Hello !
1- Burning Spellweave is BiS compared with Mechanical Acuity for range DD at the moment for magblades . Siphoning Attacks and the reliability change for synergies made light attack rotation really easy to sustain . Heavy Attack damage got nerfed and Light Attack damage got buffed . As Magblades are pretty much the only class that can sustain a light attack rotation throughout the whole fight , they are one of the top DPS . Heavy Attack with lightning staves is still preferred for AOE damage .
2- Flame staves have 8% single target damage boost from the Destro passive . A tank using Engulfing Flames increases your Flame light attack damage by 10% . Being Dunmer increases it too . Flame Staff light attacks will be your highest damage source if you weave properly . Every time you check Combat Metrics , you should see Light attacks being the highest DPS if you weaved properly and it is a single target fight . Resto is not a PvE DPS weapon , it's damage is quite low .
3- 2H is sadly not even comparable to Dual Wield for PvE . Deadly Cloak gives such an insane survivability buff , it is pretty much there for every Stamina DD build . Also Mechanical Acuity is the same , pretty much BiS for a lot of Stamina DD builds , which make daggers less effective for those builds . Bleeds do a lot of DPS for sure but they are not your biggest concern . Reason is they already ignore all armour and will not receive a damage buff from penetration/armor reduction support like Sunderflame/NMG/Alkosh item sets , Power of the Light ability and Crusher enchant . They will only get a boost from Weapon Damage boosts and Stamina boosts . Still , since Acuity makes your critical chance 100% , double axes or 1 axe + 1 dagger is preferred . 2H is mostly a PvP weapon now . Almost useless in PvE .
4- Yes . The last trial is called Asylum Sanctorium and both tanks are pretty much kiters that barely heal the group . They are mostly supports . In AS , best class is Magicka Nightblade and all of them use Funnel Health to heal each other . So in a way , you can do a lot of DPS while being an off heal . Also Siphoning Attacks now heal you on Light and Heavy attacks so your self healing will be quite decent as well . Stamina DDs can be an off heal when necessary as Vigor heals quite a lot and is AOE . But since it is expensive , it can be used only if necessary .
These might be confusing for a returning player after years since gameplay changed a lot but I hope I could answer everything you wanted to know ^^
Hello !
1- Burning Spellweave is BiS compared with Mechanical Acuity for range DD at the moment for magblades . Siphoning Attacks and the reliability change for synergies made light attack rotation really easy to sustain . Heavy Attack damage got nerfed and Light Attack damage got buffed . As Magblades are pretty much the only class that can sustain a light attack rotation throughout the whole fight , they are one of the top DPS . Heavy Attack with lightning staves is still preferred for AOE damage .
2- Flame staves have 8% single target damage boost from the Destro passive . A tank using Engulfing Flames increases your Flame light attack damage by 10% . Being Dunmer increases it too . Flame Staff light attacks will be your highest damage source if you weave properly . Every time you check Combat Metrics , you should see Light attacks being the highest DPS if you weaved properly and it is a single target fight . Resto is not a PvE DPS weapon , it's damage is quite low .
3- 2H is sadly not even comparable to Dual Wield for PvE . Deadly Cloak gives such an insane survivability buff , it is pretty much there for every Stamina DD build . Also Mechanical Acuity is the same , pretty much BiS for a lot of Stamina DD builds , which make daggers less effective for those builds . Bleeds do a lot of DPS for sure but they are not your biggest concern . Reason is they already ignore all armour and will not receive a damage buff from penetration/armor reduction support like Sunderflame/NMG/Alkosh item sets , Power of the Light ability and Crusher enchant . They will only get a boost from Weapon Damage boosts and Stamina boosts . Still , since Acuity makes your critical chance 100% , double axes or 1 axe + 1 dagger is preferred . 2H is mostly a PvP weapon now . Almost useless in PvE .
4- Yes . The last trial is called Asylum Sanctorium and both tanks are pretty much kiters that barely heal the group . They are mostly supports . In AS , best class is Magicka Nightblade and all of them use Funnel Health to heal each other . So in a way , you can do a lot of DPS while being an off heal . Also Siphoning Attacks now heal you on Light and Heavy attacks so your self healing will be quite decent as well . Stamina DDs can be an off heal when necessary as Vigor heals quite a lot and is AOE . But since it is expensive , it can be used only if necessary .
These might be confusing for a returning player after years since gameplay changed a lot but I hope I could answer everything you wanted to know ^^
No problem, there were bigger gameplay changes in the past.
I'm sorry but 3) was related to magic dmg boost..
https://www.youtube.com/watch?v=PqLtI5o_-TMHello !
1- Burning Spellweave is BiS compared with Mechanical Acuity for range DD at the moment for magblades . Siphoning Attacks and the reliability change for synergies made light attack rotation really easy to sustain . Heavy Attack damage got nerfed and Light Attack damage got buffed . As Magblades are pretty much the only class that can sustain a light attack rotation throughout the whole fight , they are one of the top DPS . Heavy Attack with lightning staves is still preferred for AOE damage .
2- Flame staves have 8% single target damage boost from the Destro passive . A tank using Engulfing Flames increases your Flame light attack damage by 10% . Being Dunmer increases it too . Flame Staff light attacks will be your highest damage source if you weave properly . Every time you check Combat Metrics , you should see Light attacks being the highest DPS if you weaved properly and it is a single target fight . Resto is not a PvE DPS weapon , it's damage is quite low .
3- 2H is sadly not even comparable to Dual Wield for PvE . Deadly Cloak gives such an insane survivability buff , it is pretty much there for every Stamina DD build . Also Mechanical Acuity is the same , pretty much BiS for a lot of Stamina DD builds , which make daggers less effective for those builds . Bleeds do a lot of DPS for sure but they are not your biggest concern . Reason is they already ignore all armour and will not receive a damage buff from penetration/armor reduction support like Sunderflame/NMG/Alkosh item sets , Power of the Light ability and Crusher enchant . They will only get a boost from Weapon Damage boosts and Stamina boosts . Still , since Acuity makes your critical chance 100% , double axes or 1 axe + 1 dagger is preferred . 2H is mostly a PvP weapon now . Almost useless in PvE .
4- Yes . The last trial is called Asylum Sanctorium and both tanks are pretty much kiters that barely heal the group . They are mostly supports . In AS , best class is Magicka Nightblade and all of them use Funnel Health to heal each other . So in a way , you can do a lot of DPS while being an off heal . Also Siphoning Attacks now heal you on Light and Heavy attacks so your self healing will be quite decent as well . Stamina DDs can be an off heal when necessary as Vigor heals quite a lot and is AOE . But since it is expensive , it can be used only if necessary .
These might be confusing for a returning player after years since gameplay changed a lot but I hope I could answer everything you wanted to know ^^
No problem, there were bigger gameplay changes in the past.
I'm sorry but 3) was related to magic dmg boost..
Ah sorry . There are only a couple Magicka DD builds that use Dual Wield atm . That's only because they want to activate Acuity on front bar while having a full monster set , specifically Zaan . Dual Wield outperforms 2H because it allows you to have 1 more enchant and an extra set piece , allowing you to run a full monster set . Here is a small video made by a friend :https://www.youtube.com/watch?v=PqLtI5o_-TM
Most magicka builds still go with double Destro staves though because you can play ranged that way .