Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

Necromancer teasing

  • Revokus
    Revokus
    ✭✭✭✭✭
    Yamenstein wrote: »
    Revokus wrote: »
    It's not thousands of Psijics running around. The Vestige is one person. While, yes there are thousands of us running around, to an NPC it's just one person. Not once in the whole game does it mention there being thousands of people running around w/o a soul who have all defeated Molag Bal. It's a Dragon Break for a reason. Thousands of possibilities are happening during this time period. Thousands of people (in different versions of reality) are running around, doing everything or doing nothing.

    yeah but all other classes in this games has lots of NPC's using the same skills as all the classes Necromancer included..like npc's rooting you with talons or throwing you a sunfire dot..Psijic not really those are like really secluded people who accept only a handful of people or maybe I'm wrong.

    Firstly. Necromancers in this game aren't good people. The use of necromancy is frowned upon.

    I don't mind if they include necromancers sure. I hope it's not a class but a world skill because this game needs more of a "your character can be anything" feel instead of just creating new classes.

    Secondly, yes the Psijics are picky. But as SilverIce58 stated it will be ONE Psijic running around. When you help anyone in ESO they don't say the army of vestiges helped them, it's just the single vestige. Everyone is playing the one character. So the one character would be joining the Psijics.

    I hope the Psijic stuff is all guild skills as well. With unique actives and passives instead of a new class.

    It would make great sense as a guild too I agree ! But what about the class upgrade icon that was datamined ? the only other file that had the same icon was the warden
    Edited by Revokus on February 21, 2018 2:37AM
    Playing since January 23, 2016
  • Revokus
    Revokus
    ✭✭✭✭✭
    Yamenstein wrote: »
    Revokus wrote: »
    It's not thousands of Psijics running around. The Vestige is one person. While, yes there are thousands of us running around, to an NPC it's just one person. Not once in the whole game does it mention there being thousands of people running around w/o a soul who have all defeated Molag Bal. It's a Dragon Break for a reason. Thousands of possibilities are happening during this time period. Thousands of people (in different versions of reality) are running around, doing everything or doing nothing.

    yeah but all other classes in this games has lots of NPC's using the same skills as all the classes Necromancer included..like npc's rooting you with talons or throwing you a sunfire dot..Psijic not really those are like really secluded people who accept only a handful of people or maybe I'm wrong.

    Firstly. Necromancers in this game aren't good people. The use of necromancy is frowned upon.

    I don't mind if they include necromancers sure. I hope it's not a class but a world skill because this game needs more of a "your character can be anything" feel instead of just creating new classes.

    Secondly, yes the Psijics are picky. But as SilverIce58 stated it will be ONE Psijic running around. When you help anyone in ESO they don't say the army of vestiges helped them, it's just the single vestige. Everyone is playing the one character. So the one character would be joining the Psijics.

    I hope the Psijic stuff is all guild skills as well. With unique actives and passives instead of a new class.

    And you say necromancers are not good people that’s kinda up to debate.. I mean like for exemple in WoW death knights are seen as evil but end up fighting for the greater good. I think the same could apply to ESO since techinicly in the elder scrolls universe anyone could learn necromancy and not necessary be evil. I think it’s not all black and white..like the quest with the random npc who raised his wife from the dead and she is in the kitchen cooking or something the dude only attacks you if you damage his wife xD.
    Playing since January 23, 2016
  • SilverIce58
    SilverIce58
    ✭✭✭✭✭
    ✭✭
    Revokus wrote: »
    Yamenstein wrote: »
    Revokus wrote: »
    It's not thousands of Psijics running around. The Vestige is one person. While, yes there are thousands of us running around, to an NPC it's just one person. Not once in the whole game does it mention there being thousands of people running around w/o a soul who have all defeated Molag Bal. It's a Dragon Break for a reason. Thousands of possibilities are happening during this time period. Thousands of people (in different versions of reality) are running around, doing everything or doing nothing.

    yeah but all other classes in this games has lots of NPC's using the same skills as all the classes Necromancer included..like npc's rooting you with talons or throwing you a sunfire dot..Psijic not really those are like really secluded people who accept only a handful of people or maybe I'm wrong.

    Firstly. Necromancers in this game aren't good people. The use of necromancy is frowned upon.

    I don't mind if they include necromancers sure. I hope it's not a class but a world skill because this game needs more of a "your character can be anything" feel instead of just creating new classes.

    Secondly, yes the Psijics are picky. But as SilverIce58 stated it will be ONE Psijic running around. When you help anyone in ESO they don't say the army of vestiges helped them, it's just the single vestige. Everyone is playing the one character. So the one character would be joining the Psijics.

    I hope the Psijic stuff is all guild skills as well. With unique actives and passives instead of a new class.

    It would make great sense as a guild too I agree ! But what about the class upgrade icon that was datamined ? the only other file that had the same icon was the warden

    Guilds have those icons too 4sq8ulb.png
    You see those icons when leveling said guild skill line.
    Personally, I hope it's a skill line, because I don't see there being all that many skills you can make a class out of it.
    Edited by SilverIce58 on February 21, 2018 2:59AM
    PC - NA
    CP 1125
    Veric Blackwood - Breton Magsorc DC
    Xhiak-Qua'cthurus - Argonian Frost Warden EP
    Kujata-qa - Khajiit Magplar AD
    Suunleth-dar - Khajiit Stamblade AD
    Teldryn Antharys - Dunmer Flame DK EP
    Strikes-With-Venom - Argonian Poison DK EP
    Rur'san-ra - Khajiit WW Stamsorc AD
    Ilianos Solinar - Altmer Stamplar AD
    Iscah Silver-Heart - Reachman Magden DC
  • Sordidfairytale
    Sordidfairytale
    ✭✭✭✭✭
    To anyone saying; "Necromancers are evil so they won't become a class/guild." I'm not saying there will be one, I'm only saying that there is precedent for a Necromancer playstyle.

    Lycanthropes have been hated and feared through much of Tamriel's history. There are in fact large organizations dedicated to wiping out lycanthropy such as the Order of the Silver Dawn, the Silver Hand, or the Vigilants of Stendarr.

    And yet we have a quest, a skill line, and a cult for the werewolf playstyle.

    More info
    The Vegemite Knight
  • Yamenstein
    Yamenstein
    ✭✭✭✭✭
    Revokus wrote: »
    Yamenstein wrote: »
    Revokus wrote: »
    It's not thousands of Psijics running around. The Vestige is one person. While, yes there are thousands of us running around, to an NPC it's just one person. Not once in the whole game does it mention there being thousands of people running around w/o a soul who have all defeated Molag Bal. It's a Dragon Break for a reason. Thousands of possibilities are happening during this time period. Thousands of people (in different versions of reality) are running around, doing everything or doing nothing.

    yeah but all other classes in this games has lots of NPC's using the same skills as all the classes Necromancer included..like npc's rooting you with talons or throwing you a sunfire dot..Psijic not really those are like really secluded people who accept only a handful of people or maybe I'm wrong.

    Firstly. Necromancers in this game aren't good people. The use of necromancy is frowned upon.

    I don't mind if they include necromancers sure. I hope it's not a class but a world skill because this game needs more of a "your character can be anything" feel instead of just creating new classes.

    Secondly, yes the Psijics are picky. But as SilverIce58 stated it will be ONE Psijic running around. When you help anyone in ESO they don't say the army of vestiges helped them, it's just the single vestige. Everyone is playing the one character. So the one character would be joining the Psijics.

    I hope the Psijic stuff is all guild skills as well. With unique actives and passives instead of a new class.

    And you say necromancers are not good people that’s kinda up to debate.. I mean like for exemple in WoW death knights are seen as evil but end up fighting for the greater good. I think the same could apply to ESO since techinicly in the elder scrolls universe anyone could learn necromancy and not necessary be evil. I think it’s not all black and white..like the quest with the random npc who raised his wife from the dead and she is in the kitchen cooking or something the dude only attacks you if you damage his wife xD.

    But it's not up to debate unless you find me something to prove otherwise in TES lore.

    At the end of the day I don't mind being a necromancer in ESO. Just don't think they are being sneaky by hiding a necromancer in Psijic coding.

    I would also like to point out that the Psijic order actually banned necromancers first. So who knows. Maybe we will be getting competing guilds coming up? I will be happy with either or both :)

    Also Edit: I think if they just added the spell crafting system then it would be even better than just having a necromancer skill line, both because the system would be more robust but also lore wise it makes sense. You can still summon skeletons for example, though raising the dead and becoming a Lich, probably not.

    But again I welcome all skills :smiley:
    Edited by Yamenstein on February 21, 2018 4:59AM
    Crown Crates are a trap. Don't fall for the gamble! Balance? What Balance? Balance, smellance.
    Necro for them RP feels.
  • Iccotak
    Iccotak
    ✭✭✭✭✭
    ✭✭✭✭
    24zs8v.jpg
  • navystylz_ESO
    navystylz_ESO
    ✭✭✭✭
    Revokus wrote: »
    First I would like to point out that there has been numerous necromancer teases : Reaper's harvest crown crates , necromancer personality and skin , next crown crate season will have some necromancer body and face tattoos in it and let's not forget in april : implementation for the first time of the worm cult motif for the eso anniversary event just before the next chapter comes out.
    Now with all that said, with recent datamine information there is some evidence that there will be some sort of psijic class or skill line... I mean @ZOS_GinaBruno people have been asking for necromancer since the beginning of the game..if the summoning of a skeleton with the new personality is a way to appease those people who have been asking for this class for so long, then people are going to be really pissed ( myself included). I mean psijic ok but this is a secret order it would not be appropriate seeing thousands of those running around. And as I recall no one ever asked for this if that really comes to psijic being a new class....Necromancer is a huge money maker and is fitting with summerset..psijic not so much. How much more years do we have to wait for necromancer to be the missing light armor archetype in the game ? Sorry for the long rant but I wanted to give my opinion on this and hopefully I'm not the only one feeling this way.

    They're just gonna drag in on forever like they made us wait for Thieves and Dark Brotherhood. Then when they release it, it will be some single skill line broken as hell.
  • navystylz_ESO
    navystylz_ESO
    ✭✭✭✭
    Yamenstein wrote: »
    It also wouldn't make sense to have a whole bunch of necromancers running around. Seeing as basically everyone hates them but ah well. Let's ignore that shall we.

    I hope we don't get necromancers, c'mon psijics!

    And yet there are a crap ton of them everywhere already. Just outside towns and what not. They've been there four years.

    Interesting thing would be to make them a guild line or something, Worm Cult. And using a power in town would give you heat and if you do it too much guards attack you.
  • TheNuminous1
    TheNuminous1
    ✭✭✭✭✭
    It's not thousands of Psijics running around. The Vestige is one person. While, yes there are thousands of us running around, to an NPC it's just one person. Not once in the whole game does it mention there being thousands of people running around w/o a soul who have all defeated Molag Bal. It's a Dragon Break for a reason. Thousands of possibilities are happening during this time period. Thousands of people (in different versions of reality) are running around, doing everything or doing nothing.

    thankyou this post was too long for me to throw in my two cents about this but THIS^^ its just one person. one souless vestige. the Numinous one.

    in the summerset datamine from years ago the altmer on the island were aware that we were all the same people running around with different faces. and that we could not die. they called us Numinous.
  • ErilAq
    ErilAq
    ✭✭✭
    Do I want a Necromancer class? meh, I'd rather it just be a skill tree. But to the argument necromancer's aren't all evil: in ESO lore, they are. They directly raise the dead against the Divines wishes. Are they all "and I will take over the world!!!!!" evil? probably not no, but they all went into the dark arts in an attempt to gain more power.

    The guy who raised his wife? He literally tore his wife's husk from death and turned her into an undead slave. That's evil in my book.Is he out to destroy Nirn? no. Is he misguided? definitely, but there's no way he's not evil. Necromancy is evil, it's ok to want it in game, I'm all for more customization of character, but let's not pretend it's not a bad thing to do.
    Internet armchair warriors attack! Yayayayayayaaaaaah!!!!
  • shiningforce
    shiningforce
    ✭✭✭
    Would love to see a Necromancer Class, to be honest more classes in general would be welcome, the games been out for some time now and a broader range of classes would be ideal.
    -- It is easy to be a Jerk Online; what do you win? Being Kind people remember you, help you, befriend you and you feel good too.
  • Doctordarkspawn
    Doctordarkspawn
    ✭✭✭✭✭
    ✭✭✭✭✭
    Said it once, said it a thousand times. Necromancer players simply do not make sense from a narrative standpoint.

    Worm cultists, other enemies, withered hand, necromancy is allways the enemy. Not only that, it's taboo all across Tamriel. It simply wouldn't make sense.

    Not to mention the fact pets simply dont mesh well with how this game does combat, and the designers are accutely aware of that.

    It's not going to happen. Accept that and move on.

    Personally, I'm hoping the new Psijic abilities give us some ability to healtank.
  • Revokus
    Revokus
    ✭✭✭✭✭
    Said it once, said it a thousand times. Necromancer players simply do not make sense from a narrative standpoint.

    Worm cultists, other enemies, withered hand, necromancy is allways the enemy. Not only that, it's taboo all across Tamriel. It simply wouldn't make sense.

    Not to mention the fact pets simply dont mesh well with how this game does combat, and the designers are accutely aware of that.

    It's not going to happen. Accept that and move on.

    Personally, I'm hoping the new Psijic abilities give us some ability to healtank.

    Psijic as a class makes as much sense as necromancer does and not all necromancer are part of the worm cult like I said anyone can access necromancy if they want to according to lore. And there is tons of ways to make necromancer non-pet or minimal pets. For exemple a ranged dots class would be something different sure many classes got 1 ranged dot and dks have multiple melee ones but true ranged dot class is missing in this game. we could have some disease melee and ranged abilities that reduce healing. Even some sort of casting ability syphoning the soul of the enemy to heal you each tick etc. Also many of the abilities are already in the game and it's not really just pets.
    Playing since January 23, 2016
  • IZZEFlameLash
    IZZEFlameLash
    ✭✭✭✭✭
    Technically, Psijic Order would include all the magicka variant of classes in ESO. Psijic class should not be a thing therefore. Would be cool if there were other classes from previous TES games make it into ESO like Spellsword, Witchhunter or Barbarian (probably would be the only stamina focused class) for example.

    Necromancy also is frowned upon in the game. Heck, the factions try to demonize each other for those who turn to necromancy to win the invasion campaign deep into the heartlands of other factions. The very reason why the Three Banners War started was to get rid of the Daedric worshipping Reachmen/Worm Cultists off of their new empire in their own visions. Necromancy also is generally related to Molag Bal because he is related to undeath which is part of the reason why Meridia detests him. So, no necromancy also.
    Edited by IZZEFlameLash on February 21, 2018 7:00AM
    Imperials, the one and true masters of all mortal races of Tamriel
  • Iccotak
    Iccotak
    ✭✭✭✭✭
    ✭✭✭✭
    ErilAq wrote: »
    Do I want a Necromancer class? meh, I'd rather it just be a skill tree. But to the argument necromancer's aren't all evil: in ESO lore, they are. They directly raise the dead against the Divines wishes. Are they all "and I will take over the world!!!!!" evil? probably not no, but they all went into the dark arts in an attempt to gain more power.

    The guy who raised his wife? He literally tore his wife's husk from death and turned her into an undead slave. That's evil in my book.Is he out to destroy Nirn? no. Is he misguided? definitely, but there's no way he's not evil. Necromancy is evil, it's ok to want it in game, I'm all for more customization of character, but let's not pretend it's not a bad thing to do.
    Said it once, said it a thousand times. Necromancer players simply do not make sense from a narrative standpoint.

    Worm cultists, other enemies, withered hand, necromancy is allways the enemy. Not only that, it's taboo all across Tamriel. It simply wouldn't make sense.

    Not to mention the fact pets simply dont mesh well with how this game does combat, and the designers are accutely aware of that.

    It's not going to happen. Accept that and move on.

    Personally, I'm hoping the new Psijic abilities give us some ability to healtank.

    1. You can play an assassin that murders innocents in the name of the Void.
    2. They have introduced a Necromancer personality that summons skulls and skeletons (You can also get a special cosmetic animation summoning Thurvokun) That's a strong hint there
    3. Elder Scrolls has always prioritized player freedom over narrative.
    Edited by Iccotak on February 21, 2018 7:13AM
  • SilverIce58
    SilverIce58
    ✭✭✭✭✭
    ✭✭
    Iccotak wrote: »
    ErilAq wrote: »
    Do I want a Necromancer class? meh, I'd rather it just be a skill tree. But to the argument necromancer's aren't all evil: in ESO lore, they are. They directly raise the dead against the Divines wishes. Are they all "and I will take over the world!!!!!" evil? probably not no, but they all went into the dark arts in an attempt to gain more power.

    The guy who raised his wife? He literally tore his wife's husk from death and turned her into an undead slave. That's evil in my book.Is he out to destroy Nirn? no. Is he misguided? definitely, but there's no way he's not evil. Necromancy is evil, it's ok to want it in game, I'm all for more customization of character, but let's not pretend it's not a bad thing to do.
    Said it once, said it a thousand times. Necromancer players simply do not make sense from a narrative standpoint.

    Worm cultists, other enemies, withered hand, necromancy is allways the enemy. Not only that, it's taboo all across Tamriel. It simply wouldn't make sense.

    Not to mention the fact pets simply dont mesh well with how this game does combat, and the designers are accutely aware of that.

    It's not going to happen. Accept that and move on.

    Personally, I'm hoping the new Psijic abilities give us some ability to healtank.

    1. You can play an assassin that murders innocents in the name of the Void.
    2. They have introduced a Necromancer personality that summons skulls and skeletons (You can also get a special cosmetic animation summoning Thurvokun) That's a strong hint there
    3. Elder Scrolls has always prioritized player freedom over narrative.

    Wait, what cosmetic summons Thurvokun? The bone dragon?
    Edited by SilverIce58 on February 21, 2018 7:14AM
    PC - NA
    CP 1125
    Veric Blackwood - Breton Magsorc DC
    Xhiak-Qua'cthurus - Argonian Frost Warden EP
    Kujata-qa - Khajiit Magplar AD
    Suunleth-dar - Khajiit Stamblade AD
    Teldryn Antharys - Dunmer Flame DK EP
    Strikes-With-Venom - Argonian Poison DK EP
    Rur'san-ra - Khajiit WW Stamsorc AD
    Ilianos Solinar - Altmer Stamplar AD
    Iscah Silver-Heart - Reachman Magden DC
  • Iccotak
    Iccotak
    ✭✭✭✭✭
    ✭✭✭✭
    Iccotak wrote: »
    ErilAq wrote: »
    Do I want a Necromancer class? meh, I'd rather it just be a skill tree. But to the argument necromancer's aren't all evil: in ESO lore, they are. They directly raise the dead against the Divines wishes. Are they all "and I will take over the world!!!!!" evil? probably not no, but they all went into the dark arts in an attempt to gain more power.

    The guy who raised his wife? He literally tore his wife's husk from death and turned her into an undead slave. That's evil in my book.Is he out to destroy Nirn? no. Is he misguided? definitely, but there's no way he's not evil. Necromancy is evil, it's ok to want it in game, I'm all for more customization of character, but let's not pretend it's not a bad thing to do.
    Said it once, said it a thousand times. Necromancer players simply do not make sense from a narrative standpoint.

    Worm cultists, other enemies, withered hand, necromancy is allways the enemy. Not only that, it's taboo all across Tamriel. It simply wouldn't make sense.

    Not to mention the fact pets simply dont mesh well with how this game does combat, and the designers are accutely aware of that.

    It's not going to happen. Accept that and move on.

    Personally, I'm hoping the new Psijic abilities give us some ability to healtank.

    1. You can play an assassin that murders innocents in the name of the Void.
    2. They have introduced a Necromancer personality that summons skulls and skeletons (You can also get a special cosmetic animation summoning Thurvokun) That's a strong hint there
    3. Elder Scrolls has always prioritized player freedom over narrative.

    Wait, what cosmetic summons Thurvokun? The bone dragon?

    Yes, it's an achievement reward
  • SilverIce58
    SilverIce58
    ✭✭✭✭✭
    ✭✭
    Iccotak wrote: »
    Iccotak wrote: »
    ErilAq wrote: »
    Do I want a Necromancer class? meh, I'd rather it just be a skill tree. But to the argument necromancer's aren't all evil: in ESO lore, they are. They directly raise the dead against the Divines wishes. Are they all "and I will take over the world!!!!!" evil? probably not no, but they all went into the dark arts in an attempt to gain more power.

    The guy who raised his wife? He literally tore his wife's husk from death and turned her into an undead slave. That's evil in my book.Is he out to destroy Nirn? no. Is he misguided? definitely, but there's no way he's not evil. Necromancy is evil, it's ok to want it in game, I'm all for more customization of character, but let's not pretend it's not a bad thing to do.
    Said it once, said it a thousand times. Necromancer players simply do not make sense from a narrative standpoint.

    Worm cultists, other enemies, withered hand, necromancy is allways the enemy. Not only that, it's taboo all across Tamriel. It simply wouldn't make sense.

    Not to mention the fact pets simply dont mesh well with how this game does combat, and the designers are accutely aware of that.

    It's not going to happen. Accept that and move on.

    Personally, I'm hoping the new Psijic abilities give us some ability to healtank.

    1. You can play an assassin that murders innocents in the name of the Void.
    2. They have introduced a Necromancer personality that summons skulls and skeletons (You can also get a special cosmetic animation summoning Thurvokun) That's a strong hint there
    3. Elder Scrolls has always prioritized player freedom over narrative.

    Wait, what cosmetic summons Thurvokun? The bone dragon?

    Yes, it's an achievement reward

    Do you have video of it? Or pics?
    PC - NA
    CP 1125
    Veric Blackwood - Breton Magsorc DC
    Xhiak-Qua'cthurus - Argonian Frost Warden EP
    Kujata-qa - Khajiit Magplar AD
    Suunleth-dar - Khajiit Stamblade AD
    Teldryn Antharys - Dunmer Flame DK EP
    Strikes-With-Venom - Argonian Poison DK EP
    Rur'san-ra - Khajiit WW Stamsorc AD
    Ilianos Solinar - Altmer Stamplar AD
    Iscah Silver-Heart - Reachman Magden DC
  • Chaos2088
    Chaos2088
    ✭✭✭✭✭
    ✭✭
    Ok...it would be a very good sale if they put Necromancer behind a pay wall, like a chapter. It would be silly if they did not do it at some point, would be missing out on alot of money from the player base. ZoS do listen to its player base when it comes to content, spellcrafting and jewellery crafting datamine shows this.

    I do not think Necromancer is going to be hitting ESO anytime soon however. I do see them maybe linking it in with the Oblivion plane of Soul-Cairn, (One of the planes not ruled by a Daedric Prince-lore buffs please correct me if I am wrong-)

    It would be a very good fit, as the rulers of sed plane were Necromancers....creators of black soul gems if my lore knowledge is up to date.

    It may not be soon, but I do agree with @Revokus that they are hinting at it heavily. Just I think the personality and the emotes are just to quench our thirst for now. :)
    @Chaos2088 PC EU Server | AD-PvP
  • SydneyGrey
    SydneyGrey
    ✭✭✭✭✭
    ✭✭✭✭✭
    Just putting this here. There is an orc woman mage who summons flesh atronachs in Eyevea, after you complete the Mage's Guild storyline. She also summons various daedra. The other mages are cool with it. In fact, the guy on the left seems to be taking notes while watching her.

    40368108471_96757f22dd_c.jpg


    Edited by SydneyGrey on February 21, 2018 7:41AM
  • Discord_Days
    Discord_Days
    ✭✭✭
    Are there actually any necromancers that aren't evil in the Elder Scrolls lore? And I mean proper necromancers, not one person summoning one spirit for personal reasons.

    As far as I'm aware there are none, pretty sure it goes against the lore (like some other players already mentioned).
  • SydneyGrey
    SydneyGrey
    ✭✭✭✭✭
    ✭✭✭✭✭
    Also, you can see this exact same class take place in I believe three different Mage's Guilds in the game. (One is in Eyevea after you complete the questline; I think another is Vulkhel Guard.) The instructor apparently had been asked by students why she doesn't teach necromancy, because they apparently think she should be teaching it.
    Here is her answer.

    39685047534_e82e04d19f_c.jpg

    Notice she says "my classroom" instead of "the school" or "the guild." It seems to imply that some classes in the school DO teach necromancy. At least that's how it looks to me. If people interpret this differently, then hey, that's ok too.
  • Skander
    Skander
    ✭✭✭✭✭
    Psijic is cool becouse it's misterious, i hope they won't make a dlc for them, this would just make them a 2nd mage's guild
    I meme, but my memes are so truthful they hurt
    -Elder Nightblades Online
    Want competitive pvp while being outnumbered? Tough luck, the devs clearly said you have to die in those situations
  • Ankael07
    Ankael07
    ✭✭✭✭✭
    ✭✭
    Are there actually any necromancers that aren't evil in the Elder Scrolls lore? And I mean proper necromancers, not one person summoning one spirit for personal reasons.

    As far as I'm aware there are none, pretty sure it goes against the lore (like some other players already mentioned).

    http://en.uesp.net/wiki/Lore:The_Legend_of_Vastarie @Discord_Days

    The book doesnt explain her enough. You need to meet her in person at Laeloria just north of Elden Root
    Edited by Ankael07 on March 10, 2018 9:12PM
    If you want me to reply to your comment type @Ankael07 in it.
  • Ratzkifal
    Ratzkifal
    ✭✭✭✭✭
    ✭✭✭✭✭
    Who says that our characters can't be evil? We can already be vampires and werewolfs. Those are frowned upon too. Not even characters that should care about us being vampires do, so why would that be any different for Necromancers? It's far easier to become a necromancer than to get into the psijic order or find your way into clockwork city. Lore exists to serve the game. It can, has and should be bent to create a better game experience and adding Necromancers or more ways of playing an "evil" character would make for a better experience.

    However I highly doubt that we will get them any time soon. All the necromancer stuff has probably been added to keep those of us who want to be necromancers happy, while also buying ZOS time to get that class/world skill/guild on the way without rushing it.
    This Bosmer was tortured to death. There is nothing left to be done.
  • LegacyDM
    LegacyDM
    ✭✭✭✭✭
    Yeah they got to fix the lag first before allowing people to run around cyrodil with a ton of minions...just another thing to overload the server and add to more “calculations” effecting performance.
    Legacy of Kain
    Vicious Carnage
    ¥ampire Lord of the South
  • Nemesis7884
    Nemesis7884
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yamenstein wrote: »
    Revokus wrote: »
    It's not thousands of Psijics running around. The Vestige is one person. While, yes there are thousands of us running around, to an NPC it's just one person. Not once in the whole game does it mention there being thousands of people running around w/o a soul who have all defeated Molag Bal. It's a Dragon Break for a reason. Thousands of possibilities are happening during this time period. Thousands of people (in different versions of reality) are running around, doing everything or doing nothing.

    yeah but all other classes in this games has lots of NPC's using the same skills as all the classes Necromancer included..like npc's rooting you with talons or throwing you a sunfire dot..Psijic not really those are like really secluded people who accept only a handful of people or maybe I'm wrong.

    Firstly. Necromancers in this game aren't good people. The use of necromancy is frowned upon.

    I don't mind if they include necromancers sure. I hope it's not a class but a world skill because this game needs more of a "your character can be anything" feel instead of just creating new classes.

    Secondly, yes the Psijics are picky. But as SilverIce58 stated it will be ONE Psijic running around. When you help anyone in ESO they don't say the army of vestiges helped them, it's just the single vestige. Everyone is playing the one character. So the one character would be joining the Psijics.

    I hope the Psijic stuff is all guild skills as well. With unique actives and passives instead of a new class.

    the problem with it being class skills is that most passives and skills need to be really toned down and probably mostly useless because otherwise they would make you too strong since they are additive...if something is mutually exclusive you can make it much more interesting
  • Cpt_Teemo
    Cpt_Teemo
    ✭✭✭✭✭
    ✭✭✭
    Seraphayel wrote: »
    Revokus wrote: »
    and btw people hate assassins and thieves just as much if not more.

    Not really. And they don't use dark magic or manipulate divine rules. Necromancy is seen as an abomination of magic, an anomaly. That's why it's forbidden in most parts of Tamriel and is "enemy-exclusive". I'd love to have a Necromancer skill line or class but I don't see it lore-wise.

    They use dark magic they talk to a dead night mother
  • ErinGoBrag520
    ErinGoBrag520
    ✭✭✭
    I remember at least one necromancer in ES III, Morrowind not being too evil. This is the one I was thinking about from the Mages Guild.
    http://en.uesp.net/wiki/Morrowind:I'm_NOT_a_Necromancer!
    I'm not really saying that ESO should or shouldn't have them, but she didn't seem to be very evil and so I'd always been under the impression that there were some ok ones out there.
    Edited by ErinGoBrag520 on March 11, 2018 5:32AM
  • Radinyn
    Radinyn
    ✭✭✭✭✭
    Necromancy is illegal in Tamriel. Punishment is death.
Sign In or Register to comment.