does anyone actually remember why the AoE cap was implemented in the first place? Im sure it had something to do with the impulse batswarm spam.
I am neither here nor there on the topic of AoE caps. on one hand it will make small group a little more viable as they can tackle larger groups, but on the other hand it will make organized large groups more powerful because well. . . destro proxy meta.
So its a change we'll have to adjust to. But because I have PTSD from the vocal folks that cried for noCP at Morrowind, and how quickly that was reversed - I just hope its not a change that we've all been asking for, because we've forgotten why it was capped in the first place.