VaranisArano wrote: »Another thread about this again?
If you actually want to rebalance the races for min-maxing end-game content, you have to deal with the bonuses to max stats. For example, Nords aren't on the short list for stam DPS characters because they don't have the best stat racial bonuses compared to the others, cold resist isn't going to make them any better for end-game content.
LeagueTroll wrote: »
LeagueTroll wrote: »VaranisArano wrote: »Another thread about this again?
If you actually want to rebalance the races for min-maxing end-game content, you have to deal with the bonuses to max stats. For example, Nords aren't on the short list for stam DPS characters because they don't have the best stat racial bonuses compared to the others, cold resist isn't going to make them any better for end-game content.
But more dmg reduction can make it stronger in pvp
NewBlacksmurf wrote: »Personally this game shouldn’t be in any attempt to balance in terms of racial passives because it’s more important that the game mimic TES lore
The issue isn’t the racials, it’s the core game itself and how those play i to the core game. Change the game and fix maaaaany problems.
Change can be remove TES out and just make it their own other game with the same artwork etc or another change to make it more like TES Online vs this half traditional MMO and half some other server based game.
Consider TES doesn’t have PvP, set classes and skill limitations, therefore those games were not designed with balance issues in mind.
Unfortunately the devs of ESO seemingly are using one design from another older game and trying to use that in this game which is resulting in many problems. Some would argue it’s the same problems they had in an older server based game.