Juju_beans wrote: »MehrunesFlagon wrote: »Extremely bad idea. It's bad enough that a vote can be made to kick a player in a Dungeon. I know the vote kick is there to remove a stuck/dc'd toon but reality is it is used to boot "under preforming" characters even in NORMAL Dungeons. It'd be much worse should inspection of gear be added.
I do not want to see another tool add to be used to measure up others to what someone thinks the "standard" should be.
It should be used to kick under performing players from dungeons. When 3 peole feel teh run is being hindered by one person,why not?Besides,having maybe not access to seeing gear,but skill set up might be helpful.Another thing to consider is say you are able to wear nm/sunder,and can plainly see the other dps is stam.As we know there are people that never talk in dungeons.If you were able to see if they were wearing such sets.It would ensure also that your group synergizes better.
Inspecting gear/achievements won't tell you that off the bat before the run starts unless you plan to strictly base it off gear worn and achievements completed.
Players do that in wow and you know what..an add-on got created to show fake achievements so people could get in groups.
And carries to get good gear cost near 100K gold or more depending on how long the raid has been out.
“Elitism” is a tiresome bogeyman. You could say not having it allows ‘carry me’s’ to try and sneak in under the radar. ESO suffers from attempts to shield players from actually trying.
Juju_beans wrote: »MehrunesFlagon wrote: »Extremely bad idea. It's bad enough that a vote can be made to kick a player in a Dungeon. I know the vote kick is there to remove a stuck/dc'd toon but reality is it is used to boot "under preforming" characters even in NORMAL Dungeons. It'd be much worse should inspection of gear be added.
I do not want to see another tool add to be used to measure up others to what someone thinks the "standard" should be.
It should be used to kick under performing players from dungeons. When 3 peole feel teh run is being hindered by one person,why not?Besides,having maybe not access to seeing gear,but skill set up might be helpful.Another thing to consider is say you are able to wear nm/sunder,and can plainly see the other dps is stam.As we know there are people that never talk in dungeons.If you were able to see if they were wearing such sets.It would ensure also that your group synergizes better.
Inspecting gear/achievements won't tell you that off the bat before the run starts unless you plan to strictly base it off gear worn and achievements completed.
Players do that in wow and you know what..an add-on got created to show fake achievements so people could get in groups.
And carries to get good gear cost near 100K gold or more depending on how long the raid has been out.
MehrunesFlagon wrote: »Juju_beans wrote: »MehrunesFlagon wrote: »Extremely bad idea. It's bad enough that a vote can be made to kick a player in a Dungeon. I know the vote kick is there to remove a stuck/dc'd toon but reality is it is used to boot "under preforming" characters even in NORMAL Dungeons. It'd be much worse should inspection of gear be added.
I do not want to see another tool add to be used to measure up others to what someone thinks the "standard" should be.
It should be used to kick under performing players from dungeons. When 3 peole feel teh run is being hindered by one person,why not?Besides,having maybe not access to seeing gear,but skill set up might be helpful.Another thing to consider is say you are able to wear nm/sunder,and can plainly see the other dps is stam.As we know there are people that never talk in dungeons.If you were able to see if they were wearing such sets.It would ensure also that your group synergizes better.
Inspecting gear/achievements won't tell you that off the bat before the run starts unless you plan to strictly base it off gear worn and achievements completed.
Players do that in wow and you know what..an add-on got created to show fake achievements so people could get in groups.
And carries to get good gear cost near 100K gold or more depending on how long the raid has been out.
my comment is more aimed towards wearing 2x of a set that won't stack.So read a bit more carefully.At least when referring to nmg/sunder.
MehrunesFlagon wrote: »Juju_beans wrote: »MehrunesFlagon wrote: »Extremely bad idea. It's bad enough that a vote can be made to kick a player in a Dungeon. I know the vote kick is there to remove a stuck/dc'd toon but reality is it is used to boot "under preforming" characters even in NORMAL Dungeons. It'd be much worse should inspection of gear be added.
I do not want to see another tool add to be used to measure up others to what someone thinks the "standard" should be.
It should be used to kick under performing players from dungeons. When 3 peole feel teh run is being hindered by one person,why not?Besides,having maybe not access to seeing gear,but skill set up might be helpful.Another thing to consider is say you are able to wear nm/sunder,and can plainly see the other dps is stam.As we know there are people that never talk in dungeons.If you were able to see if they were wearing such sets.It would ensure also that your group synergizes better.
Inspecting gear/achievements won't tell you that off the bat before the run starts unless you plan to strictly base it off gear worn and achievements completed.
Players do that in wow and you know what..an add-on got created to show fake achievements so people could get in groups.
And carries to get good gear cost near 100K gold or more depending on how long the raid has been out.
my comment is more aimed towards wearing 2x of a set that won't stack.So read a bit more carefully.At least when referring to nmg/sunder.
“Elitism” is a tiresome bogeyman. You could say not having it allows ‘carry me’s’ to try and sneak in under the radar. ESO suffers from attempts to shield players from actually trying.
Does it? Maybe on console. You can check group and single dps, buffs and what not. Also, I prefer the 30k dps with movement over 45k+ dummy target player any day of the week.
I experienced this inspect feature in other games. It created much more toxicity than anything else.
“Elitism” is a tiresome bogeyman. You could say not having it allows ‘carry me’s’ to try and sneak in under the radar. ESO suffers from attempts to shield players from actually trying.
Does it? Maybe on console. You can check group and single dps, buffs and what not. Also, I prefer the 30k dps with movement over 45k+ dummy target player any day of the week.
I experienced this inspect feature in other games. It created much more toxicity than anything else.
Yes the gap in what content lets players get away with is an issue, it has nothing to due with platform either. Not being able to track dps in fights, rather than just a dummy is another separate issue on console. But hey parsers don’t cause toxicity, inspecting other players does.
I’m just baffled by the amount of cognitive dissonance it takes to be ok with parsers, but not with inspections. I think they’re both fine. Both have merits, and detractions. Ultimately though I believe players should seek to play with like minded individuals. I would like to think player inspection would be helpful there. *** are going to be *** regardless.
Wasting my time is not high on my priority list. Often when looking to fill a group slot, players with the mentality of “just carry me” reply. You load into content, the first pull is a wash, and you have to start again. Player inspecting would assist in circumventing that. Which is why I’m for it.
I don’t feel that it’s my responsibility to politely carry and tutor everyone who crosses my path. I’m not remotely opposed to helping others either. However, is it too much to think they should at least ask? There’s this mentality of expectation unique to ESO. People feel entitled to the time and tutelage of others. And should you choose to resist you’re met with a hail of “if you’re actually good than just carry them”, and scarlet letters of elitism. Then people wonder why others don’t want to reach out.
VaranisArano wrote: »“Elitism” is a tiresome bogeyman. You could say not having it allows ‘carry me’s’ to try and sneak in under the radar. ESO suffers from attempts to shield players from actually trying.
Does it? Maybe on console. You can check group and single dps, buffs and what not. Also, I prefer the 30k dps with movement over 45k+ dummy target player any day of the week.
I experienced this inspect feature in other games. It created much more toxicity than anything else.
Yes the gap in what content lets players get away with is an issue, it has nothing to due with platform either. Not being able to track dps in fights, rather than just a dummy is another separate issue on console. But hey parsers don’t cause toxicity, inspecting other players does.
I’m just baffled by the amount of cognitive dissonance it takes to be ok with parsers, but not with inspections. I think they’re both fine. Both have merits, and detractions. Ultimately though I believe players should seek to play with like minded individuals. I would like to think player inspection would be helpful there. *** are going to be *** regardless.
Wasting my time is not high on my priority list. Often when looking to fill a group slot, players with the mentality of “just carry me” reply. You load into content, the first pull is a wash, and you have to start again. Player inspecting would assist in circumventing that. Which is why I’m for it.
I don’t feel that it’s my responsibility to politely carry and tutor everyone who crosses my path. I’m not remotely opposed to helping others either. However, is it too much to think they should at least ask? There’s this mentality of expectation unique to ESO. People feel entitled to the time and tutelage of others. And should you choose to resist you’re met with a hail of “if you’re actually good than just carry them”, and scarlet letters of elitism. Then people wonder why others don’t want to reach out.
While I'm sympathetic to your argument here, if you really want to make sure no one is expecting you to carry someone, you probably shouldn't be using groupfinder to look for random group members.
Because part of using group finder to look for random group members is that you've signed up to run a dungeon with whatever random group members ZOS finds you.
Its not elitist to expect everyone to be able to fulfill their role in a group dungeon. But Groupfinder makes no such guarantee, only that it will provide you with a warm body to fill that slot, or else my healers wouldn't meet so many fake tanks through groupfinder. If I want a guaranteed good tank, I don't use groupfinder.
Thevampirenight wrote: »Yes I do, but don't care for the achievements espect, what I want is an roleplay bio system where you can write in your charaters history and attributes. Kinda like the bio system in Neverwinter and startrek online.
Would be so useful for roleplayers.
VaranisArano wrote: »“Elitism” is a tiresome bogeyman. You could say not having it allows ‘carry me’s’ to try and sneak in under the radar. ESO suffers from attempts to shield players from actually trying.
Does it? Maybe on console. You can check group and single dps, buffs and what not. Also, I prefer the 30k dps with movement over 45k+ dummy target player any day of the week.
I experienced this inspect feature in other games. It created much more toxicity than anything else.
Yes the gap in what content lets players get away with is an issue, it has nothing to due with platform either. Not being able to track dps in fights, rather than just a dummy is another separate issue on console. But hey parsers don’t cause toxicity, inspecting other players does.
I’m just baffled by the amount of cognitive dissonance it takes to be ok with parsers, but not with inspections. I think they’re both fine. Both have merits, and detractions. Ultimately though I believe players should seek to play with like minded individuals. I would like to think player inspection would be helpful there. *** are going to be *** regardless.
Wasting my time is not high on my priority list. Often when looking to fill a group slot, players with the mentality of “just carry me” reply. You load into content, the first pull is a wash, and you have to start again. Player inspecting would assist in circumventing that. Which is why I’m for it.
I don’t feel that it’s my responsibility to politely carry and tutor everyone who crosses my path. I’m not remotely opposed to helping others either. However, is it too much to think they should at least ask? There’s this mentality of expectation unique to ESO. People feel entitled to the time and tutelage of others. And should you choose to resist you’re met with a hail of “if you’re actually good than just carry them”, and scarlet letters of elitism. Then people wonder why others don’t want to reach out.
While I'm sympathetic to your argument here, if you really want to make sure no one is expecting you to carry someone, you probably shouldn't be using groupfinder to look for random group members.
Because part of using group finder to look for random group members is that you've signed up to run a dungeon with whatever random group members ZOS finds you.
Its not elitist to expect everyone to be able to fulfill their role in a group dungeon. But Groupfinder makes no such guarantee, only that it will provide you with a warm body to fill that slot, or else my healers wouldn't meet so many fake tanks through groupfinder. If I want a guaranteed good tank, I don't use groupfinder.
Perhaps I wasn’t clear enough, but I was not talking about the groupfinder. I was talking about using zone or even guild chat, or some other third party LFG.
xenowarrior92eb17_ESO wrote: »@ZOS_GinaBruno or any1 from ZoS I would kindly request to lock down this thread so people can move with their phobias of others looking at them please, clearly not the outcome I was hoping for and it only brings salt on my history log.
TheShadowScout wrote: »I can see it now... "Whip out your achievement list, let us compare whose is longer!" -zipper sounds-xenowarrior92eb17_ESO wrote: »Do you want a "Compare Achievements" and "Inspect Player" option?
Generalyl though, I cannot see any advantage in either of those options. And some drawbacks as people get kicked from PUGs for not having the "right" gear, or whatnot...
...
What I -would- like was a small backstory tab where you could share some info about your character, some rumours others might have heard and such... But thats a roleplayer thing I guess...
MehrunesFlagon wrote: »it would be great.That way when you have a tank with werewolf on their bar. You can go instant vote to kick.
Its people like you that ruin the game for some many people... It's not your choice what he do. And never will be.
If you don't like what people do go join a guild and play hardcore with them.
I do, but mostly because i love checking out people's choice of armor sets and looks, and latest achievements. Asking for armor/costumes in /whisper doesn't always guarantee an answer, unfortunately
Also, i think that i would make guild master's work easier, say, for special trial guilds and so on. I think it's ok to have a little bit more selectness when going for the hardest endgame content as long as everyone is polite and helpful rather than bashing and mean.