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Why does the developer intentionally choose not to provide good info in the game?

  • Grimm13
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    Nestor wrote: »
    Funny how no one has mentioned the Help Menus. They are quite informative about the nuts and bolts operations of the game. But, they do lack in the Why your doing this, just give you the How to do something.

    I think the Why and Strategies and Combat tactics and theory crafting should come from the community anyway.

    I just revisited them to see how they look post update 17. Information is still not up to date, such as no mention of the Vivec City respec shrines, just the base game ones.

    The DLC information does not mention that you have a required level to enter, nor is it on the Bundle Information in the Crown Store. A huge oversight in purchaser decision making.

    Combat section still does not explain the damage types fully. How do you tell if it counts as magic/ physical damage or it's a damage over time is one such example. That is not a strategy nor combat tactic.

    Crafting writs not even mentioned, nor what can improve the quality. BtW, some achievements play a part in this.

    So once again they are replying upon the player community to inform them they have errors and omissions in the help menu.
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  • Androconium
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    I don't think most are going to spend time to figure it out, they may look elsewhere and keep playing if they find the info but if not.....IDK that it leads to revenue.

    Hello,
    If you are an ESO+ subscriber, then you may have bought additional subscription time. That equates to revenue.
    Again, this assumes that you have previously defined what constitutes as 'winning this game', in order for you to justify buying additional subscription time, to get you to the 'win point'.

    As far as I can tell, it is the Senior Producer's role to define the product being shipped; not the developer's.

    In the case of Skyrim, the decision there was to provide game play documentation as a separate product.
    This was sold as the 'Strategy Guide'.

    I don't know how you can compose and maintain a Strategy Guide where the base product has existing content revoked and/or revised on a regular basis e.g. nerfing.

  • NewBlacksmurf
    NewBlacksmurf
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    <edit....>

    You shouldn't add all kinds of calculations and information to the basic game knowledge. Just let people,that's interested in knowing how much impenetrable lowers your damage with in terms of numbers, make those calculationsor look up the articles online.

    Idk, tbh - ESO seems, in general, to do a good job of it. They even added the tip for when you should CC-break.

    @Lieblingsjunge

    Would you say most players you interact with have the same perspective as you?

    Do you know that ZOS doesn't offer players any insight or details on their websites about deeper information and calculator? Is that O K, and should that always be handled by non-ZOS staff?

    What happens when those persons, decide to no longer update their information? Wouldn't that bring us back to this topic again?
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • NewBlacksmurf
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    Lysette wrote: »
    There is actually a help section in the client - which provides information to certain topics - F1 brings it up.

    @Lysette
    Leaving the placement argument out of it....I think this is what you're mentioning. This is how it looks on Xbox One.
    While this is needed, its not what i'm referring to.

    Edited by NewBlacksmurf on February 15, 2018 9:44PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Lysette
    Lysette
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    Lysette wrote: »
    There is actually a help section in the client - which provides information to certain topics - F1 brings it up.

    @Lysette
    Leaving the placement argument out of it....I think this is what you're mentioning. This is how it looks on Xbox One.
    While this is needed, its not what i'm referring to.

    Ah ok it is much different to the PC Version of it then. Just an example - the crime system is explained in several different entries and if someone reads this, he/she can understand how it works.
    Edited by Lysette on February 15, 2018 9:48PM
  • NewBlacksmurf
    NewBlacksmurf
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    Lysette wrote: »
    Lysette wrote: »
    There is actually a help section in the client - which provides information to certain topics - F1 brings it up.

    @Lysette
    Leaving the placement argument out of it....I think this is what you're mentioning. This is how it looks on Xbox One.
    While this is needed, its not what i'm referring to.

    Ah ok it is much different to the PC Version of it then.

    That among other things.....I own this on PC but yeah...that too is another grievance of mine.

    Seems too logical to use one UI for all platforms. (leaning towards the PC UI)
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Lieblingsjunge
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    <edit....>

    You shouldn't add all kinds of calculations and information to the basic game knowledge. Just let people,that's interested in knowing how much impenetrable lowers your damage with in terms of numbers, make those calculationsor look up the articles online.

    Idk, tbh - ESO seems, in general, to do a good job of it. They even added the tip for when you should CC-break.

    @Lieblingsjunge

    Would you say most players you interact with have the same perspective as you?

    Do you know that ZOS doesn't offer players any insight or details on their websites about deeper information and calculator? Is that O K, and should that always be handled by non-ZOS staff?

    What happens when those persons, decide to no longer update their information? Wouldn't that bring us back to this topic again?

    I would, yeah. Being bombarded with 1k articles with detailed descriptions / calculations on every single detail, I would say is pretty confusing.

    There is a reason Google exist. Although - I do agree that there could be a Help - thread / section on the forums. Where ZoS-employeess pins the threads about e.g. block cost calculations and stuff. But I disagree that they should be in-game.
    Player-made guides in an own section on the forum - I think wouldnt be too bad.

    That's how it happens though. Every website usually have some kind of date it was posted - game moves forward, so everyone with an IQ above 50 would realise that "Oh, maybe this is 2 years old, it might be outdated".
    If you plan on being min-maxed and super knowledge-able about calculations in-game - you would need a decent brain anyway.

    tl;dr: Basic ESO knowledge is easy af to obtain and everyone can easily obtain it by just playing the game.

    Calculations and in-depth-guides are found by Googling for them(Like in any other game. Ever seen BDO failstack-sheets listed on their page? Or an in-depth guide to Deities listed on PWE's Forsaken World web-page?)

    No. Because simply - if you want to be really good at the game - and know every single detail, you would need to invest the time to 1) Either figure things out on your own by testing or 2) Look up guides.
    And there's plenty of guides to ESO.

    Edit: And I would say, that everyone who's interested and invested enough to be something else than your everyday roleplayer or cyrodiil-pug, will easily obtain information needed. All you gotta do is work for it - and that's my main issue with your posts - you're expecting people to just get handed everything, without doing any effort themselves. Which is wrong, imo. Not everything should be delivered on a silver platter.

    Speakin of roleplayers - and in line of your logic, you would say that when you start the game - you should recieve in-depth information on every faction/character/Daedric Prince/Etc. Lore? Because you *might* start eso just for roleplaying-reasons?
    Edited by Lieblingsjunge on February 16, 2018 6:44PM
    Ignorance is the greatest weapon of tyranny.
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  • temjiu
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    I actually consider it a positive thing. MMO's have always been about community, and when you look at the previous MMO's that were popular, it was the nature of a community banding together to provide information, help others out, and research stuff that helps hold players together.

    There's actually quite a few people that play MMO's that love to research information and provide it to the community. There are also lots of players that enjoy reading said research. I often like to browse guides and information sites when I'm not playing. it's almost like keeping track of your favorite sports teams in articles and magazines when your not watching the game.

    Plus, and I'm somewhat loath to beat a horse this old, but it really applies here as well. When you are making a game in an industry that thrives on a playerbase that actually enjoys cataloging and researching game info, the priority to spend precious developer time and resources on providing what most of the community has already datamined and put out on their sites is like changing the oil in your car twice. Why bother? they can spend the resources somewhere else, and a portion of their playerbase is happy with those results.

    That being said, I do like the direction they went with the ingame guides. I never use them personally though.. I'd rather go to a site and read up on what works best. After years of experience with MMO's, I just tend to find that player experience trumps Dev based direction.
  • Rohamad_Ali
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    This is very true and the amount of information needed to be successful players could take up a summer college class easily . As stated the level up advisor is a step in the right direction and @ZOS_MattFiror knows players are in need of more transparency . Even some Beta players still stumble upon a lack of true understanding of current mechanics . An entire forum section called "How everything Works in ESO" would take several months to write . But it IS really needed and should of been posted and kept up over the years .

    I would encourage @ZOS_Wrobel , @ZOS_JessicaFolsom and @ZOS_RichLambert to really consider such a venture and perhaps even ask some of our more knowledgeable players for help making this ESO Magnum Opus for the players to quickly reference anything and everything game mechanics wise .
    Edited by Rohamad_Ali on February 17, 2018 12:34AM
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