Maintenance for the week of June 8:
• [IN PROGRESS] PC/Mac: NA and EU megaservers for patch maintenance – June 8, 1:00AM EDT (5:00 UTC) - 12:00PM EDT (16:00 UTC)
• [IN PROGRESS] Xbox: NA and EU megaservers for patch maintenance – June 7, 10:00PM EDT (June 8, 2:00 UTC) - June 8, 12:00PM EDT (16:00 UTC)
• [IN PROGRESS] PlayStation®: NA and EU megaservers for patch maintenance – June 7, 10:00PM EDT (June 8, 2:00 UTC) - June 8, 12:00PM EDT (16:00 UTC)
All this new content is great, but is console performance ever going to be addressed?
Do you remember Clockwork City release? We were supposed to get "better" frame rate because they changed
"something something character / pipeline", but when it actually released it gave us infinite load screens in Cyrodiil & trials that had load screens. So they reverted this change, but what they
actually did was just fix the load screens, but in turn
ripped performance (frame rate) in both PvE and PvP.
If you look at daily streamers on Twitch or YouTube and watch a trial, you can see for yourself how absolutely terrible the frame rate is. The game is literally a slideshow.
This is a vAA in 2015.
https://www.youtube.com/watch?v=MRXHQ_aX0EcThis is a vAA in 2018.
https://www.youtube.com/watch?v=tUQ2avejqBI
Is this issue ever going to be fixed? End of 2018? 2019? 2020?
Edited by Tsukiino on February 8, 2018 4:39AM