AcadianPaladin wrote: »It is hard enough to get 2-4 together to take a WB. Trying to get 50-100 players together? Those bosses would quickly become ignored/bypassed as too hard to coordinate.
I like WBs the way they are. Including the diffs between Alliance zone WBs and DLC WB. If you want the tougher ones, seek them in the DLC.
Edit: This is an MMO but it is also an Elder Scrolls game. I'm not alone in that the reason I'm here is for Elder Scrolls on a massive scope and scale. The fact that it is multiplayer is a significant drawback that I live with. I'm not alone in resenting efforts to 'make' players group up.
I would really like to see world bosses that require more than just 1 person to complete. I played other MMO's coming in to this game (Aion) and something I really enjoyed from them was having bosses to fight that required a really large amount of people to complete (100+). These bosses could be alliance dependent maybe in a PvPvE setting, battling it out to compete for rare rewards. Anything like that I think would be really fun here. Minus the lag, gathering the entire server together for content would be really enjoyable.
He's been solo'd and small grouped (2-4) many times, hell even some of the trials bosses have in the past.Twenty0zTsunami wrote: »I would really like to see world bosses that require more than just 1 person to complete. I played other MMO's coming in to this game (Aion) and something I really enjoyed from them was having bosses to fight that required a really large amount of people to complete (100+). These bosses could be alliance dependent maybe in a PvPvE setting, battling it out to compete for rare rewards. Anything like that I think would be really fun here. Minus the lag, gathering the entire server together for content would be really enjoyable.
isn't molag bal in the imp city sewers like a genuine trial boss?
He's been solo'd and small grouped (2-4) many times, hell even some of the trials bosses have in the past.Twenty0zTsunami wrote: »I would really like to see world bosses that require more than just 1 person to complete. I played other MMO's coming in to this game (Aion) and something I really enjoyed from them was having bosses to fight that required a really large amount of people to complete (100+). These bosses could be alliance dependent maybe in a PvPvE setting, battling it out to compete for rare rewards. Anything like that I think would be really fun here. Minus the lag, gathering the entire server together for content would be really enjoyable.
isn't molag bal in the imp city sewers like a genuine trial boss?
Yup. However then we get "waa nerfs waa".Twenty0zTsunami wrote: »He's been solo'd and small grouped (2-4) many times, hell even some of the trials bosses have in the past.Twenty0zTsunami wrote: »I would really like to see world bosses that require more than just 1 person to complete. I played other MMO's coming in to this game (Aion) and something I really enjoyed from them was having bosses to fight that required a really large amount of people to complete (100+). These bosses could be alliance dependent maybe in a PvPvE setting, battling it out to compete for rare rewards. Anything like that I think would be really fun here. Minus the lag, gathering the entire server together for content would be really enjoyable.
isn't molag bal in the imp city sewers like a genuine trial boss?
If that's the case perhaps what we need isn't more, stronger bosses.. but weaker player characters?
Yup. However then we get "waa nerfs waa".Twenty0zTsunami wrote: »He's been solo'd and small grouped (2-4) many times, hell even some of the trials bosses have in the past.Twenty0zTsunami wrote: »I would really like to see world bosses that require more than just 1 person to complete. I played other MMO's coming in to this game (Aion) and something I really enjoyed from them was having bosses to fight that required a really large amount of people to complete (100+). These bosses could be alliance dependent maybe in a PvPvE setting, battling it out to compete for rare rewards. Anything like that I think would be really fun here. Minus the lag, gathering the entire server together for content would be really enjoyable.
isn't molag bal in the imp city sewers like a genuine trial boss?
If that's the case perhaps what we need isn't more, stronger bosses.. but weaker player characters?
Prof_Bawbag wrote: »There was some gobshite in one of our guilds that boasted ALL world bosses were soloable in the vanilla maps. Asked him to prove it by 1 manning that absolute git of a boss in Deshaan (that caravan boss). He failed, made a few excuses and then left the guild.
That one is one of the worst. I can solo a lot of them, not close to all, but that one.. No way!
Prof_Bawbag wrote: »There was some gobshite in one of our guilds that boasted ALL world bosses were soloable in the vanilla maps. Asked him to prove it by 1 manning that absolute git of a boss in Deshaan (that caravan boss). He failed, made a few excuses and then left the guild.
People and their hyperbole. Never believe until I see evidence to back their claims up. Not saying the majority of bosses aren't soloable, they are, as i can do them myself, but some aren't for the vast majority of people and even for some of those who claim that they are. I think all the weak ass ones should get buffed.
Prof_Bawbag wrote: »There was some gobshite in one of our guilds that boasted ALL world bosses were soloable in the vanilla maps. Asked him to prove it by 1 manning that absolute git of a boss in Deshaan (that caravan boss). He failed, made a few excuses and then left the guild.
People and their hyperbole. Never believe until I see evidence to back their claims up. Not saying the majority of bosses aren't soloable, they are, as i can do them myself, but some aren't for the vast majority of people and even for some of those who claim that they are. I think all the weak ass ones should get buffed.
I can solo that one as a tank...takes forever, but it can be done. I assume a DPS that is fast on his feet could too, or a healer for that matter, but it is a boss that I like to watch noobs go suicide on for laughs.
Prof_Bawbag wrote: »There was some gobshite in one of our guilds that boasted ALL world bosses were soloable in the vanilla maps. Asked him to prove it by 1 manning that absolute git of a boss in Deshaan (that caravan boss). He failed, made a few excuses and then left the guild.
People and their hyperbole. Never believe until I see evidence to back their claims up. Not saying the majority of bosses aren't soloable, they are, as i can do them myself, but some aren't for the vast majority of people and even for some of those who claim that they are. I think all the weak ass ones should get buffed.
Prof_Bawbag wrote: »There was some gobshite in one of our guilds that boasted ALL world bosses were soloable in the vanilla maps. Asked him to prove it by 1 manning that absolute git of a boss in Deshaan (that caravan boss). He failed, made a few excuses and then left the guild.
People and their hyperbole. Never believe until I see evidence to back their claims up. Not saying the majority of bosses aren't soloable, they are, as i can do them myself, but some aren't for the vast majority of people and even for some of those who claim that they are. I think all the weak ass ones should get buffed.
I can solo that one as a tank...takes forever, but it can be done. I assume a DPS that is fast on his feet could too, or a healer for that matter, but it is a boss that I like to watch noobs go suicide on for laughs.
How anout bosses that actually wander the landscape?
I would really like to see world bosses that require more than just 1 person to complete. I played other MMO's coming in to this game (Aion) and something I really enjoyed from them was having bosses to fight that required a really large amount of people to complete (100+). These bosses could be alliance dependent maybe in a PvPvE setting, battling it out to compete for rare rewards. Anything like that I think would be really fun here. Minus the lag, gathering the entire server together for content would be really enjoyable.
There are maybe 1-2 world bosses I can't solo at this point so no issues there. I am talking about content that requires 50-100+ people to complete with coordinated groups from the whole server. A real "world" boss.
Switch out all your gear for crafted blue sets.
Now they're a challenge again.
Prof_Bawbag wrote: »There was some gobshite in one of our guilds that boasted ALL world bosses were soloable in the vanilla maps. Asked him to prove it by 1 manning that absolute git of a boss in Deshaan (that caravan boss). He failed, made a few excuses and then left the guild.
People and their hyperbole. Never believe until I see evidence to back their claims up. Not saying the majority of bosses aren't soloable, they are, as i can do them myself, but some aren't for the vast majority of people and even for some of those who claim that they are. I think all the weak ass ones should get buffed.
Prof_Bawbag wrote: »There was some gobshite in one of our guilds that boasted ALL world bosses were soloable in the vanilla maps. Asked him to prove it by 1 manning that absolute git of a boss in Deshaan (that caravan boss). He failed, made a few excuses and then left the guild.
People and their hyperbole. Never believe until I see evidence to back their claims up. Not saying the majority of bosses aren't soloable, they are, as i can do them myself, but some aren't for the vast majority of people and even for some of those who claim that they are. I think all the weak ass ones should get buffed.
TheCyberDruid wrote: »
Strategy I used is stack enough defense to live through his poison bomb and used a cheap AoE ultimate to help me burn down the adds while I killed him. He is a little evil when he starts spamming the poison bomb so he did make me take him seriously a few times. But he's definitely soloable.
TheCyberDruid wrote: »Strategy I used is stack enough defense to live through his poison bomb and used a cheap AoE ultimate to help me burn down the adds while I killed him. He is a little evil when he starts spamming the poison bomb so he did make me take him seriously a few times. But he's definitely soloable.
Good advice about the AOE. The poison bomb is quite annoying, but the adds are what made it too hard for me. I'll experiment a bit on my tank and see how that goes. Thanks for trying it again.