mag dk' s are broken. fossilize is unbreakable and you cant dodge whip. everytime i got hit by leap people hit me 2 or 3 times with whip while im in dodge roll animation and some good dks HIT LIKE A TRUCK. i dont know you but you cant win a duel agaist a good mag dk. it is impossible.
My thing is there are a ton of people in this game, who don't know how to build their toon let alone come up with a good rotation, I truly feel like those complaining about why MagDks should be nerfed are the ones who are having trouble building their toon and their rotation. You cant say flame lash or burning embers is a buff, if they can't land then the skill is pointless.
BroanBeast1215 wrote: »My thing is there are a ton of people in this game, who don't know how to build their toon let alone come up with a good rotation, I truly feel like those complaining about why MagDks should be nerfed are the ones who are having trouble building their toon and their rotation. You cant say flame lash or burning embers is a buff, if they can't land then the skill is pointless.
lol the irony is too strong.
Rohamad_Ali wrote: »Just go away . What are you 12 ? Nerf everyone cause you got a nerf ? Everyones jist about had a nerf over the last year . Deal with it .
You sound stupid, i play every other class other than a NB, if you don't like the post? Guess what don't reply or click on it. Each class constantly keeps receiving a nerf and it gets ridiculous.
The infinite lockdown mechanic and whip whip spam has got to go.
Rainingblood wrote: »If mDKs we're so OP there would be a lot more of them running around...
IZZESparkling wrote: »
I dont think magDK should get a buff, and honestly i dont see how this nerf affecting magDKS. I'f youre fighting a potato, then sure, maybe the 3 sec cooldown can be affecting, other than that i dont see it as a big nerf - for PVE it is huge imo.
For the dodgeable change, i think its welcomed. Med armor cannot compete with magDK, it just cant, that should help abit.
EDIT:
@DDuke is this even a freaking nerf??? lols, da ***.Lava Whip: This ability and its morphs no longer have a cooldown when they can set the enemy target Off Balance. Striking a stunned or immobile enemy will always set them Off Balance.
It's not, it's a buff - both on paper & in practice (I've dueled a lot of people on PTS).
- It's a sustain buff vs everyone since you get to use a free skill every 3 seconds instead of every 5-7 seconds.
- It's a survivability buff vs everyone because you still get the Power Lash heal part of the skill even if target dodges the damage. Heal part has also been increased to 4s duration (from 2 seconds) on PTS with doubled tooltip (so healing/second is same as before), though this might be a bug.
- It's a damage buff vs builds that can't afford dodge rolling (block builds/dmg shield builds) as you get to land PLs twice as often. Brutal vs sorcs/mag NBs if you have Chains slotted to guarantee you can always be in melee range when PL is up.
- Vs. Dodge Rollers it's a slight nerf to burst reliability - it's all about out-thinking your opponent and lining up your combo in a manner the opponent doesn't anticipate.
E.g. while Fossilize->FL->PL is likely to get dodged, Fossilize->FL->Leap->PL isn't.
Dodge Roll builds still stand no chance against a decent mDK, but they might be able to outplay bad ones & survive (for a while atleast, if you can't burst them you lose the sustain battle by having to dodge roll all those free PLs, break free from Fossilizes etc).
On PTS I'm still landing the same amount of Power Lashes on average as I do on Live (being able to use the skill twice as often) vs dodge rollers, but the ones they dodge help their survivability which is good considering how ridiculous high dmg mDK is vs dodge rollers atm.
Of course I haven't been able to test open world yet (not an option on PTS), but I suspect mDK will be just fine there as well.
Rainingblood wrote: »People complaining about how OP mDKs are need a Nerf. If you're getting killed by an mDK, then they are either a very skilled player, or you're really bad.
If mDKs we're so OP there would be a lot more of them running around... The class needs some love. All the QQing is from players who obviously need to figure out that their single setup isn't going to work against every class or build. And throwing a hissy fit on the forums doesn't help fix your problem.
cazlonb16_ESO wrote: »Rainingblood wrote: »If mDKs we're so OP there would be a lot more of them running around...
On EU PC they're everywhere, probably the most common build.