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If it's bad etiquette to do story on dungeons.....

  • jssriot
    jssriot
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    I wish I knew people who would be willing to slow down and let me actually follow the dialogue for once. It's one reason I hate doing Undaunted dungeons--it's always been rush, rush, kill, kill, skip, skip, cheese, cheese. Some dungeons I've done dozens of times and I still have no idea what the story is.
    PC-NA since 2015. Tired and unimpressed.
  • zaria
    zaria
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    jssriot wrote: »
    I wish I knew people who would be willing to slow down and let me actually follow the dialogue for once. It's one reason I hate doing Undaunted dungeons--it's always been rush, rush, kill, kill, skip, skip, cheese, cheese. Some dungeons I've done dozens of times and I still have no idea what the story is.

    As said let the other run on ahead, let them kill some adds instead of waiting.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Llaren_Uvayn
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    Just tell your group when you get in. Every group I've been in (several with multiple 600+ CP people) have been totally understanding.

    Personally, I've never encountered this mythical understanding group. :pensive:

    If someone says they're doing the quest in a dungeon, I'll wait for them, but usually the rest of the group has no patience for that and complains that the healer (me) is straggling. It seems the rush is actually getting worse these days.

    I'd like to redo the dungeon quests solo, but they're non-repeatable. Also, some dungeons simply require more than one player, so not all of them are solo-able, I think.
    PS4 / EU

    Sadryn Hlervu: Warden tank
    Llaren Uvayn: Templar healer and faithful Tribunal servant
    Ashanabi Addunipu: Ashlander mercinary from the grazelands
  • malicia
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    I still do random normals quite often. Most of the time it is with friends, and then we rush through, stopping only for HSs, chests and to kill.

    On the rare occasion when I have to pug one or two spots, I'll make sure that I and whoever else are with me queue as the roles we are - in a pug run you might find a new player who needs a healer and tank. I normally switch to a tank, then, to make queueing easier.

    I've found few players who actually say that they need to do the quest. Most simply make the group wait while speaking to the NPCs. I always wait to gather the group before the next boss, so someone questing won't be left too far behind. If they did say that they're questing, I'll simply wait at the NPC they're chatting to.
    PC, EU
    Not elite, not the best. Just enjoying ESO.
    Not the worst either. "Casual" != "totally ignorant"
    @taciti
  • MattT1988
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    Another necro’d thread. A lot of these popping up lately. Might be time to do a bit of a clean out of old threads mods to try and stop this from happening.
  • Lynnessa
    Lynnessa
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    Just tell your group when you get in. Every group I've been in (several with multiple 600+ CP people) have been totally understanding.

    Personally, I've never encountered this mythical understanding group. :pensive:

    If someone says they're doing the quest in a dungeon, I'll wait for them, but usually the rest of the group has no patience for that and complains that the healer (me) is straggling. It seems the rush is actually getting worse these days.

    I'd like to redo the dungeon quests solo, but they're non-repeatable. Also, some dungeons simply require more than one player, so not all of them are solo-able, I think.

    Yeah, I agree it seems way more rushed these days. Dunno why people play games they don't want to play. If they're just grinding xp, there are other ways to do it.
  • Kendaric
    Kendaric
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    A story mode solo version of the dungeon, like in most SWTOR flashpoints.

    I've wanted something like that since the level scaling patch.

    ^ This, basically. A solo mode without achievements and scaled down rewards would be nice.
      PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!. Outfit slots not being accountwide is ridiculous given their price. PC EU/PC NA roleplayer and solo PvE quester
    • Shanjijri
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      Just tell your group when you get in. Every group I've been in (several with multiple 600+ CP people) have been totally understanding.

      Personally, I've never encountered this mythical understanding group. :pensive:

      If someone says they're doing the quest in a dungeon, I'll wait for them, but usually the rest of the group has no patience for that.

      ^This. I wait for the one who does the quest, but the other players never wait. At least, I leave the group when I'm sure they finish it so they can listen the end of the story.
    • FrancisCrawford
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      Narvuntien wrote: »
      They are not soloable by a stamNB set up for PVP

      I need to do the story if you are just going to rush through you'll have to do them without me.

      Also some of these dungeons I want jewellery, it is inefficient for me to do the normal and then do the vet when I could just do the vet.

      As a general rule, you shouldn't do the vet version of a dungeon until you've master normal mode anyway. Otherwise you're probably holding back your group.

      Unless you're a healer, of course. The necessary part of healing is a part-time job, so it's perfectly OK for the healer to be the group's weak link. Even so, I'll only queue for vet mode of something I don't know well if I think I won't be able to get a group for normal mode, and of the ~25 dungeons I've completed I can only think of 2 or so that I finished the first time on vet. (A couple of "2" dungeons where my duo partner and I got stuck on an intermediate boss' mechanics.)
    • FrancisCrawford
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      raglau wrote: »
      Pibbles wrote: »
      Not the ones i get into, vetern wise. Sometimes normal dungeon groups wait for a very short time though. But in verern content, if I happen to have the quest, someone will just spam through the dialogue while im trying to read so I miss out anyway. I believe it's best to create a group specifically stating the story has some kind of priority.

      I will always let someone on a normal dungeon do the story if they ask, including reading everything they need to and me waiting with them at the end to close the quest. Veteran, the issue should not arise because people should have completed the story when they did the dungeon in normal mode. If players have not done the dungeon in normal mode first, well they are just part of a bigger problem anyway, so people will not tend to have much patience with them.

      By veteran we're usually grinding so just want to get the experience over with as quickly as possible, after all ESO dungeons are hardly the most interesting of things, mechanically speaking that is, some of the writing is very good.

      Yeah but is it not a skill point in vet versions as well? So people still need to talk to npcs in vet even if they done normal version.

      Actually, maybe you are right there. It's so long since I completed all the vet dungeons that I can't remember!

      Ultimately, if someone says they want to go slow speak to NPCs etc, I'll always accomodate that.

      Not in the new sense of "veteran". The "2" dungeons do have separate skill point quests from the "1" dungeons, however.
    • DoctorESO
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      .
      Edited by DoctorESO on September 23, 2018 2:41AM
    • MehrunesFlagon
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      mariskaas wrote: »
      Just tell your group when you get in. Every group I've been in (several with multiple 600+ CP people) have been totally understanding.

      Yes they are understanding that you need to do the quest but they still won't wait around for you to actually read/listen to the dialogue. Which I totally understand but still kinda sad i completely missed pretty much all dungeons stories x)

      I would rather not sit around with my thumb up my ass. There is enough of that with people's 5 minute long explanations already.
    • Lynnessa
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      If I care about the story in a dungeon (and/or if I want to learn mechanics by actually playing it), I just make my own group with that understood up front by all members. Takes patience, but there's plenty of us out there who don't rush through everything willynilly.
      Edited by Lynnessa on February 11, 2018 1:24AM
    • Lynnessa
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      jssriot wrote: »
      I wish I knew people who would be willing to slow down and let me actually follow the dialogue for once. It's one reason I hate doing Undaunted dungeons--it's always been rush, rush, kill, kill, skip, skip, cheese, cheese. Some dungeons I've done dozens of times and I still have no idea what the story is.

      If your guilds aren't helpful on this, get new guilds.
    • basketcaseNZ
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      I think its a shame given the obvious time and care the designers have put into the group dungeons that people just run through them as quick as humanly possible. Most of the solo delves are dull in comparison. I think it should be the other way around.

      I'd really like to get the Falkreath Hold dungeon for my Nord but I won't bother because I'll need a group to do it and they'll just peel through either leaving me behind because I'm talking to someone or kick me because they think there's a chance they can get someone a tiny bit better.

      I gave up on group delves a long time ago.
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