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Stats/proc on sets and calculating damage?

LittlePinkDot
LittlePinkDot
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Im not on pc, so no add ons.
Im wondering how do you know which stats provide more damage.
For example, strength of the automaton give 400 weapon damage to physical abilities.
Another set has every stat stamina, so lets say it adds up to 10,000 stamina. Which provides more damage, 400 weapon damage or 10k stamina?
Then theres proc sets, but sometimes the chance is only 8%. How do I know that its giving me more damage than the 400 flat weapon damage or the 10k stam?

Does anyone use strength of the automaton with sword dancer? The two 5 piece bonuses + other weapon damage stats make those 2 equal 1000 weapon damage. <--- wouldnt this be good?

  • Waffennacht
    Waffennacht
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    Just fyi 10.1 Stam = 1 wpn DMG for most abilities when doing calculations.

    So if one set provides 1010 Stam and another provides 100 wpn DMG then they would be equal (non existent numbers)

    Correct me if I'm wrong :)
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Casul
    Casul
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    I'll attempt to fill in what I know. People can correct me if I am wrong.

    10.5 magicka/stamina = 1 spell/weapon damage

    so there's the correlation.

    400 WP = ~4050 Stamina

    If a stamina set gives almost 10k then that's roughly 1000 weapon damage

    I'm not sure what is better in terms of raw power because you need to take racial and armor passives into consideration to determine if the extra stamina gained would offset the armor passives and major brutality that would increase the weapon damage. All in all you would generally want something balanced.

    The main issue a lot of people have told me about auto is that it does nothing for poison or disease damage, as well as any healing (outside of bloodthirst etc)

    then also you run into the issue of lacking penetration.
    PvP needs more love.
  • Bladerunner1
    Bladerunner1
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    I tend to use the sliders in this link

    http://esolog.uesp.net/viewSkills.php

    ...to see the difference in damage when comparing stamina and weapon damage sets. Automaton will only buff physical damage, not poison or disease based skills. As for those two sets you mentioned it all comes down to what % of your damage is physical and dual wield.

    Weapon damage will buff heavy and light attacks 40x as much as stamina, and that type of attack usually accounts for 20% of the total damage if you weave attacks.
    Edited by Bladerunner1 on March 6, 2018 7:39PM
  • Merlin13KAGL
    Merlin13KAGL
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    Main stat and SD/WD are interchangeable at a ratio of 10.5 to 1 for almost everything.

    So 100 Spell/Weapon Damage = 1050 Mag/Stam

    There are two notable exceptions:
    1. Light and Heavy attacks benefit more from damage than stat, like 40:1 more.
    2. Pets benefit solely from max Magicka (they get some from SD, but the multiplier is so low, it may as well be zero)

    Proc sets depends on what causes the proc and the cooldown.

    A quick way to get in the ballpark is to take % max uptime of a proc and multiply by the value it buffs.

    For instance, with Burning Spellweave, it's +525 spell damage 8 out of 12 seconds when it procs.

    So that's 66% of 525 for a total of +346 Spell Damage, assuming you meet the proc requirements often enough to keep it up all the time.

    For damage specific types, Automaton, Netch's Touch, you also have to factor in how many of your skills (or percentage of your active rotation) are that damage type.

    +400 WD is great, unless half your skills are non-physical damage (Vigor / Bound Armaments / Rally, poison injection, any disease/magic/elemental)

    It's the reason Julianos and Hundings are a very close alternative to most of these sets.

    It's why Automaton >> Sword Dancer / Sword Singer, because the other two are weapon specific, and you probably aren't using 5/5 of that weapon skills in a build/rotation, where the majority of your skills are likely physical damage.

    EDIT: Because the grammar was bugging me...
    Edited by Merlin13KAGL on March 6, 2018 7:43PM
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Lexxypwns
    Lexxypwns
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    These numbers are mostly somewhat incorrect. The specific ratio for your build is determined by how many % based amplifiers you have for max stat and damage.

    Because gear shows unbuffed numbers you want to take racial passives and CPs into consideration, things like easy access to minor damage buffs in class also effect this. Therefore comparing fear bonuses without seeing those buffs applied isnt a complete picture. This means the numbers on an actual character sheet are what you should rely on and those scale generally at the ratio others have posted.

    An example: Argonian Magplar - 27% worth of increased magika buffs(racial+CP) with easy access to 25% worth of spell damage buffs(major+minor sorcery). Will derive relatively more value from spell damage than a High Elf Mag DK(30% magika bonuses 20% damage).

    UESP has a build editor that shows an effective weapon/spell damage of a build and that’s the best way to judge the damage of non-proc based setups.
    Edited by Lexxypwns on March 6, 2018 8:28PM
  • LittlePinkDot
    LittlePinkDot
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    Lexxypwns wrote: »
    These numbers are mostly somewhat incorrect. The specific ratio for your build is determined by how many % based amplifiers you have for max stat and damage.

    Because gear shows unbuffed numbers you want to take racial passives and CPs into consideration, things like easy access to minor damage buffs in class also effect this. Therefore comparing fear bonuses without seeing those buffs applied isnt a complete picture. This means the numbers on an actual character sheet are what you should rely on and those scale generally at the ratio others have posted.

    An example: Argonian Magplar - 27% worth of increased magika buffs(racial+CP) with easy access to 25% worth of spell damage buffs(major+minor sorcery). Will derive relatively more value from spell damage than a High Elf Mag DK(30% magika bonuses 20% damage).

    UESP has a build editor that shows an effective weapon/spell damage of a build and that’s the best way to judge the damage of non-proc based setups.

    Well im going against the meta and am in the process of trying to complete a pvp DW/2H stamblade. So lots of damage passives.
    Was going to use fortified brass in medium for defense. Not sure which damage set to use.
    Would use monster helm sets if I could get them.
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