Yamenstein wrote: »SilverIce58 wrote: »It's not thousands of Psijics running around. The Vestige is one person. While, yes there are thousands of us running around, to an NPC it's just one person. Not once in the whole game does it mention there being thousands of people running around w/o a soul who have all defeated Molag Bal. It's a Dragon Break for a reason. Thousands of possibilities are happening during this time period. Thousands of people (in different versions of reality) are running around, doing everything or doing nothing.
yeah but all other classes in this games has lots of NPC's using the same skills as all the classes Necromancer included..like npc's rooting you with talons or throwing you a sunfire dot..Psijic not really those are like really secluded people who accept only a handful of people or maybe I'm wrong.
Firstly. Necromancers in this game aren't good people. The use of necromancy is frowned upon.
I don't mind if they include necromancers sure. I hope it's not a class but a world skill because this game needs more of a "your character can be anything" feel instead of just creating new classes.
Secondly, yes the Psijics are picky. But as SilverIce58 stated it will be ONE Psijic running around. When you help anyone in ESO they don't say the army of vestiges helped them, it's just the single vestige. Everyone is playing the one character. So the one character would be joining the Psijics.
I hope the Psijic stuff is all guild skills as well. With unique actives and passives instead of a new class.
Yamenstein wrote: »SilverIce58 wrote: »It's not thousands of Psijics running around. The Vestige is one person. While, yes there are thousands of us running around, to an NPC it's just one person. Not once in the whole game does it mention there being thousands of people running around w/o a soul who have all defeated Molag Bal. It's a Dragon Break for a reason. Thousands of possibilities are happening during this time period. Thousands of people (in different versions of reality) are running around, doing everything or doing nothing.
yeah but all other classes in this games has lots of NPC's using the same skills as all the classes Necromancer included..like npc's rooting you with talons or throwing you a sunfire dot..Psijic not really those are like really secluded people who accept only a handful of people or maybe I'm wrong.
Firstly. Necromancers in this game aren't good people. The use of necromancy is frowned upon.
I don't mind if they include necromancers sure. I hope it's not a class but a world skill because this game needs more of a "your character can be anything" feel instead of just creating new classes.
Secondly, yes the Psijics are picky. But as SilverIce58 stated it will be ONE Psijic running around. When you help anyone in ESO they don't say the army of vestiges helped them, it's just the single vestige. Everyone is playing the one character. So the one character would be joining the Psijics.
I hope the Psijic stuff is all guild skills as well. With unique actives and passives instead of a new class.
Yamenstein wrote: »SilverIce58 wrote: »It's not thousands of Psijics running around. The Vestige is one person. While, yes there are thousands of us running around, to an NPC it's just one person. Not once in the whole game does it mention there being thousands of people running around w/o a soul who have all defeated Molag Bal. It's a Dragon Break for a reason. Thousands of possibilities are happening during this time period. Thousands of people (in different versions of reality) are running around, doing everything or doing nothing.
yeah but all other classes in this games has lots of NPC's using the same skills as all the classes Necromancer included..like npc's rooting you with talons or throwing you a sunfire dot..Psijic not really those are like really secluded people who accept only a handful of people or maybe I'm wrong.
Firstly. Necromancers in this game aren't good people. The use of necromancy is frowned upon.
I don't mind if they include necromancers sure. I hope it's not a class but a world skill because this game needs more of a "your character can be anything" feel instead of just creating new classes.
Secondly, yes the Psijics are picky. But as SilverIce58 stated it will be ONE Psijic running around. When you help anyone in ESO they don't say the army of vestiges helped them, it's just the single vestige. Everyone is playing the one character. So the one character would be joining the Psijics.
I hope the Psijic stuff is all guild skills as well. With unique actives and passives instead of a new class.
It would make great sense as a guild too I agree ! But what about the class upgrade icon that was datamined ? the only other file that had the same icon was the warden

Yamenstein wrote: »SilverIce58 wrote: »It's not thousands of Psijics running around. The Vestige is one person. While, yes there are thousands of us running around, to an NPC it's just one person. Not once in the whole game does it mention there being thousands of people running around w/o a soul who have all defeated Molag Bal. It's a Dragon Break for a reason. Thousands of possibilities are happening during this time period. Thousands of people (in different versions of reality) are running around, doing everything or doing nothing.
yeah but all other classes in this games has lots of NPC's using the same skills as all the classes Necromancer included..like npc's rooting you with talons or throwing you a sunfire dot..Psijic not really those are like really secluded people who accept only a handful of people or maybe I'm wrong.
Firstly. Necromancers in this game aren't good people. The use of necromancy is frowned upon.
I don't mind if they include necromancers sure. I hope it's not a class but a world skill because this game needs more of a "your character can be anything" feel instead of just creating new classes.
Secondly, yes the Psijics are picky. But as SilverIce58 stated it will be ONE Psijic running around. When you help anyone in ESO they don't say the army of vestiges helped them, it's just the single vestige. Everyone is playing the one character. So the one character would be joining the Psijics.
I hope the Psijic stuff is all guild skills as well. With unique actives and passives instead of a new class.
And you say necromancers are not good people that’s kinda up to debate.. I mean like for exemple in WoW death knights are seen as evil but end up fighting for the greater good. I think the same could apply to ESO since techinicly in the elder scrolls universe anyone could learn necromancy and not necessary be evil. I think it’s not all black and white..like the quest with the random npc who raised his wife from the dead and she is in the kitchen cooking or something the dude only attacks you if you damage his wife xD.
First I would like to point out that there has been numerous necromancer teases : Reaper's harvest crown crates , necromancer personality and skin , next crown crate season will have some necromancer body and face tattoos in it and let's not forget in april : implementation for the first time of the worm cult motif for the eso anniversary event just before the next chapter comes out.
Now with all that said, with recent datamine information there is some evidence that there will be some sort of psijic class or skill line... I mean @ZOS_GinaBruno people have been asking for necromancer since the beginning of the game..if the summoning of a skeleton with the new personality is a way to appease those people who have been asking for this class for so long, then people are going to be really pissed ( myself included). I mean psijic ok but this is a secret order it would not be appropriate seeing thousands of those running around. And as I recall no one ever asked for this if that really comes to psijic being a new class....Necromancer is a huge money maker and is fitting with summerset..psijic not so much. How much more years do we have to wait for necromancer to be the missing light armor archetype in the game ? Sorry for the long rant but I wanted to give my opinion on this and hopefully I'm not the only one feeling this way.
Yamenstein wrote: »It also wouldn't make sense to have a whole bunch of necromancers running around. Seeing as basically everyone hates them but ah well. Let's ignore that shall we.
I hope we don't get necromancers, c'mon psijics!
SilverIce58 wrote: »It's not thousands of Psijics running around. The Vestige is one person. While, yes there are thousands of us running around, to an NPC it's just one person. Not once in the whole game does it mention there being thousands of people running around w/o a soul who have all defeated Molag Bal. It's a Dragon Break for a reason. Thousands of possibilities are happening during this time period. Thousands of people (in different versions of reality) are running around, doing everything or doing nothing.
Doctordarkspawn wrote: »Said it once, said it a thousand times. Necromancer players simply do not make sense from a narrative standpoint.
Worm cultists, other enemies, withered hand, necromancy is allways the enemy. Not only that, it's taboo all across Tamriel. It simply wouldn't make sense.
Not to mention the fact pets simply dont mesh well with how this game does combat, and the designers are accutely aware of that.
It's not going to happen. Accept that and move on.
Personally, I'm hoping the new Psijic abilities give us some ability to healtank.
Do I want a Necromancer class? meh, I'd rather it just be a skill tree. But to the argument necromancer's aren't all evil: in ESO lore, they are. They directly raise the dead against the Divines wishes. Are they all "and I will take over the world!!!!!" evil? probably not no, but they all went into the dark arts in an attempt to gain more power.
The guy who raised his wife? He literally tore his wife's husk from death and turned her into an undead slave. That's evil in my book.Is he out to destroy Nirn? no. Is he misguided? definitely, but there's no way he's not evil. Necromancy is evil, it's ok to want it in game, I'm all for more customization of character, but let's not pretend it's not a bad thing to do.
Doctordarkspawn wrote: »Said it once, said it a thousand times. Necromancer players simply do not make sense from a narrative standpoint.
Worm cultists, other enemies, withered hand, necromancy is allways the enemy. Not only that, it's taboo all across Tamriel. It simply wouldn't make sense.
Not to mention the fact pets simply dont mesh well with how this game does combat, and the designers are accutely aware of that.
It's not going to happen. Accept that and move on.
Personally, I'm hoping the new Psijic abilities give us some ability to healtank.
Do I want a Necromancer class? meh, I'd rather it just be a skill tree. But to the argument necromancer's aren't all evil: in ESO lore, they are. They directly raise the dead against the Divines wishes. Are they all "and I will take over the world!!!!!" evil? probably not no, but they all went into the dark arts in an attempt to gain more power.
The guy who raised his wife? He literally tore his wife's husk from death and turned her into an undead slave. That's evil in my book.Is he out to destroy Nirn? no. Is he misguided? definitely, but there's no way he's not evil. Necromancy is evil, it's ok to want it in game, I'm all for more customization of character, but let's not pretend it's not a bad thing to do.Doctordarkspawn wrote: »Said it once, said it a thousand times. Necromancer players simply do not make sense from a narrative standpoint.
Worm cultists, other enemies, withered hand, necromancy is allways the enemy. Not only that, it's taboo all across Tamriel. It simply wouldn't make sense.
Not to mention the fact pets simply dont mesh well with how this game does combat, and the designers are accutely aware of that.
It's not going to happen. Accept that and move on.
Personally, I'm hoping the new Psijic abilities give us some ability to healtank.
1. You can play an assassin that murders innocents in the name of the Void.
2. They have introduced a Necromancer personality that summons skulls and skeletons (You can also get a special cosmetic animation summoning Thurvokun) That's a strong hint there
3. Elder Scrolls has always prioritized player freedom over narrative.
SilverIce58 wrote: »Do I want a Necromancer class? meh, I'd rather it just be a skill tree. But to the argument necromancer's aren't all evil: in ESO lore, they are. They directly raise the dead against the Divines wishes. Are they all "and I will take over the world!!!!!" evil? probably not no, but they all went into the dark arts in an attempt to gain more power.
The guy who raised his wife? He literally tore his wife's husk from death and turned her into an undead slave. That's evil in my book.Is he out to destroy Nirn? no. Is he misguided? definitely, but there's no way he's not evil. Necromancy is evil, it's ok to want it in game, I'm all for more customization of character, but let's not pretend it's not a bad thing to do.Doctordarkspawn wrote: »Said it once, said it a thousand times. Necromancer players simply do not make sense from a narrative standpoint.
Worm cultists, other enemies, withered hand, necromancy is allways the enemy. Not only that, it's taboo all across Tamriel. It simply wouldn't make sense.
Not to mention the fact pets simply dont mesh well with how this game does combat, and the designers are accutely aware of that.
It's not going to happen. Accept that and move on.
Personally, I'm hoping the new Psijic abilities give us some ability to healtank.
1. You can play an assassin that murders innocents in the name of the Void.
2. They have introduced a Necromancer personality that summons skulls and skeletons (You can also get a special cosmetic animation summoning Thurvokun) That's a strong hint there
3. Elder Scrolls has always prioritized player freedom over narrative.
Wait, what cosmetic summons Thurvokun? The bone dragon?
SilverIce58 wrote: »Do I want a Necromancer class? meh, I'd rather it just be a skill tree. But to the argument necromancer's aren't all evil: in ESO lore, they are. They directly raise the dead against the Divines wishes. Are they all "and I will take over the world!!!!!" evil? probably not no, but they all went into the dark arts in an attempt to gain more power.
The guy who raised his wife? He literally tore his wife's husk from death and turned her into an undead slave. That's evil in my book.Is he out to destroy Nirn? no. Is he misguided? definitely, but there's no way he's not evil. Necromancy is evil, it's ok to want it in game, I'm all for more customization of character, but let's not pretend it's not a bad thing to do.Doctordarkspawn wrote: »Said it once, said it a thousand times. Necromancer players simply do not make sense from a narrative standpoint.
Worm cultists, other enemies, withered hand, necromancy is allways the enemy. Not only that, it's taboo all across Tamriel. It simply wouldn't make sense.
Not to mention the fact pets simply dont mesh well with how this game does combat, and the designers are accutely aware of that.
It's not going to happen. Accept that and move on.
Personally, I'm hoping the new Psijic abilities give us some ability to healtank.
1. You can play an assassin that murders innocents in the name of the Void.
2. They have introduced a Necromancer personality that summons skulls and skeletons (You can also get a special cosmetic animation summoning Thurvokun) That's a strong hint there
3. Elder Scrolls has always prioritized player freedom over narrative.
Wait, what cosmetic summons Thurvokun? The bone dragon?
Yes, it's an achievement reward


Discord_Days wrote: »Are there actually any necromancers that aren't evil in the Elder Scrolls lore? And I mean proper necromancers, not one person summoning one spirit for personal reasons.
As far as I'm aware there are none, pretty sure it goes against the lore (like some other players already mentioned).
Yamenstein wrote: »SilverIce58 wrote: »It's not thousands of Psijics running around. The Vestige is one person. While, yes there are thousands of us running around, to an NPC it's just one person. Not once in the whole game does it mention there being thousands of people running around w/o a soul who have all defeated Molag Bal. It's a Dragon Break for a reason. Thousands of possibilities are happening during this time period. Thousands of people (in different versions of reality) are running around, doing everything or doing nothing.
yeah but all other classes in this games has lots of NPC's using the same skills as all the classes Necromancer included..like npc's rooting you with talons or throwing you a sunfire dot..Psijic not really those are like really secluded people who accept only a handful of people or maybe I'm wrong.
Firstly. Necromancers in this game aren't good people. The use of necromancy is frowned upon.
I don't mind if they include necromancers sure. I hope it's not a class but a world skill because this game needs more of a "your character can be anything" feel instead of just creating new classes.
Secondly, yes the Psijics are picky. But as SilverIce58 stated it will be ONE Psijic running around. When you help anyone in ESO they don't say the army of vestiges helped them, it's just the single vestige. Everyone is playing the one character. So the one character would be joining the Psijics.
I hope the Psijic stuff is all guild skills as well. With unique actives and passives instead of a new class.
Seraphayel wrote: »and btw people hate assassins and thieves just as much if not more.
Not really. And they don't use dark magic or manipulate divine rules. Necromancy is seen as an abomination of magic, an anomaly. That's why it's forbidden in most parts of Tamriel and is "enemy-exclusive". I'd love to have a Necromancer skill line or class but I don't see it lore-wise.