Maintenance for the week of April 13:
• PC/Mac: No maintenance – April 13

Opinions... most under-rated armor sets

  • ak_pvp
    ak_pvp
    ✭✭✭✭✭
    ✭✭✭
    Elf Bane on a Magicka DK increases the duration of burning, wall of elements, burning embers, engulfing flames, Eruption, meteor/standard, burning talons, flame clench/reach, and volcanic rune. Not to mention Zaan, Grothdarr, or the fire portion of illambris.

    In total, there are 10 dots you can have active at once, all with a 2 second increase. Unfortunately it's heavy armor only and healthy Jewelry. But paired with bsw it's not too far behind in PVE and it can be deadly in pvp. Love me some dots.. :)

    Inb4 purged/cloaked.
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • WrathOfInnos
    WrathOfInnos
    ✭✭✭✭✭
    ✭✭✭✭✭
    jaws343 wrote: »
    Elf Bane on a Magicka DK increases the duration of burning, wall of elements, burning embers, engulfing flames, Eruption, meteor/standard, burning talons, flame clench/reach, and volcanic rune. Not to mention Zaan, Grothdarr, or the fire portion of illambris.

    In total, there are 10 dots you can have active at once, all with a 2 second increase. Unfortunately it's heavy armor only and healthy Jewelry. But paired with bsw it's not too far behind in PVE and it can be deadly in pvp. Love me some dots.. :)

    Plus the 3 and 4 piece of Elfs Bane are spell damage increases. I actually run 4 piece Elfs Bane and 5 piece seducer on my MadDK in PVP, 5 heavy 2 light, 2 fire staves. The health from the Elf Bane Jewelry is extremely helpful. Once Dragon Bones hits Xbox I will probably switch back to sword and board to get the 5 piece active again. Especially with the AOE cap gone.

    An interesting set combination that I liked was Way of Fire and Night Terror. Ran both on a Stam DK with Chudan. Whenever I took damage I dealt poison damage. And every 2-3 seconds I was proccing the Fire set off weapon attacks. It was pretty fun, and the DK passives boosts damage for fire and poison, but it was very cheesy.

    This is a very interesting idea. Does Zaan keep scaling up for the extra 2s?

    If my math is correct, Zaan typically ticks 6 times for base 3440, 5160, 6880, 8600, 10320, 12040 for a total of 46440 damage every 18s or 2580 DPS.

    Adding two more ticks of 13760 and 15480 would bring the total to 75680 or 4204 DPS, assuming you can stay in beam range for 7s.

    Combine that with additional DoT duration including 2 more ticks of elemental rage and it might be worth running healthy rings.

  • QuebraRegra
    QuebraRegra
    ✭✭✭✭✭
    Narvuntien wrote: »
    Shadowrend.

    Its had a whole bunch of buffs recently and I haven't seen anyone use both pieces.

    future pet build in mind....
  • technohic
    technohic
    ✭✭✭✭✭
    ✭✭✭✭✭
    TarrNokk wrote: »
    Wyrd Tree's Blessing Set

    LEVEL 50 CHAMPION 160

    (2 items) Adds 129 Magicka Recovery
    (3 items) Adds 129 Spell Damage.
    (4 items) Adds 129 Magicka Recovery
    (5 items) Casting a spell has a 100% chance to remove 5 negative effect, this can occur every 15 seconds.

    Nice for pvp

    I used to backbar that so that it would intentionally hit the purge when I switched to heal. Good set. Might be better now with all the maims and defiles flying around
  • ak_pvp
    ak_pvp
    ✭✭✭✭✭
    ✭✭✭
    jaws343 wrote: »
    Elf Bane on a Magicka DK increases the duration of burning, wall of elements, burning embers, engulfing flames, Eruption, meteor/standard, burning talons, flame clench/reach, and volcanic rune. Not to mention Zaan, Grothdarr, or the fire portion of illambris.

    In total, there are 10 dots you can have active at once, all with a 2 second increase. Unfortunately it's heavy armor only and healthy Jewelry. But paired with bsw it's not too far behind in PVE and it can be deadly in pvp. Love me some dots.. :)

    Plus the 3 and 4 piece of Elfs Bane are spell damage increases. I actually run 4 piece Elfs Bane and 5 piece seducer on my MadDK in PVP, 5 heavy 2 light, 2 fire staves. The health from the Elf Bane Jewelry is extremely helpful. Once Dragon Bones hits Xbox I will probably switch back to sword and board to get the 5 piece active again. Especially with the AOE cap gone.

    An interesting set combination that I liked was Way of Fire and Night Terror. Ran both on a Stam DK with Chudan. Whenever I took damage I dealt poison damage. And every 2-3 seconds I was proccing the Fire set off weapon attacks. It was pretty fun, and the DK passives boosts damage for fire and poison, but it was very cheesy.

    This is a very interesting idea. Does Zaan keep scaling up for the extra 2s?

    If my math is correct, Zaan typically ticks 6 times for base 3440, 5160, 6880, 8600, 10320, 12040 for a total of 46440 damage every 18s or 2580 DPS.

    Adding two more ticks of 13760 and 15480 would bring the total to 75680 or 4204 DPS, assuming you can stay in beam range for 7s.

    Combine that with additional DoT duration including 2 more ticks of elemental rage and it might be worth running healthy rings.

    It does keep the ramp up. But I wouldn't say its worth the loss of another 5pc and mag rings for PvE.
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • QuebraRegra
    QuebraRegra
    ✭✭✭✭✭
    lazerlaz wrote: »
    Essence thief, awesome set, I love it, totally underated. Fantastic in no cp.

    Sheer venom, I can't make a build without it anymore.

    Way of the air. Best all around recovery and damage in a set. It's basically the sustain of eternal.hunt and the dps of hundings. I prefer it over senche.

    Either way, all these sets are fun and effective.

    I soo want ESSENCE THIEF to be good (have a set waiting for my latest character to try). Would be cool if anyone in the group could get the balls.
  • NyassaV
    NyassaV
    ✭✭✭✭✭
    ✭✭
    Alteration Mastery
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • NyassaV
    NyassaV
    ✭✭✭✭✭
    ✭✭
    Twin Sisters, on a bleed build
    Edited by NyassaV on February 20, 2018 9:18PM
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
    ✭✭✭✭✭
    ✭✭✭✭
    Tasear wrote: »
    USTTech wrote: »
    Well, the title kind of says it.
    My opinion is Bahraha's Curse.
    Yours?
    Yep Bahraha's Curse is a good set but only for specific build.
    For me that kind of a "underrated" set would be Hircine's Veneer.

    btw. I would not be surprised if people would simply be "afraid" of saying that a certain set underrated / actuality good.
    I remember personally when Seventh Legion was a niche, non - meta set. And what happened when it became more popular ? It was slightly nerfed...

    Hircine's Veneer is the stamina healer set. Parallel to worm.

    it really is not, i mean it is supposed to be but 12% regen is junk compared to cost reduction. average cost of mag skill in the game is around 3k, so 4% cost reduction is 120, equal to 240 regen, you would need a base regen of 2k to get functionally the same amount of regen. no one has that.

    also what do you mean by this-

    All monster sets
    These were buffed to do share passives with allies. With all posion and fire...I bet looks good on dks.

    Except the average cost of stamina skills is more like 2.5k, so 4% is 100. So you only need a Stamina Regen of 900 for 12% recovery to be better than 4% cost reduction.

    you can use a skill every 1 second. regen is every 2. so you have to multiply the cost reduction by 2 to get the equivalent amount of regen, so it would be 200 regen and that would be a base regen of 1667 regen, so still really high and no real dps will have that.
    Edited by Lightspeedflashb14_ESO on February 20, 2018 10:52PM
  • Sky_WK
    Sky_WK
    ✭✭✭✭
    shacklebreaker.

    You just can't go wrong with shacklebreaker. I don't know why its unpopular, pair it with another damage or sustain set and there you have yourself an easy build to play.

    Are you kidding? Everyone uses this set in PvP.
    I think you mistake this set with seventh legion.

    I do ask all my friends about their gear, and I can say shacklebreaker is not that popular.

    You're friends are not paying attention to the meta then. Probably 25% of Cyrodiil is running Shacklebreaker.
    i do not read replies. still playing stamdk for some reason.
  • Nighn_9
    Nighn_9
    ✭✭✭✭✭
    Would be cool if Essence Thief buff was able to be picked up by friendly allies too
    NA / PC
    November Beta 2013
    WEBSITE LINK MY TWITCH
    WEBSITE LINK MY YOUTUBE
  • fred4
    fred4
    ✭✭✭✭✭
    ✭✭✭
    My personal favorite for PvP magblade is Skooma Smuggler. In case you think that odd, I'll go over the alternatives for getting Major Expedition:

    Crippling Grasp requires a target and only works in combat.

    Rapid Maneuvers only works out of combat, or for disengaging, and costs far too much stamina. It risks you not being able to break free, or plain not having the stamina to use it when you need it.

    Path does not mix with cloak.

    Speed potions only come in stamina varieties.

    Double Take is on demand, but has a high opportunity cost and is a total magicka hog, due to the short duration, especially when you combine it with cloak. Surprisingly I find it far more useful / viable on stamblade.

    Smuggler lets me combine it with my favorite Immovability / Detection / Magicka potion. This works both offensively, for example when you are pursuing another nightblade, or when you are trying to escape yourself. If you are focused, you don't want to have too many skills to cast to disentangle yourself and retreat into cloak. A single potion covers both speed and immovability. I have tried to play with Immovability / Speed / Stamina potions, but Smuggler with the above potion works better for me.
    Edited by fred4 on February 21, 2018 2:40AM
  • Chilly-McFreeze
    Chilly-McFreeze
    ✭✭✭✭✭
    ✭✭✭✭
    Twilight's Embrace.

    Because Sanctuary is a thing, TE gets no love but I just find this set to be criminally underrated as it's more offensive than Sanctuary could ever hope to be.
    Twilight's Embrace.

    Because Sanctuary is a thing, TE gets no love but I just find this set to be criminally underrated as it's more offensive than Sanctuary could ever hope to be.

    Because Healers really want that offensive, and DD don’t mind giving up a 5 piece for survivablity? :|:s

    Ever seen a Sap Tank with 5 Heavy Twilight's Embrace + 5 Sanctuary? Even without CP, that is a whooping 34% healing received on the Tank alone. Prior to Morrowind when sustain wasn't a problem, I could just heal myself to full with just 2-3 Funnels and let the Healer fully DPS without needing to throw a single heal out themselves and the only times they would throw out a heal was to keep SPC procced on the group. I miss those days :(

    And that describes very well what was wrong back then.
  • pod88kk
    pod88kk
    ✭✭✭✭✭
    ✭✭
    Everstorm wrote: »
    LiquidPony wrote: »
    Lynx7386 wrote: »
    LiquidPony wrote: »
    Swamp Raider.

    It's not as good in PvE as a pure damage set like Hunding's or Briarheart, but it's still pretty good. It procs on a much wider range of effects than the tooltip would lead you to believe, to the point where any stamina build can keep it procced close to 100% fairly easily.

    And it can make for some nasty PvP builds. That's a big damage buff to Lethal Arrow, Poison Inject, Acid Spray, Spectral Bow, Killer's Blade, Incap, etc.

    Combine swamp raider on a stamdk with morag tong - all of your poisons (even alchemical poisons, poison enchants, and monster set poison procs) deal 10% more damage, and you can use flames of oblivion for major savagery while slotted, it scales with highest stat (stamina/weapon damage in this case), and deals magic damage to keep swamp raider procced. Boosts venemous claw, noxious breath, corrosive armor, poison injection, acid spray, acid barrage, spawn of mephala, etc.

    While Flames of Oblivion does indeed proc Swamp Raider, it's not necessary to proc it. Swamp Raider procs off of ... well, just about every proc set effect in the game as far as I can tell. Sunderflame, Viper, Red Mountain, Selene, Velidreth, Stormfist, Kra'gh, etc. It's up 90-100% on just about any stam build using a monster set.

    Swampraider procs of other procs? Often look at that set wondering how to make it work... Gonna have to test that. If that's true the disription is really missleading.

    It procs off weapon enchants too as far as I know as
  • kylewwefan
    kylewwefan
    ✭✭✭✭✭
    ✭✭
    Winterborn. It just makes sense on a frost warden. Along with Iceheart.

    Don’t count out the old school willpower/Agility. They’re still quite decent.

    5 piece Infal is also still great.
  • Wrecking_Blow_Spam
    Wrecking_Blow_Spam
    ✭✭✭✭✭
    Vengeance leech good for farming on stamina characters, only the 3 piece needed, so can have crafted training gear when farming for exp etc.
    Edited by Wrecking_Blow_Spam on February 21, 2018 3:10PM
    Xbox one EU
    8 Flawless conquerors on all class specs (4 stam, 4 magicka)
    Doesn't stand in red
  • xiZeroPointix
    xiZeroPointix
    ✭✭✭
    Overwhelming surge....
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
    ✭✭✭✭✭
    ✭✭✭✭✭
    I run Necro on my pet sorc. Pretty sure no one else has thought about that. :smile:

    I think one of the more interesting/unusual sets I have ever farmed (courtesy of @Masel92) was the undaunted infiltrator (medium armor magic set) for a heavy attack mDK build. People thought I was crazy when I got excited over a sword of it dropping in a dungeon. It was very strong, especially in VMA.
  • Minno
    Minno
    ✭✭✭✭✭
    ✭✭✭✭✭
    fred4 wrote: »
    My personal favorite for PvP magblade is Skooma Smuggler. In case you think that odd, I'll go over the alternatives for getting Major Expedition:

    Crippling Grasp requires a target and only works in combat.

    Rapid Maneuvers only works out of combat, or for disengaging, and costs far too much stamina. It risks you not being able to break free, or plain not having the stamina to use it when you need it.

    Path does not mix with cloak.

    Speed potions only come in stamina varieties.

    Double Take is on demand, but has a high opportunity cost and is a total magicka hog, due to the short duration, especially when you combine it with cloak. Surprisingly I find it far more useful / viable on stamblade.

    Smuggler lets me combine it with my favorite Immovability / Detection / Magicka potion. This works both offensively, for example when you are pursuing another nightblade, or when you are trying to escape yourself. If you are focused, you don't want to have too many skills to cast to disentangle yourself and retreat into cloak. A single potion covers both speed and immovability. I have tried to play with Immovability / Speed / Stamina potions, but Smuggler with the above potion works better for me.

    Good set.

    You can also throw on immovable/spell crit/mag pots, then replace inner light/crit buff off your bar in favor of another spell.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Toast_STS
    Toast_STS
    ✭✭✭✭
    Stendarr's embrace.

    (2 items) Adds 129 Magicka Recovery

    (3 items) Adds 1096 Max Magicka

    (4 items) Adds 1096 Max Magicka

    (5 items) When you heal a friendly target, you have a 50% chance to remove 5 negative effects from them. This can happen no more than once every 30 seconds

    Actually, it's hard to tell how useful this is but the proc looks cool. You and anyone you proc it one will glow with a golden aura. I don't think it will proc on an ally unless they actually have something to cleanse so the proc is rarely wasted. It's like a baby Earthgore set.

    I use it on my warden PvP healer since it pairs well with all the HoTs on a warden.
    Edited by Toast_STS on February 23, 2018 12:16AM
    VR14 DK Leaps-in-keeps
  • erlewine
    erlewine
    ✭✭✭
    Jim_Pipp wrote: »
    I wonder if withered hand isn't underrated in VMA or on some tank builds in group dungeons where there almost always mobs dying

    Vengeance Leech does the same thing, with no cooldown, and only requiring a 3 pc set.
    I think one of the more interesting/unusual sets I have ever farmed (courtesy of @Masel92) was the undaunted infiltrator (medium armor magic set) for a heavy attack mDK build. People thought I was crazy when I got excited over a sword of it dropping in a dungeon. It was very strong, especially in VMA.

    Undaunted Infiltrator is still quite nice, it's one of the few sets in the game with a bonus to heavy attacks where the bonus applies to every tick of Lightning/Resto heavies. The Off Balance nerf probably killed HA builds for good, but before the nerf you could approach 20k lightning ticks.
    Edited by erlewine on February 23, 2018 12:49AM
    eisley the worst
Sign In or Register to comment.