This game is stagnating sure new content has dropped but what has game with this new content... well one thing that is missing is new skills for Dragon Knights, Nightblades, Templars, and Sorcerers (Wardens idgaf since they're still new).
As the title states its nearing the 4 year mark since this game has launched and nothing new is coming out for these classes other than what I believe to be terrible balances centering around armor/CP rather than the class as its self.
Players have been asking for a lot of classes well why not add to the current classes by providing a sub class type of system such as...
Dragon Knights - Monk : Reasoning is because "Dragonknight is a Class in Elder Scrolls Online. These skillful masters-at-arms use the ancient Akaviri martial arts tradition of battle-spirit, and wield fearsome magic that pounds, shatters and physically alters the world around them".
Sorcerer - Necromancer: Reasoning is because "Sorcerer is a Class in Elder Scrolls Online. Sorcerers summon and control weather phenomenon - hurling lightning bolts and creating electrified fields, summoning tornadoes and impenetrable fog and calling upon Daedric forces to summon Storm Atronachs and magical armor".
Nightblade - Nightingale: Reasoning "Nightblade is a Class in Elder Scrolls Online. Nightblades are adventurers and opportunists with a gift for getting in and out of trouble. Relying variously on stealth, blades and speed, they thrive on conflict and misfortune trusting to their luck and cunning to survive."
Templar - Bard: Reasoning "Templar is a Class in Elder Scrolls Online. These traveling knights call upon the power of light and the burning sun to deal massive damage to their enemies while restoring health, magicka and stamina to their allies. The Templar is a defensive champion, channeling the power of the sun to strengthen himself, aid allies, and smite foes with righteous magic. Frequently protecting themselves with heavy armor and a stalwart shield, Templars are bastions of order and justice. A templar’s wrath is formidable; they pride themselves on steadfastly resisting occult forces, be they mage, daedra, or undead. Templars specialize in protecting their allies from these perils, whether by intercepting harmful attacks, or restoring the wounds sustained by their comrades."
Now I'm sure nightblades and templars would want something different but that's all I could think of off hand that would match the class correctly or in a way coincides with the class. An alternative for Nightblades could be Bandit while Templars could be Vanguard or Illusionist types.
When will these new skills or even sub classes for these classes come or will this game just remain stagnant only to provide small amounts of content with irrelevant fixes while ignoring major problems like Cryodiil (yeah we all know Cyrodiil is a loss cause, just ask what that data gathered last year went to because I haven't seen anything that remotely improved performance).
不動の Steadfast - Unwavering
XBL Gamer Tag - Maxwell
XB1
Maxwell Crystal - NA DC CP 800+ Redguard Stamina DK
XB1
Max Crystal - NA DC CP 800+ Brenton Magicka DK
PC
Maxwell-Crystal - NA DC - CP 200+ Brenton Magicka DK
「Retired」
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell