BAD Shop error locking the game

jaye63
jaye63
✭✭✭✭
Dunno what it's related to but the shop in vivec city(next to the writ board for gear crafting) returns the following error and locks you into the store so hittin U, I, M, L, P or esc doe NOT release you from the store.

EsoUI/Ingame/StoreWindow/Keyboard/StoreWindow_Keyboard.lua:390: function expected instead of nil
stack traceback:
EsoUI/Ingame/StoreWindow/Keyboard/StoreWindow_Keyboard.lua:390: in function 'visibilityFunction'
EsoUI/Libraries/ZO_KeybindStrip/ZO_KeybindStrip.lua:841: in function 'IsVisible'
EsoUI/Libraries/ZO_KeybindStrip/ZO_KeybindStrip.lua:847: in function 'ZO_KeybindStrip:SetUpButton'
EsoUI/Libraries/ZO_KeybindStrip/ZO_KeybindStrip.lua:516: in function 'ZO_KeybindStrip:AddKeybindButtonGroup'
(tail call): ?
EsoUI/Ingame/StoreWindow/Keyboard/StoreWindow_Keyboard.lua:280: in function 'ZO_StoreManager:InitializeStore'
EsoUI/Ingame/StoreWindow/Keyboard/StoreWindow_Keyboard.lua:234: in function 'callback'
EsoUI/Libraries/Utility/ZO_CallbackObject.lua:111: in function 'ZO_CallbackObject:FireCallbacks'
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:269: in function 'ZO_Scene:SetState'
EsoUI/Ingame/Scenes/InteractScene.lua:75: in function 'ZO_InteractScene:SetState'
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:161: in function 'ZO_SceneManager_Base:ShowScene'
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:252: in function 'ZO_SceneManager_Leader:ShowScene'
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:335: in function 'ZO_SceneManager_Leader:OnSceneStateHidden'
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:239: in function 'ZO_SceneManager_Base:OnSceneStateChange'
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:282: in function 'ZO_SceneManager_Leader:OnSceneStateChange'
EsoUI/Ingame/Scenes/IngameSceneManager.lua:329: in function 'ZO_IngameSceneManager:OnSceneStateChange'
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:270: in function 'ZO_Scene:SetState'
EsoUI/Ingame/Scenes/InteractScene.lua:75: in function 'ZO_InteractScene:SetState'
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:402: in function 'ZO_Scene:OnTransitionComplete'
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:397: in function 'ZO_Scene:DetermineIfTransitionIsComplete'
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:330: in function 'ZO_Scene:OnSceneFragmentStateChange'
EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:114: in function 'ZO_SceneFragment:SetState'
EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:124: in function 'ZO_SceneFragment:OnHidden'
EsoUI/Libraries/ZO_Scene/ZO_SceneFragmentTemplates.lua:75: in function '(anonymous)'
EsoUI/Ingame/StoreWindow/Keyboard/StoreWindow_Keyboard.lua:390: function expected instead of nil
stack traceback:
EsoUI/Ingame/StoreWindow/Keyboard/StoreWindow_Keyboard.lua:390: in function 'visibilityFunction'
EsoUI/Libraries/ZO_KeybindStrip/ZO_KeybindStrip.lua:841: in function 'IsVisible'
EsoUI/Libraries/ZO_KeybindStrip/ZO_KeybindStrip.lua:977: in function 'ZO_KeybindStrip:UpdateAnchorsInternal'
EsoUI/Libraries/ZO_KeybindStrip/ZO_KeybindStrip.lua:1005: in function 'ZO_KeybindStrip:UpdateAnchors'
EsoUI/Libraries/ZO_KeybindStrip/ZO_KeybindStrip.lua:544: in function 'ZO_KeybindStrip:RemoveKeybindButtonGroup'
EsoUI/Ingame/Inventory/ItemSlotActionController.lua:103: in function 'ZO_ItemSlotActionsController:RefreshKeybindStrip'
EsoUI/Ingame/Inventory/ItemSlotActionController.lua:117: in function 'ZO_ItemSlotActionsController:SetInventorySlot'
(tail call): ?
EsoUI/Ingame/Inventory/InventorySlot.lua:2189: in function 'UpdateMouseoverCommand'
EsoUI/Ingame/Inventory/InventorySlot.lua:2369: in function 'ZO_InventorySlot_OnMouseExit'
(tail call): ?
EsoUI/Ingame/StoreWindow/Keyboard/StoreWindow_Keyboard.lua:754: in function 'ZO_Store_OnEntryMouseExit'
ZO_StoreWindowList1Row1_MouseExit:3: in function '(main chunk)'
Edited by jaye63 on February 12, 2018 3:39PM
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