People often are saying on pet build guides that we should stack thaumaturge for scamp as well because it increases the damage of its pulse attack. Well, it's not increasing AT ALL.
I ran the test by putting 31 points in thaumaturge, then I removed them and I reallocated the points to "Piercing" (the one from the same constellation as thaumaturge that increase the physical penetration, just so I could see the tooltip on scamp pulse attack, that does "shock" dmg - although the animation effect doesn't look like shock dmg at all, I have to check if it really is). Anyway, the dmg remained the same, both the regular attack and the pulse attack was dealing the same amount of damage, on tooltip and on the target, I always close/open the UI just in case if the tooltip is bugged as well.
When I move those 31 points to master at arms instead, both attacks got higher (the regular attack and the pulse attack).
This is problematic because the description of the pulse itself suggests that it's a DoT. Although the damage on the mob/target is white instead of orange.
Why I mentioned the color of the dmg not being orange? Because thaumaturge was increasing Atronach base attack (the one that appears orange on the target, the fallen damage is still affected by master at arms, and the AoE attack from Charged Atronach as well).
Thaumaturge is also increasing the orange damage from lightning staff heavy attack
While master at arms increases the white damage from lightning staff heavy attack.
(I just run all of those tests, thaumaturge is also increasing the damage from entropy - mages guild skill - that is shown orange as well)
So, that lead us to believe that thaumaturge only affects orange color dmg types, while master at arms increases white colored dmg types. Right?
NO! Liquid lightning and wall of elements displays white colored damage numbers, but are affected by thaumaturge exclusively.
So to me this is really problematic.
To summer it up:
First of all, the pulse attack from scamp (volatile familiar) doesn't work as a DoT, it's a direct hit dmg type instead, and it's shown white colored.
The regular attack from scamp is a direct hit as well, and white colored as well.
^ Both the regular and the pulse are affected by master at arms exclusively
On the other hand, the StormAtronach, that its base attack is orange colored and it's affected by thaumaturge (although imo should be a direct hit and be white colored instead, but things are starting to get a little crazy anyway)
Although the base/main attack from Atronach is orange/"DoT" type, the fallen dmg from when it's summoned and the AoE attack (from Charged Atronach exclusively) are still white colored and affected by Master at arms as a direct hit, which is Ok and right
To go against the DoT = orange dmg, there is wall of elements and liquid lightning, that displays a white colored dmg type but are considered DoT (they are scaled by thaumaturge)
Also, I've just remember to mention that Staff Expert only affects the orange colored dmg from lightning staff, the "Dot" one that is also affected by thaumaturge as well. The white colored dmg from lightning staff heavy attack is affected only by master at arms, NOT scaling from staff expert - which I don't think it's fair since the staff expert should increase everything from the heavy attack I guess
Edited by Benemime on March 3, 2018 8:59PM