We ALREADY payed for this buying the bloody collectors editions!!!
WTH is wrong with you ZoS??
FIX THIS
Actually I see the OP's issue:
Prior to this release, you could transmute a piece of gear to Imperial/Morag Tong and dye it, completely free.
Now, with the outfit system, yes you can still make an Imperial/Morag Tong outfit, but it costs gold to dye it. It is a small loss of functionality, but a loss none the less. I agree, this should be fixed.
VaranisArano wrote: »Actually I see the OP's issue:
Prior to this release, you could transmute a piece of gear to Imperial/Morag Tong and dye it, completely free.
Now, with the outfit system, yes you can still make an Imperial/Morag Tong outfit, but it costs gold to dye it. It is a small loss of functionality, but a loss none the less. I agree, this should be fixed.
It is not a loss of functionality.
You can still make your equipped gear Imperial and Morag Tong gear and dye it freely, just like you always could.
What you couldn't do before the update was create an outfit. Because that didn't exist.
So no, you didn't lose any functionality when they charge you for dyeing a piece of your new outfit that happens to be Imperial or Morag Tong. You didn't have that functionality because outfits didn't exist.
VaranisArano wrote: »Actually I see the OP's issue:
Prior to this release, you could transmute a piece of gear to Imperial/Morag Tong and dye it, completely free.
Now, with the outfit system, yes you can still make an Imperial/Morag Tong outfit, but it costs gold to dye it. It is a small loss of functionality, but a loss none the less. I agree, this should be fixed.
It is not a loss of functionality.
You can still make your equipped gear Imperial and Morag Tong gear and dye it freely, just like you always could.
What you couldn't do before the update was create an outfit. Because that didn't exist.
So no, you didn't lose any functionality when they charge you for dyeing a piece of your new outfit that happens to be Imperial or Morag Tong. You didn't have that functionality because outfits didn't exist.
It is. Before, you could take a piece of gear, *convert it to Imperial/Morag Tong*, then dye it for free. Now, you must either find the motif to craft the gear in that style originally, and still dye it for free, or you have to use the outfit system, where dying always costs gold. You can no longer convert existing pieces and dye for free like you could before.
Edit:
I realize the styles in the outfit system are free - it's the dye cost from within the outfit system on those styles that is the issue.
VaranisArano wrote: »VaranisArano wrote: »Actually I see the OP's issue:
Prior to this release, you could transmute a piece of gear to Imperial/Morag Tong and dye it, completely free.
Now, with the outfit system, yes you can still make an Imperial/Morag Tong outfit, but it costs gold to dye it. It is a small loss of functionality, but a loss none the less. I agree, this should be fixed.
It is not a loss of functionality.
You can still make your equipped gear Imperial and Morag Tong gear and dye it freely, just like you always could.
What you couldn't do before the update was create an outfit. Because that didn't exist.
So no, you didn't lose any functionality when they charge you for dyeing a piece of your new outfit that happens to be Imperial or Morag Tong. You didn't have that functionality because outfits didn't exist.
It is. Before, you could take a piece of gear, *convert it to Imperial/Morag Tong*, then dye it for free. Now, you must either find the motif to craft the gear in that style originally, and still dye it for free, or you have to use the outfit system, where dying always costs gold. You can no longer convert existing pieces and dye for free like you could before.
Edit:
I realize the styles in the outfit system are free - it's the dye cost from within the outfit system on those styles that is the issue.
Okay, I see that now. I hadn't tried to convert armor, so I hadn't seen that its been moved to the outfit system.
starkerealm wrote: »VaranisArano wrote: »VaranisArano wrote: »Actually I see the OP's issue:
Prior to this release, you could transmute a piece of gear to Imperial/Morag Tong and dye it, completely free.
Now, with the outfit system, yes you can still make an Imperial/Morag Tong outfit, but it costs gold to dye it. It is a small loss of functionality, but a loss none the less. I agree, this should be fixed.
It is not a loss of functionality.
You can still make your equipped gear Imperial and Morag Tong gear and dye it freely, just like you always could.
What you couldn't do before the update was create an outfit. Because that didn't exist.
So no, you didn't lose any functionality when they charge you for dyeing a piece of your new outfit that happens to be Imperial or Morag Tong. You didn't have that functionality because outfits didn't exist.
It is. Before, you could take a piece of gear, *convert it to Imperial/Morag Tong*, then dye it for free. Now, you must either find the motif to craft the gear in that style originally, and still dye it for free, or you have to use the outfit system, where dying always costs gold. You can no longer convert existing pieces and dye for free like you could before.
Edit:
I realize the styles in the outfit system are free - it's the dye cost from within the outfit system on those styles that is the issue.
Okay, I see that now. I hadn't tried to convert armor, so I hadn't seen that its been moved to the outfit system.
Yeah, I'll admit, I didn't notice this had been removed either. Largely because it was already impossible to change the motif of most set items, so, as a result, something like 90% of my inventory couldn't be converted anyway.
There seems to be a big misconception regarding gold costs for outfits and dyeing.
It does NOT cost gold to transmute to Imperial or Morag Tong.
It does NOT cost gold to dye your armor AS LONG AS you have "No Outfit" selected.
It does NOT cost gold to dye unlocked costumes if you have ESO+.
If you have "Outfit 1" selected while you are at the outfit station then you WILL be charged gold to dye your armor because you are creating and changing an outfit instead of your normal equipped items.