For my eyes, the text in the images (letters and/or digits) is not big enough to read. I can barely make out the comments in the image in which you wrote them. My "reading glasses" enlarge text considerably, but letters and digits in an image tend to become blurry (depending upon the font).Before anyone says anything, I've already submitted a ticket. This thread is more to make sure people know about it.
https://imgur.com/a/0iad5
The first image is a collection of screenshots with some text explaining the tests I did. The second is those same screenshots, but bigger in case the in-game text is unclear..
It isn't clear to me what you mean by "inconsistent numbers".While there are a few more details to it, the main issues are:
1. Inconsistent numbers, which you've attempted to explain to the best of your ability. While I indeed do have some passives that affect my regeneration of Health, Magicka and Stamina; I currently have none that affect his base values of those attributes. So an item that gives me an extra 100 Health should give exactly that. While it is good to know about armor degrading as it is damaged, that detail is irrelevant to weapons and jewelry. It also wouldn't explain why these items are, with little exception, giving considerably more of a buff than they claim to.
Even if the rings were not identical in every respect, the slot in which a ring was equipped should not make any difference in the effect of the Enchantment (if any) and of the Attribute (if any) for that ring. The values for those are determined by the ring's Level and Quality. What you describe is probably an unintended effect of an add-on, else it would be caused by a bug in the game software. Or it could be a result of a corrupted game installation (recall my advice to use Repair Files, above).In one particularly bizarre case, a pair of rings gave different numbers if I changed which ring slots they were in.
With regard to the first ring you mention, increasing Magicka Recovery by 192 could be the effect of consuming a Beverage. What do you mean by "inconsistent numbers for its listed stats"?2. Receiving unlisted bonuses and penalties. Among others, one particular screenshot showed a ring whose listed stats were "Add 145 Health Recovery" and "Increases Maximum Health by 858". However, the ring also increased Magicka Recovery by 192 for some reason (in addition to inconsistent numbers for its listed stats). Note that this was with nothing else equipped. Another ring (again, with nothing already there for it to remove) increased Stamina and Stamina Recovery, but decreased Health and Magicka.
Shadowshire wrote: »It isn't clear to me what you mean by "inconsistent numbers".
Shadowshire wrote: »Even if the rings were not identical in every respect, the slot in which a ring was equipped should not make any difference in the effect of the Enchantment (if any) and of the Attribute (if any) for that ring. The values for those are determined by the ring's Level and Quality. What you describe is probably an unintended effect of an add-on, else it would be caused by a bug in the game software. Or it could be a result of a corrupted game installation (recall my advice to use Repair Files, above).
Shadowshire wrote: »With regard to the first ring you mention, increasing Magicka Recovery by 192 could be the effect of consuming a Beverage.
Shadowshire wrote: »In my experience, the numerical values shown on item tooltips are either (a) what they will be after they are equipped for a character that is at Level 50, if the item's minimum Level is lower than 50, or (b) what they will be after they are equipped for a character that is at Level 50 with at least 150 Champion Points. When a character is at a Level lower than 50, or has less than 150 CP, then the values will be lower when the item is equipped on that character.
Shadowshire wrote: »It sounds as though you replaced a ring which affected Health and Magicka with the one which affected Stamina.