those but it's not enough :lol:
    - Siphoner stacking seems to be back
    - skills don't fire and drain resources
    - Regen completely stagnates or is jumping up and down while draining more resources than you get (even when not using skills)
    - costs of different things vary time to time 3 dodge rolls completely drain my stamina with 5 pc medium in one case and only by 30% in other occasions
    - poisons applying to everything seems to be enabled again (sprint, dodge, block, bash, break free and skills ofc)
  • itsfatbass
    itsfatbass
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    Neither was the invisible player bug. There have been MULTIPLE instances of trial and dungeon members still being completely invisible to the rest of the group.
    ~PC/NA~ Magblade, Tankanist, Healplar, Stamcro, Oakensorc, Healden, Tanknight ~PLUR~
  • SmellyUnlimited
    SmellyUnlimited
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    There is no resource drain bug. I asked both my guilds and described it exactly; not a single person i’ve spoken to has experienced what you state.
    DO. NOT. WIPE. (in game OR out!)
  • boombazookajd
    boombazookajd
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    There is no resource drain bug. I asked both my guilds and described it exactly; not a single person i’ve spoken to has experienced what you state.

    Oh well, then I guess we are all just nuts because yes, I can back what the OP is experiencing. I have tried several times to sustain my stam during even a stupid target parse and can't get past my third or fourth rotation. I've tried several things, dropping the use of trap, no re-upping FoO or Blade Cloak...I'm still popping pots. This and my regen seems to not even work. I have also noticed skills not firing off but I am still getting the cost, for instance, caltrops not being released but I still get the stam drain.

    I'm on xbox so I lack any addons to help any further with any specifics.
    Drathus Delenu- Dunmer magDk: Shehai Shatterer, Mageslayer, Stormproof, Peak Scaler, Clockwork Confounder, Orderly, Master Wizard, Cloudrest Hero, Undaunted, Dragonstar Arena Champion
    Thoronir Rolston- Breton petsorc: Stormproof
    Zaakazha-Redguard stamblade: Boethia's Scythe, Clockwork Confounder, Maelstrom Arena Champion, Dragonstar Arena Champion

    Scrubs:
    Justinius Maximus Decimus- Altmer magblade
    Agronak gro'Mashul- Orc DK Tank
    Valerya Hawkcroft- Breton healer
    Zaaka- Imperial stamDK/crafter

    _________________
    XB1 NA
  • AMeanOne
    AMeanOne
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    It is most definitely real. I have a clip of stam draining while mounted. I had used rapids but my stam was starting to regen, then drain for no reason.
  • IZZEFlameLash
    IZZEFlameLash
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    There is no resource drain bug. I asked both my guilds and described it exactly; not a single person i’ve spoken to has experienced what you state.

    Your guild is not noticing it then. Probably group sustain might be fine in pve due to all synergies. Those who are experiencing sustain problems with same sustain setups as before which some people ran before DB dropped in preparation to get used to it. This is like other DB patch all over again because I remember this also being an issue when that thing dropped also.
    Edited by IZZEFlameLash on March 11, 2018 4:39AM
    Imperials, the one and true masters of all mortal races of Tamriel
  • f047ys3v3n
    f047ys3v3n
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    Your guild is not noticing it then. Probably group sustain might be fine in pve due to all synergies. Those who are experiencing sustain problems with same sustain setups as before which some people ran before DB dropped in preparation to get used to it. This is like other DB patch all over again because I remember this also being an issue when that thing dropped also.

    That is interesting. ZOS does always like to bring back their greatest hits when it comes to bugs. I don't remember the DB thing, but being primarily a mNB, I had siphoning strikes at that time so could actively manage my resources with an effective skill when facing drain mechanics or, apparently, bugs. Of course Wrobel dislikes effective and/or unique skills so that is gone. Looks like they brought back a lot of bad code once again.

    As for the invisible players. Yep, have seen that. It is not fixed.
    I am currently worried for the future of ESO. Population seems like it is in free fall and the cancellation of the North America in-person gathering feels very much like pulling the plug. Kudos on fixing the in-game economy though. Clearly whatever gold shenanigans were happening the last couple years are fixed.
  • SmellyUnlimited
    SmellyUnlimited
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    There is no resource drain bug. I asked both my guilds and described it exactly; not a single person i’ve spoken to has experienced what you state.

    Your guild is not noticing it then. Probably group sustain might be fine in pve due to all synergies. Those who are experiencing sustain problems with same sustain setups as before which some people ran before DB dropped in preparation to get used to it. This is like other DB patch all over again because I remember this also being an issue when that thing dropped also.

    Is this a PC issue? I’m on console so that may be the difference. I can say just doing dummy parses my sustain is the same as it’s always been. Or are you saying that in specific instances it’s affected? I’ve done a number of trial runs and parses in the last 3-4 day’s and can say, at least personally, I haven’t had any changes to my sustain. I can only speak for PS4 though. But on PS4 someone in one of my guilds, or I, should have at least come across this bug. As of yesterday, no one had.
    DO. NOT. WIPE. (in game OR out!)
  • AMeanOne
    AMeanOne
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    I'm on ps4, I'll have to figure out a way to upload the clip on to here from my phone.
  • IZZEFlameLash
    IZZEFlameLash
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    There is no resource drain bug. I asked both my guilds and described it exactly; not a single person i’ve spoken to has experienced what you state.

    Your guild is not noticing it then. Probably group sustain might be fine in pve due to all synergies. Those who are experiencing sustain problems with same sustain setups as before which some people ran before DB dropped in preparation to get used to it. This is like other DB patch all over again because I remember this also being an issue when that thing dropped also.

    Is this a PC issue? I’m on console so that may be the difference. I can say just doing dummy parses my sustain is the same as it’s always been. Or are you saying that in specific instances it’s affected? I’ve done a number of trial runs and parses in the last 3-4 day’s and can say, at least personally, I haven’t had any changes to my sustain. I can only speak for PS4 though. But on PS4 someone in one of my guilds, or I, should have at least come across this bug. As of yesterday, no one had.

    This is not platform specific issue if you have followed previous posts and another thread.
    Imperials, the one and true masters of all mortal races of Tamriel
  • boombazookajd
    boombazookajd
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    I have experienced this today, again. Invisible group mates in dungeons and I cannot sustain.

    It is as if I am not recovering stamina AT ALL.
    Drathus Delenu- Dunmer magDk: Shehai Shatterer, Mageslayer, Stormproof, Peak Scaler, Clockwork Confounder, Orderly, Master Wizard, Cloudrest Hero, Undaunted, Dragonstar Arena Champion
    Thoronir Rolston- Breton petsorc: Stormproof
    Zaakazha-Redguard stamblade: Boethia's Scythe, Clockwork Confounder, Maelstrom Arena Champion, Dragonstar Arena Champion

    Scrubs:
    Justinius Maximus Decimus- Altmer magblade
    Agronak gro'Mashul- Orc DK Tank
    Valerya Hawkcroft- Breton healer
    Zaaka- Imperial stamDK/crafter

    _________________
    XB1 NA
  • Leandor
    Leandor
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    This bug is a really strange one. I sometimes get this in BGs, no matter how much I pot or heavy attack, my resources run out with just a few casts. The funny thing is, if that happens, I quit the game, restart the computer, log back in and it's gone.

    Sometimes its enough to change the BG pool by skipping one or two ready checks. I am looking forward to how long it takes to fix this because I can't for the love of logic find any common denominator on why it happens.

    Someone suggested bugged siphoner star, but that is (or should be) disabled in BGs, so no. Maybe cost increase poisons stack, but why does it repeat itself against different opponents but disappears if I wait the a.m. 20 minutes to requeue, even against same opponents?

    That one must be a programmer's nightmare...
    Edited by Leandor on March 11, 2018 11:23PM
  • f047ys3v3n
    f047ys3v3n
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    The sustain bug is not all the time. It comes and goes. You will have it for a bit and then not have it for a bit. Dying seems to remove it I have noticed though.
    I am currently worried for the future of ESO. Population seems like it is in free fall and the cancellation of the North America in-person gathering feels very much like pulling the plug. Kudos on fixing the in-game economy though. Clearly whatever gold shenanigans were happening the last couple years are fixed.
  • Gnortranermara
    Gnortranermara
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    I can confirm the same bug. Doing nothing but Blockade + Spear + 2 Lightning Heavies, I am running out of resources and they continue to drain during heavy attacks. It's not all the time but happens episodically.
  • SmellyUnlimited
    SmellyUnlimited
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    I just wanted to update and confirm that at first I didn’t think this was a real thing, But now I’m confident there is something wrong.

    When I posted above, Dragonbones had been release on PC, but not yet on console. After DB launched, though, this started to become very apparent.

    I conducted a few dummy tests to see if what I was “feeling” was actually valid. (I’m going to video and link to forums). I tried tests of heavy attacks resource return. I tried one with 0 points into Tenacity, and one with 100 points in (stamina regen was kept consistent for both tests).

    The test all but confirmed what I was experiencing. The resource return from Tenacity was not fully applying to my heavy attack resource gain. The cp gain made a difference, but an almost neglible unnoticeable amount. So in essence, any points I had in Tenacity seemed to be almost worthless.

    Now there may be something with regen but I haven’t tested that yet (using different food and different cp allocations). I suspect whatever is blunting the resource sustain from heavy attacks is also in play on regen. In fact, the problem I think may lie in whatever conversion that is supposed to occur when returning resources, regardless of the modality (tenacity, regen, synergy). The one that did not seem affected in gaining resources was when I used Dark Deal. However, it’s moot because whatever stamina I received was wasted away almost immediately.
    DO. NOT. WIPE. (in game OR out!)
  • getemshauna
    getemshauna
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    I agree, few days ago stamina was drained on my tank when standing still and waiting for my party members. It doesn't happen very often but still - bug surely exists and should be fixed ASAP.
    Founder of Call of the Undaunted
    Youtube Channel
  • itsfatbass
    itsfatbass
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    Some very strange things were happening today with my magicka bar. Was on a stamina toon sitting still not in combat and it kept toggling between 19k max and my normal 10k. It flipped like this a few times then after it stayed settled on the usual max amount, it started ticking downward, around 8% a server tick. I wish I would have been streaming at the time because it was totally whack.
    Edited by itsfatbass on April 22, 2018 3:17AM
    ~PC/NA~ Magblade, Tankanist, Healplar, Stamcro, Oakensorc, Healden, Tanknight ~PLUR~
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