kendellking_chaosb14_ESO wrote: »I think Templars needs to be reworked from the ground up. The class was made as a stand your ground and fight class but no one wants to do that anymore. They should just gave up on this unique classes thing.
kendellking_chaosb14_ESO wrote: »I think Templars needs to be reworked from the ground up. The class was made as a stand your ground and fight class but no one wants to do that anymore. They should just gave up on this unique classes thing.
Everyone builds is more or less the same all healer run X with X on this bar and X on that bar. Using better class power if one is available. Only two classes can endgame tank as it is. The tag line “Any race, any class, any role” is just that a tag line try endgame tanking on a Nightblade or Sorcerer, not happening.
Everyone is more focused on raw damage and mobility. Then specializing in a unique role. Let DK and Warden be the only Tanks and give everyone what they want nukes. Then nerf damage when the power creep is too much and TTK is too low.
All ultimate do scale off your highest stat I thought. It just doesn’t get the CP bonus.
IMO crescent sweep should never have been made stamina based as it’s just redundant with DBOS and inferior. They did it to just give us one stamina ultimate without much thought. Other morph would have been a better, more unique candidate with some improvements in radius
I wish nova had sort of a gravity pull to it. Cast it in the ground and enemies within radius get slowly pulled to the middle. Damage intensifying the closer you are to the center. Enemied can try to run away but will just slow the pull; maybe snare removal/roll dodge will help you escape as the counter.
cazlonb16_ESO wrote: »kendellking_chaosb14_ESO wrote: »I think Templars needs to be reworked from the ground up. The class was made as a stand your ground and fight class but no one wants to do that anymore. They should just gave up on this unique classes thing.
I see plenty of DKs perfectly content to stand their ground. Templars do not have the toolset to do so though. The whole "defend your house" thing was made up on the go by Wrobel a year or so ago, but never followed up with the necessary adjustments.
https://youtu.be/BxJ8SZYOF9c
https://youtu.be/_hYdw6HlLKY
https://youtu.be/Nfsh5YbpqhY
https://www.youtube.com/watch?v=0reT1dBS5Ao For the most part what OP stated could be started for all hire. Templar’s aren’t in a different place.
It’s why we see so many comets, destro ults and fighters guild.
Tbh I think crescent sweep should stun and get the burning light treatment *pick phys or mag dmg*.
I have played templar a long time and one thing that sucks on mag is 0 stun and on stam a buggy stun *javelin*.
I mean incap gives you major berserk on target for 6 seconds pretty much, major defile, stun , and huge dmg.
They have the one skill line for Tanking but that’s really the problem the three skill lines of Templars have powers that are perfect for a tank the passives are the things holding the class back.cazlonb16_ESO wrote: »kendellking_chaosb14_ESO wrote: »I think Templars needs to be reworked from the ground up. The class was made as a stand your ground and fight class but no one wants to do that anymore. They should just gave up on this unique classes thing.
I see plenty of DKs perfectly content to stand their ground. Templars do not have the toolset to do so though. The whole "defend your house" thing was made up on the go by Wrobel a year or so ago, but never followed up with the necessary adjustments.