As neat as the idea seems, ultimately all it'd do is drive people away from PvP and possibly ESO as a whole, why?
simple, say johnny nubcake turns on the system to see what it's like.. 5 seconds after leaving town he gets turned into thin red paste by a bloodthirsty PvP pro..from that experience, Johnny nubcake learns that "PvP is certain instant death" and thus never touches the system again, as well as having second thoughts about staying in ESO (compared to BG where you have people backing you up..cyrodiil has a...similar issue, adbit..a lot more localised)
So ultimately for something like this to work, first there would need to be balance between classes and levels...as well as a system to stop noob-stomping (say johnny nubcake got invited to a guild, didn't know how to leave said guild..and then a guild war broke out...yeah..bad times ahead for poor johnny)
6/10 - Neat idea, needs a lot more refinement
inb4 "it'll be an opt in system so that won't be an issue"
you need to remember, people are bloody stupid and can find their ways into places they are not meant to be/don't understand
DeadlyPhoenix wrote: »What I think they should do is implement an optional open world PvP aspect. Those wishing to participate can switch the option on and fight others that have it on as well in any zone. The exception being no fighting in towns because guards would obviously break it up.
If you're not in a warring guild and you attack someone you flag and get a bounty placed on you. Bringing about bounty hunters and opening up a ton of open world PvP aspects. In order to become a bounty hunter you would need to purchase whatever dlc it comes with.
DeadlyPhoenix wrote: »What I think they should do is implement an optional open world PvP aspect. Those wishing to participate can switch the option on and fight others that have it on as well in any zone. The exception being no fighting in towns because guards would obviously break it up.
If you're not in a warring guild and you attack someone you flag and get a bounty placed on you. Bringing about bounty hunters and opening up a ton of open world PvP aspects. In order to become a bounty hunter you would need to purchase whatever dlc it comes with.
If a non-flagged player can get auto-flagged by 'attacking' someone flagged, then all this will do is invite massive trolling. IE As what has happened in virtually every other game that has a similar aspect - flagged player runs into non-flagged player's AoE attacks, then proceeds to gank kill the PvE player who had no interest in PvP but was forced into it.
So you start off with "optional" but then go on to say "if non-flagged attacks a flagged person"... which doesn't make sense, because if you're not flagged then none of your attacks should touch a flagged person.
Rohamad_Ali wrote: »This has been requested many times over the years . The devs never comment on it . PvP is an after thought in the dev chain and last to receive content or news . PvE players do not want towns turning into skirmishes and disrupting their activities . Pvp players would love to be able to fight anywhere . ZoS has shown zero interest .
KiraTsukasa wrote: »No. I've seen what open world PvP does to games. Anyone low leveled will be stuck in towns because high level players will rally together and blockade the exits. Instant ganks for anyone attempting to leave. And if you're just out doing quests and minding your own business? Sorry, you're just a target. And don't even get me started on the lag this would cause. Even if you "opt out" the game would still be unplayable due to the lag of everyone fighting outside. Open world PvP is a terrible, terrible idea. Always has been, always will be. You want to do PvP, then go to Cyrodiil like everyone else.
AcadianPaladin wrote: »I am already painfully subjected to duels in town while trying to process my loot. Don't confuse 'exciting to watch' with 'rude, obtrusive and irritating behavior.' No, just no. Frankly, I would even like to see duels restricted to PvP areas.
alainjbrennanb16_ESO wrote: »they are good ideas, but there is a problem, that is some players, pvp is bad enough with macro users, and that the cheat engine has reared its ugly head again, so to the 80% of players who don't use these, they will find them self's being at the brunt of these players who use them
Nyghthowler wrote: »Great idea! Y'all already whine and cry about how laggy Cyrodiil is, but PLEASE, lets make every where equally as laggy . It's already bad enough in towns with people dueling.
DeadlyPhoenix wrote: »KiraTsukasa wrote: »No. I've seen what open world PvP does to games. Anyone low leveled will be stuck in towns because high level players will rally together and blockade the exits. Instant ganks for anyone attempting to leave. And if you're just out doing quests and minding your own business? Sorry, you're just a target. And don't even get me started on the lag this would cause. Even if you "opt out" the game would still be unplayable due to the lag of everyone fighting outside. Open world PvP is a terrible, terrible idea. Always has been, always will be. You want to do PvP, then go to Cyrodiil like everyone else.
Did you read the entire post before you voted? No one would be stuck in town unable to leave... Simply turn your PvP flag off and head on out...
As to lag, it wouldn't really be a big deal in most cases. The world already limits the amount of people per zone into phases. This would mean guilds would need raid groups formed for them all to be in the same phase together fighting. Which in turn pushes other players not pvping into a different phase when they load into that zone. So therefore it wouldn't really create extra lag in most cases.
I'm serious, I feel like people just vote on impulse without reading the post or considering how the game works. To each their own though. Was wondering why there are so many no votes, looking at these posts I'm starting to see why....
DeadlyPhoenix wrote: »To all the people voting no, all I have to say is....
F****** Trammies!
Points if you know what this term means.
Zorgon_The_Revenged wrote: »Well, Black Desert is being released soon for xbox and also for ps4 at some point. I know quite a few players who left ESO on PC to play BDO and never looked back.
..........oh, and how would you deal with the multiple instances of zones?
Zorgon_The_Revenged wrote: »Well, Black Desert is being released soon for xbox and also for ps4 at some point. I know quite a few players who left ESO on PC to play BDO and never looked back.
..........oh, and how would you deal with the multiple instances of zones?
BDO was never a serious competitor to ESO and never will be. Don't care what platform it's on.