It wasn’t stealth anything, it was announced in the patch notes and there were multiple threads about it. Also it’s fine and you still have a chance of getting more than one per day so just go ahead and open them up. You get your guaranteed crystal per day plus the small chance of more that was always intended.
DocFrost72 wrote: »Or if you're patient, just open one a day. Save the extra for days you couldn't get into pvp.
DocFrost72 wrote: »Funny you call out not reading the description on this "stealth nerf"
ParaNostram wrote: »...PvE carebears got upset... ...they nerfed the PvP gain....
ParaNostram wrote: »The nerf was uncalled for really. PvE carebears got upset that you could get more transmute crystals from PvP so instead of buffing the PvE gain, they nerfed the PvP gain.
pdebie64b16_ESO wrote: »Just do some pvp with each character you have, at end of campain you get 50 stones each character (30 days campain) plus 4-25 each day from tewards of the worthy, and you can stack them in your mail box, no expiring. And that is from pvp only.
So lots of stones to get for little effort pvp wise.
It needed a nerf, because it was actually a massive exploit.
While people were oh so innocently saying that you could log on to different characters, go to cyro on each toon and earn crystals once a day for each toon--which makes it sound like you needed to work at earning those crystals--a lot of people had figured out this was a big exploit. There was literally a way to earn a **** ton of crystals without really doing much work at all--you only needed one pvp-worthy toon to do this this exploit to earn potentially 50 or more crystals every day. Seeing it was absolutely impossible to earn crystals at any rate close to that in pve, it was seriously unfair and ****ed up.
When they announced the nerf--and it was indeed announced--I noticed an uptick in people cramming into Cyro to farm as many Rewards of the Worthy as they could per day until the update. So while I won't go into detail about the exact exploit here, it was obvious a lot of people knew about it. A lot of people following larger groups and just standing around during the siege, waiting get AP from the tick so to get their rewards. People knew it was an exploit, they were 100% exploiting, some of us who pvp even reported the exploit to ZOS because we knew it was ****ed up (so don't blame it on pve'rs), and it was pretty generous that all ZOS did was nerf it and not chase down big offenders with the ban hammer.
It's still way easier to earn crystals in pvp than in pve, just a bit fairer now. So you can't exploit it and earn up to 50 or cystrals a day. Tragic. You're stuck with 4-15 crystals a day after earning a little bit of AP repping walls and taking one or two resources on just one toon, plus your 10 or 50 crystals you get at the end of the campaign for every toon that earns the end of campaign reward during that campaign. Oh the agony.
Meanwhile in pve, you'd need to do daily pledges and weekly trials on multiple toons that are capable of doing pledges and trials (not to mention the grouping issues) just to get close that amount of crystals.
Seriously people, stop whining before they nerf it again, this time out of sheer spite.
Wrecking_Blow_Spam wrote: »It needed a nerf, because it was actually a massive exploit.
While people were oh so innocently saying that you could log on to different characters, go to cyro on each toon and earn crystals once a day for each toon--which makes it sound like you needed to work at earning those crystals--a lot of people had figured out this was a big exploit. There was literally a way to earn a **** ton of crystals without really doing much work at all--you only needed one pvp-worthy toon to do this this exploit to earn potentially 50 or more crystals every day. Seeing it was absolutely impossible to earn crystals at any rate close to that in pve, it was seriously unfair and ****ed up.
When they announced the nerf--and it was indeed announced--I noticed an uptick in people cramming into Cyro to farm as many Rewards of the Worthy as they could per day until the update. So while I won't go into detail about the exact exploit here, it was obvious a lot of people knew about it. A lot of people following larger groups and just standing around during the siege, waiting get AP from the tick so to get their rewards. People knew it was an exploit, they were 100% exploiting, some of us who pvp even reported the exploit to ZOS because we knew it was ****ed up (so don't blame it on pve'rs), and it was pretty generous that all ZOS did was nerf it and not chase down big offenders with the ban hammer.
It's still way easier to earn crystals in pvp than in pve, just a bit fairer now. So you can't exploit it and earn up to 50 or cystrals a day. Tragic. You're stuck with 4-15 crystals a day after earning a little bit of AP repping walls and taking one or two resources on just one toon, plus your 10 or 50 crystals you get at the end of the campaign for every toon that earns the end of campaign reward during that campaign. Oh the agony.
Meanwhile in pve, you'd need to do daily pledges and weekly trials on multiple toons that are capable of doing pledges and trials (not to mention the grouping issues) just to get close that amount of crystals.
Seriously people, stop whining before they nerf it again, this time out of sheer spite.
'Massive exploit'
Bit of an exaggeration there. Changing the trait for a bound item is not a massive exploit. Now glitching a trail boss is a massive exploit.
disintegr8 wrote: »You can only use so many crystals before you run out of stuff to transmute and with the 'bag limit' and being non tradeable, why get more?
As for being a 'massive' exploit, you still had to get the AP to earn rewards, and you can only use them yourself with no way to make a profit from the,. so it wasn't like it was a real game changer for those that might have 'abused' it.
VilniusNastavnik wrote: »After the nerf I logged in once a day at reset (5pm Eastern Australian Time), opened 1 reward of the worthy each day for a week. Gold Geode. Cracked her open.. 1.. 2.. 5.. 3.. 2.. 1.. 2.. Either RNGeezus hates me, or I did something wrong.. 16 out of a possible 175.
Wrecking_Blow_Spam wrote: »VilniusNastavnik wrote: »After the nerf I logged in once a day at reset (5pm Eastern Australian Time), opened 1 reward of the worthy each day for a week. Gold Geode. Cracked her open.. 1.. 2.. 5.. 3.. 2.. 1.. 2.. Either RNGeezus hates me, or I did something wrong.. 16 out of a possible 175.
How though? I thought the minimum was 4 crystals from the rotw.
After countless opened I always seem to get 4, getting more than 4 is rare for me.
VaranisArano wrote: »disintegr8 wrote: »You can only use so many crystals before you run out of stuff to transmute and with the 'bag limit' and being non tradeable, why get more?
As for being a 'massive' exploit, you still had to get the AP to earn rewards, and you can only use them yourself with no way to make a profit from the,. so it wasn't like it was a real game changer for those that might have 'abused' it.
It doesn't matter whether or not we benefited from it when it comes to determine an exploit. And PVPers who used the exploit definitely did benefit, accruing transmute stones much quicker than other players and thus able to change more gear to desired traits faster.