Has anyone done it on live?
On a sidenote, please fix this dungeon please the nereid geyser regularly doesn't appear after killing the nereid and if you get "the zaan" (aka flamethrower mechanic) and poison in the third of the room you are just getting stunned, you are guaranteed to die! Even if you're on the borderline of two thirds, and would react right away, you still die. Lastly, if you get stunned by one of the mechanics you are supposed to get stunned by (ie geyser, stone, ice) as zaan blows up the room you still die sometimes. After about 10 hours in there we concluded this occurs every time if you get stunned on the borderline of 2 poison aoe's... The game registers it as 2 attacks; the 1st one takes away your immunity and the 2nd one 1shots you. Other than these obvious oversights, we absolutely love this dungeon @ZOS_GinaBruno @ZOS_Finn @ZOS_RichLambert
The corrupted Leiminid will not spawn the Geysir if you kill her while she is stunned, are you sure that did not occur?
DjMuscleboy02 wrote: »Just an fyi, the geyser doesn't appear if you kill the neirenid while it's stunned. We reported this bug week 1 of PTS. Just make sure it isn't stunned when it's killed, we stunned it intentionally with fire attacks then killed it.
Was frustrating getting the mechanics to actually work, but overall pretty fun.
The corrupted Leiminid will not spawn the Geysir if you kill her while she is stunned, are you sure that did not occur?
I remember you telling me about that on the pts; I suppose I can't be certain about that, but our group comp was 2 mag nb's and a templar with no cc's on anyone's bars. It seemed like a couple of times when she was bursted down by 2 spectral bows while in an animation, the game wouldn't realize that it died or something. A few times it also seemed likee if a player was on top of the nereid as it was dying, it'd stop the geyser appearing also. Lastly, I find it weird that she is not immune to cc's (and can be negated) but cannot be chained?