Tommy_The_Gun wrote: »It is really simple - if some CP give you bonus to lets say stamina recovery (Mooncalf passive) that is 10,88% bonus - the game will simply "round down" it 10% In order to have 11% - you need to put more CP points into that passive so it will hit something above or equal 11%
It is called "Jump Points"
It's because of the way the rounding works, iirc. 10.95% shows as 11% in the UI (just to follow your example; I think 19% is the one that actually does this), so you must go above that to get the number you're looking for.
Taleof2Cities wrote: »There is no “rounding up” for whole percentages in CP @GreenHere. Whole percentages are always rounded down. That’s why all the jump points exist where they do ... at fractions of percentages above the whole percent (percentage-based champion stars only).
@Woeler - If you’re reading this thread, the links provided over to your website are very beneficial. However, some of the actual CP distributions on your tank build templates don’t maximize jump points. Not a huge problem or issue ... but just wanted to point that out since the website is a great resource for new trial tanks.
I wonder who they had code the calc/ type the messages for the fractional percent bonuses, and whether they knew they'd be outright lying to the users by doing so. Probably wanted simpler math by only dealing with whole percents, I get that part, but why still show 'progress' in between? Is it like those non-functional pedestrian crossway buttons?

Taleof2Cities wrote: »You’ve got it right for the most part.
There is no rounding up. All whole percentages displayed in the UI are rounded down one (1) percent ... and therefore are not a jump point.