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Actual World Bosses

  • Nemeliom
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    It is hard enough to get 2-4 together to take a WB. Trying to get 50-100 players together? Those bosses would quickly become ignored/bypassed as too hard to coordinate.

    I like WBs the way they are. Including the diffs between Alliance zone WBs and DLC WB. If you want the tougher ones, seek them in the DLC.

    Edit: This is an MMO but it is also an Elder Scrolls game. I'm not alone in that the reason I'm here is for Elder Scrolls on a massive scope and scale. The fact that it is multiplayer is a significant drawback that I live with. I'm not alone in resenting efforts to 'make' players group up.

    People don't usually kill world bosses because they are unattractive. If you give them a logic loot, then people would take their time to kill them and organize.
    Why should I kill WB if I can easily farm the sets by opening chest in that map? One takes me 20 seconds, the other takes me 5 minutes + I have to wait for respawn or travel far to find another one.
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  • Twenty0zTsunami
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    MuchShock wrote: »
    I would really like to see world bosses that require more than just 1 person to complete. I played other MMO's coming in to this game (Aion) and something I really enjoyed from them was having bosses to fight that required a really large amount of people to complete (100+). These bosses could be alliance dependent maybe in a PvPvE setting, battling it out to compete for rare rewards. Anything like that I think would be really fun here. Minus the lag, gathering the entire server together for content would be really enjoyable.

    isn't molag bal in the imp city sewers like a genuine trial boss?
  • Turelus
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    MuchShock wrote: »
    I would really like to see world bosses that require more than just 1 person to complete. I played other MMO's coming in to this game (Aion) and something I really enjoyed from them was having bosses to fight that required a really large amount of people to complete (100+). These bosses could be alliance dependent maybe in a PvPvE setting, battling it out to compete for rare rewards. Anything like that I think would be really fun here. Minus the lag, gathering the entire server together for content would be really enjoyable.

    isn't molag bal in the imp city sewers like a genuine trial boss?
    He's been solo'd and small grouped (2-4) many times, hell even some of the trials bosses have in the past.
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  • Twenty0zTsunami
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    Turelus wrote: »
    MuchShock wrote: »
    I would really like to see world bosses that require more than just 1 person to complete. I played other MMO's coming in to this game (Aion) and something I really enjoyed from them was having bosses to fight that required a really large amount of people to complete (100+). These bosses could be alliance dependent maybe in a PvPvE setting, battling it out to compete for rare rewards. Anything like that I think would be really fun here. Minus the lag, gathering the entire server together for content would be really enjoyable.

    isn't molag bal in the imp city sewers like a genuine trial boss?
    He's been solo'd and small grouped (2-4) many times, hell even some of the trials bosses have in the past.

    If that's the case perhaps what we need isn't more, stronger bosses.. but weaker player characters? ;)
  • Turelus
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    Turelus wrote: »
    MuchShock wrote: »
    I would really like to see world bosses that require more than just 1 person to complete. I played other MMO's coming in to this game (Aion) and something I really enjoyed from them was having bosses to fight that required a really large amount of people to complete (100+). These bosses could be alliance dependent maybe in a PvPvE setting, battling it out to compete for rare rewards. Anything like that I think would be really fun here. Minus the lag, gathering the entire server together for content would be really enjoyable.

    isn't molag bal in the imp city sewers like a genuine trial boss?
    He's been solo'd and small grouped (2-4) many times, hell even some of the trials bosses have in the past.

    If that's the case perhaps what we need isn't more, stronger bosses.. but weaker player characters? ;)
    Yup. However then we get "waa nerfs waa".
    @Turelus - EU PC Megaserver
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  • Lynx7386
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    OP, your expectations are too high but I agree in part.

    50-100 player bosses will never happen, not with the lag and server issues this game has. The days of those bosses died with everquest.

    However, I could see the appeal in massive world bosses that require maybe 20-24 players (twice your trial team size), thus necessitating the use of zone or area chat to communicate effectively rather than just one group's chat line.

    However the problem is that there are really only two things in elder scrolls more that might take that kind of army to dispatch: daedric lords and dragons, neither of which we're likely to ever be fighting.
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  • Twenty0zTsunami
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    Turelus wrote: »
    Turelus wrote: »
    MuchShock wrote: »
    I would really like to see world bosses that require more than just 1 person to complete. I played other MMO's coming in to this game (Aion) and something I really enjoyed from them was having bosses to fight that required a really large amount of people to complete (100+). These bosses could be alliance dependent maybe in a PvPvE setting, battling it out to compete for rare rewards. Anything like that I think would be really fun here. Minus the lag, gathering the entire server together for content would be really enjoyable.

    isn't molag bal in the imp city sewers like a genuine trial boss?
    He's been solo'd and small grouped (2-4) many times, hell even some of the trials bosses have in the past.

    If that's the case perhaps what we need isn't more, stronger bosses.. but weaker player characters? ;)
    Yup. However then we get "waa nerfs waa".

    Bring em on across the board. If they nerf everyone equally no one has a right to complain.
  • Biro123
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    its what happens when people cry 'no more nerfs, buffs only!!'
    Minalan owes me a beer.

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  • jaws343
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    What I would like is harder versions of the mini dolmen portals that randomly appear. Make them closer to a world boss or dungeon fight in strength. It would make them more rewarding to fight. As it is, they are as difficult as a delve boss and easily rolled over.
  • mzprx
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    MrsPink wrote: »
    There was some gobshite in one of our guilds that boasted ALL world bosses were soloable in the vanilla maps. Asked him to prove it by 1 manning that absolute git of a boss in Deshaan (that caravan boss). He failed, made a few excuses and then left the guild.

    That one is one of the worst. I can solo a lot of them, not close to all, but that one.. No way!

    just out of the curiosity, is that Caravan Crest boss really that hard? going to try to solo it later on today just to see for myself..
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  • josiahva
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    PlagueSD wrote: »
    You mean like this lag infested death-fest? No thanks!!!

    https://www.youtube.com/watch?v=LKf2vrm6U3o

    insta-death fest? More like snooze fest, that is some very unappealing combat right there.
  • josiahva
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    There was some gobshite in one of our guilds that boasted ALL world bosses were soloable in the vanilla maps. Asked him to prove it by 1 manning that absolute git of a boss in Deshaan (that caravan boss). He failed, made a few excuses and then left the guild.

    People and their hyperbole. Never believe until I see evidence to back their claims up. Not saying the majority of bosses aren't soloable, they are, as i can do them myself, but some aren't for the vast majority of people and even for some of those who claim that they are. I think all the weak ass ones should get buffed.

    I can solo that one as a tank...takes forever, but it can be done. I assume a DPS that is fast on his feet could too, or a healer for that matter, but it is a boss that I like to watch noobs go suicide on for laughs.
  • jaws343
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    josiahva wrote: »
    There was some gobshite in one of our guilds that boasted ALL world bosses were soloable in the vanilla maps. Asked him to prove it by 1 manning that absolute git of a boss in Deshaan (that caravan boss). He failed, made a few excuses and then left the guild.

    People and their hyperbole. Never believe until I see evidence to back their claims up. Not saying the majority of bosses aren't soloable, they are, as i can do them myself, but some aren't for the vast majority of people and even for some of those who claim that they are. I think all the weak ass ones should get buffed.

    I can solo that one as a tank...takes forever, but it can be done. I assume a DPS that is fast on his feet could too, or a healer for that matter, but it is a boss that I like to watch noobs go suicide on for laughs.

    I have soloed that one on my MagSorc. A whole lot of shield spamming and tri-stat food (the extra stamina helps a lot). The one I can never solo, on any build, is the Shivering Shrine in Stonefalls.
  • TheCyberDruid
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    mzprx wrote: »
    just out of the curiosity, is that Caravan Crest boss really that hard? going to try to solo it later on today just to see for myself..

    Yes, yes it is. Please see for yourself.
  • Luckylancer
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    You cant make the boss you desire OP, unless you want to use lag and crash as boss mechanic.

    He will have 10x saint olms health. He wont be able to atack but regen 100k per second. Thats it, it is nearly impossible boss.

    Why? Because you need to bring a lot of people, they need to cast less skils so server should not crash. With lag, their dps will drop. More people= more dire situation. Thats a real challenge.

  • Jeremy
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    There was some gobshite in one of our guilds that boasted ALL world bosses were soloable in the vanilla maps. Asked him to prove it by 1 manning that absolute git of a boss in Deshaan (that caravan boss). He failed, made a few excuses and then left the guild.

    People and their hyperbole. Never believe until I see evidence to back their claims up. Not saying the majority of bosses aren't soloable, they are, as i can do them myself, but some aren't for the vast majority of people and even for some of those who claim that they are. I think all the weak ass ones should get buffed.

    I can solo that world boss and will be happy to give you a demonstration if you believe it's hyperbole. He's not easy. But there are more difficult ones out there.

    I believe world bosses are fine as is though. They are challenging but not over the top. If they required 50 to 100 people to kill as this thread is asking for they would probably just be ignored most of the time. This isn't to mention the god awful lag it would likely create.
    Edited by Jeremy on February 22, 2018 8:45PM
  • Jeremy
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    josiahva wrote: »
    There was some gobshite in one of our guilds that boasted ALL world bosses were soloable in the vanilla maps. Asked him to prove it by 1 manning that absolute git of a boss in Deshaan (that caravan boss). He failed, made a few excuses and then left the guild.

    People and their hyperbole. Never believe until I see evidence to back their claims up. Not saying the majority of bosses aren't soloable, they are, as i can do them myself, but some aren't for the vast majority of people and even for some of those who claim that they are. I think all the weak ass ones should get buffed.

    I can solo that one as a tank...takes forever, but it can be done. I assume a DPS that is fast on his feet could too, or a healer for that matter, but it is a boss that I like to watch noobs go suicide on for laughs.

    I've soloed it before on my healer.... but it was risky. On my tank it was a lot safer - though it did take quite a bit longer as you pointed out. Having enough defense to live through his poison bomb makes the fight a lot easier. Otherwise there isn't much room for error.
    Edited by Jeremy on February 22, 2018 8:47PM
  • Kiralyn2000
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    Iccotak wrote: »
    How anout bosses that actually wander the landscape?

    Ooh, aah. The good old wandering "sorry, you can't adventure here right now" zone.....

    (although, it was kind of amusing back in the day in WoW, hearing some dude screaming in the chat box after getting snuck up on by the Devilsaur in Un'goro Crater, or the giant robot in Hellfire Peninsula. :D Didn't make it any less annoying to have to stop whatever you were doing and wait several minutes for Wandering Death to wander elsewhere.)
  • ol_BANK_lo
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    MuchShock wrote: »
    There are maybe 1-2 world bosses I can't solo at this point so no issues there. I am talking about content that requires 50-100+ people to complete with coordinated groups from the whole server. A real "world" boss.

    *cringes at the thought of the lag involved
  • ol_BANK_lo
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    MuchShock wrote: »
    I would really like to see world bosses that require more than just 1 person to complete. I played other MMO's coming in to this game (Aion) and something I really enjoyed from them was having bosses to fight that required a really large amount of people to complete (100+). These bosses could be alliance dependent maybe in a PvPvE setting, battling it out to compete for rare rewards. Anything like that I think would be really fun here. Minus the lag, gathering the entire server together for content would be really enjoyable.

    Besides the dreadful lag, these type of things are fun and relevant for a month or so, and then everybody forgets. After the first month, you would never get enough people together to beat it. Look at any DLC World Boss...and usually a few people can beat those.
  • Kova
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    With no role specifics this game doesn't really allow big zone bosses. Look at black desert, for example. The only big thing about them is their big, thick, hard healthbars.
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  • QuebraRegra
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    Cheveyo wrote: »
    MuchShock wrote: »
    There are maybe 1-2 world bosses I can't solo at this point so no issues there. I am talking about content that requires 50-100+ people to complete with coordinated groups from the whole server. A real "world" boss.


    Switch out all your gear for crafted blue sets.

    Now they're a challenge again.

    y'know... they keep forgetting about the "power creep" don't they?
  • TheCyberDruid
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    Jeremy wrote: »
    I can solo that world boss and will be happy to give you a demonstration if you believe it's hyperbole.

    I don't think it's hyperbole, but I'd really like to see which tactic you use. So if it isn't too much of a hassle a solo run of Caravan Crest would be really appreciated :)
  • Jeremy
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    Jeremy wrote: »
    I can solo that world boss and will be happy to give you a demonstration if you believe it's hyperbole.

    I don't think it's hyperbole, but I'd really like to see which tactic you use. So if it isn't too much of a hassle a solo run of Caravan Crest would be really appreciated :)

    OK I'll log in. Just meet me there.
  • Oakmontowls_ESO
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    There was some gobshite in one of our guilds that boasted ALL world bosses were soloable in the vanilla maps. Asked him to prove it by 1 manning that absolute git of a boss in Deshaan (that caravan boss). He failed, made a few excuses and then left the guild.

    People and their hyperbole. Never believe until I see evidence to back their claims up. Not saying the majority of bosses aren't soloable, they are, as i can do them myself, but some aren't for the vast majority of people and even for some of those who claim that they are. I think all the weak ass ones should get buffed.

    People have trouble soloing it? It's really not that difficult.
  • TheCyberDruid
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    Jeremy wrote: »
    OK I'll log in. Just meet me there.

    Are you on PC EU?
  • Sevn
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    There was some gobshite in one of our guilds that boasted ALL world bosses were soloable in the vanilla maps. Asked him to prove it by 1 manning that absolute git of a boss in Deshaan (that caravan boss). He failed, made a few excuses and then left the guild.

    People and their hyperbole. Never believe until I see evidence to back their claims up. Not saying the majority of bosses aren't soloable, they are, as i can do them myself, but some aren't for the vast majority of people and even for some of those who claim that they are. I think all the weak ass ones should get buffed.

    This story reminds of a similar thread by @Daus, claims he solo'd a WB straight out of the tutorial completely naked with a lvl 4 toon using a starter weapon and most importantly, no cp. When asked to repeat it and upload a video of it he had all kinds of excuses, mainly no time as he was getting ready for the holidays. Understandable. That was around Halloween or Thanksgiving.

    It's almost March, still no vid. I know this as I still have that thread bookmarked. Waiting. Why? Because if you're going to mock an entire group of gamers all while lying thru your teeth you best be prepared to put up or shut up.

    OT- I'd love to see a roaming WB that couldn't be solo'd, even if it's because mechanics require multiple players. However, I completely disagree with WB's being pushovers. For experienced players? Sure. For most others? Hell no.

    Just using MA stats alone less than 2% of players who have access to MA on ps4 have completed it. Less than 2%! I'm average, MAYBE slightly above average and I too can solo a handful of WB's, normal dungeons and MA is a cakewalk for me, not to be confused with vma.

    I'm not posting this to brag, I'm posting in an effort to showcase that if a player like me (old, slight case of arthritis in hands) is in the 2% group and can do this than the vast majority of players are REALLY struggling.

    It's stats like that that make threads like this come off as bragging posts. Not implying that OP is to be clear.

    "Hey we need harder content because I'm so awesome and can solo everything!"

    You're an outlier, not the norm.
    Edited by Sevn on February 22, 2018 9:50PM
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  • Jeremy
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    Jeremy wrote: »
    OK I'll log in. Just meet me there.

    Are you on PC EU?

    No I'm on NA. I guess that's why I didn't see you there. :)

    Anyway - just went and soloed it. Took a little bit, but he wasn't too bad.

    Strategy I used is stack enough defense to live through his poison bomb and used a cheap AoE ultimate to help me burn down the adds while I killed him. He is a little evil when he starts spamming the poison bomb so he did make me take him seriously a few times. But he's definitely soloable.
  • TheCyberDruid
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    Jeremy wrote: »
    Strategy I used is stack enough defense to live through his poison bomb and used a cheap AoE ultimate to help me burn down the adds while I killed him. He is a little evil when he starts spamming the poison bomb so he did make me take him seriously a few times. But he's definitely soloable.

    Good advice about the AOE. The poison bomb is quite annoying, but the adds are what made it too hard for me. I'll experiment a bit on my tank and see how that goes. Thanks for trying it again.
  • Jeremy
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    Jeremy wrote: »
    Strategy I used is stack enough defense to live through his poison bomb and used a cheap AoE ultimate to help me burn down the adds while I killed him. He is a little evil when he starts spamming the poison bomb so he did make me take him seriously a few times. But he's definitely soloable.

    Good advice about the AOE. The poison bomb is quite annoying, but the adds are what made it too hard for me. I'll experiment a bit on my tank and see how that goes. Thanks for trying it again.

    Np. ^^
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