SydneyGrey wrote: »Were they getting more XP than normal?
I haven't had time to make a new character yet today, so I don't know. If so, then how would they know someone was "exploiting" it and not just playing normally like they always do?
People are always farming XP on those dolmens. If they were doing that today, they might not have noticed an extra XP gain. Although, if the extra XP was something really super obvious like getting a million XP per second, then they'd notice it after a time.
Let me guess, when you saw the insane XP gain you just kept going. No, that is an exploit. It's one thing if you did it once, saw that, then stopped knowing it was not right. But if you try to get as much as possible before they fix it, yeah LOL. See you in a few days or a week or so after your ban time is up. They'll probably remove the XP too, and they should. Exploiters should not be allowed to keep what they exploited.This isn't an exploit. This is your screw up. And nobody's account should be in danger of having a bad mark on it or banned because of it.
SydneyGrey wrote: »Were they getting more XP than normal?
I haven't had time to make a new character yet today, so I don't know. If so, then how would they know someone was "exploiting" it and not just playing normally like they always do?
People are always farming XP on those dolmens. If they were doing that today, they might not have noticed an extra XP gain. Although, if the extra XP was something really super obvious like getting a million XP per second, then they'd notice it after a time.
anitajoneb17_ESO wrote: »I suppose it's about NA players.
We EU players got 30 something minutes server uptime, not much to "exploit" ;-)
Didn't bother leaving Riften but you keep on with the assumptions
Ah. Yes, they'd definitely notice that.single kills were enough to gain multiple levels, it was so much it would be noticeable to anyone with the slightest clue how XP works normally in this game.
Didn't bother leaving Riften but you keep on with the assumptions
Then why do you care? Not buying it.
SydneyGrey wrote: »Ah. Yes, they'd definitely notice that.single kills were enough to gain multiple levels, it was so much it would be noticeable to anyone with the slightest clue how XP works normally in this game.
I'm CP 690, and did three undaunted delves today. I don't pay attention to how much XP I get any more, because there's no reason for me to pay attention to it. If I'd been on a new character, though, I definitely would have noticed that, though.
Here come all the people with their excuses, claiming how they didn't notice because of bla bla bla.
Didn't bother leaving Riften but you keep on with the assumptions
Then why do you care? Not buying it.
Because I've watched ZoS not give two *** about legitimate exploiting in Cyrodiil for the past two years, allow previously banned cheat engine users to come back (sometimes on their old accounts), and to punish someone for something they screwed up that was discovered within the first couple of hours the servers have been back up is ridiculous.
Hadn't stepped foot in IC today so I have no skin in this game. Bought all 7 storage chests/coffers with vouchers as I have 14 crafters and will get 8th one later leveling new char.
But imo you can't enforce a ban for 'exploiting' when the net would catch players who simply went and farmed the resource ZOS just said they needed for the new storage feature.
1. ZOS introduces as major new feature --> Housing storage
2. ^^ One of the only three ways to acquire storage is via telvar - if players can't or won't buy real life money crowns, or dislike/never did crafting, then telvar farming is the option ZOS gave
3. Day 1 of launch, how reasonable is it that players who want storage would make a beeline for IC and start farming telvar? Seems pretty logical to me.
How reasonable is it to insist players stop farming telvar they were just told is what new storage crates are locked behind because they saw they were getting lots of XP, and even more important - when you're already past CP cap, how many players even bother to pay attention to the +XP messages?
ZOS handing out punishment when they screwed the pooch on QA, --AND-- tied a major new update feature to a resource they just told players to go farm, seems illogical when on day 1 of launch players naturally enough go straight to IC and start farming telvar like mad.
Bottom line - ZOS screwed up, the only punishments they need to hand out is whoever somehow missed the XP gains bug in IC.
**And lets just examine that in perspective --> if ZOS punishes a player for 'not noticing' they were getting larger than pre-patch XP gains, how do they explain their own QA 'not noticing' the same?
There has been little investment, even some would say a blatant lack of investment in QA department in testing content before it is released.
Has been said, so many times, by me and many others. ZOS has constantly relied on paying customers to pay ZOS to work for them through buggy and exploited content and squander more time in documenting with videos and evidence to make ZOS job as easy as possible to address an issue with rushed out content.
There is/has been NO incentive for anyone who plays the PTS to tell ZOS anything they find. The majority of players have and will keep this information to themselves so they can solely profit off it for ass long as possible. This is not mere conjucture either, this is hard fact continually after every DLC release there has been mass exploitation.
Every title and achievement in ESO has been exploited at one stage. Poor platform ZOS had with the PTS setup/strategy.