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Is 2Handing just a cheesy way to PvP?

  • SirDopey
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    It's very much class specific.

    On NB that has a decent execute in it's arsenal I would stick with DW 100% without fail.

    On my stamplar I run 2H simply because the class as no reliable access to brutality

    On my warden I run 2H simply because the class as no reliable access to an execute or gap closer without it.
    NA PC | AD
    xx Doc Holliday xx
  • gabormezo
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    SirDopey wrote: »
    It's very much class specific.

    On NB that has a decent execute in it's arsenal I would stick with DW 100% without fail.

    On my stamplar I run 2H simply because the class as no reliable access to brutality

    On my warden I run 2H simply because the class as no reliable access to an execute or gap closer without it.

    Yeah, you're right it's class dependent.

    However I have more success on my stamplar with back bar 2H, DW or SnS front.

    On stamsorc DW front SnB back, imho. DW could go without tornado, coz sorcs innate execute, which hits really hard with Bloodthirst, that also heals along with other healing sources, I have 4K per sec static healing in BGs without Rally. He is my strongest toon so far.

    I believe NB tied to 2H because of brutality and rally. Buying potions is too pricey because of the lack of good PvP and bg rewards, and I won't farm, I have work in real life, thank you. AlsoI find 2H execute more reliable than class execute, because of the former's tight range.

    Dk 2H front definitely because of hard hitting HA spam. My 2 cents.

    I have yet to level a Warden. Please share your experience!
    Edited by gabormezo on January 29, 2018 6:33AM
  • VirtualElizabeth
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    Doesn't it make sense though to keep 2H for an NB if the primary weapon is a bow? What I mean is just slotting rally. Or is better to do Front Bar DW and back bar bow?
    @ElizabethInTamriel; @ElizabethInESO
    NA/PC
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  • DosPanchos
    DosPanchos
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    ArchMikem wrote: »
    Everyone who is Stamina does it. It has a high damage spammable that knocks back, it has a gap closer that always crits, it has a Major Brutality buff that also heals you, and an AoE execute that scales from 50%. This entire time on my PvP main I've just took my DW/Bow PvE Build into Cyrodiil and made do. Sometimes I get surprised that just spamming Bloodthirst actually worked, but most of the time I'm outplayed or I take down players using nothing but class skills.

    So tonight I finally golded a Greatsword and I'll take her into Cyrodiil tomorrow to see what happens. The hilarious part is I tried using it on the Factotum dummy to test burst, and my parse was twice that of my DW setup.

    I don't think it's cheesy. In pvp it hasn't its advantages and disadvantages.
  • Arthg
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    2H passives follow-up and battle-rush are super-super dope in PvP.
    I find them absolutely impossible to dispense with.
    PC/EU. NoCP PvP. sDK Orc IRL. Flawless tamperor. Pro scrub.
  • VirtualElizabeth
    VirtualElizabeth
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    Arthg wrote: »
    2H passives follow-up and battle-rush are super-super dope in PvP.
    I find them absolutely impossible to dispense with.

    Exactly. Which is why I want to back bar 2H just for Rally to buff my bow
    @ElizabethInTamriel; @ElizabethInESO
    NA/PC
    Eleanour Masterham - Breton Templar
    Elise Masterham - Breton Magicka Nightblade
    Elinora Valen - Dunmer MagDK
    Elsa Masterham - Breton Mag Warden
  • Datthaw
    Datthaw
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    SirDopey wrote: »
    It's very much class specific.

    On NB that has a decent execute in it's arsenal I would stick with DW 100% without fail.

    On my stamplar I run 2H simply because the class as no reliable access to brutality

    On my warden I run 2H simply because the class as no reliable access to an execute or gap closer without it.

    NB actually is really good with 2h because of rally, it's their only burst heal and use Vigor for the hot. I have been running dw/2h lately on my stamblade with 2h as the buff bar. But alot of stamblades run 2h/bow with a 5/5/2 front bar back bar or or 5/3/2 with asylum great sword and master bow
  • CaliMade
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    The only thing cheesy in pvp is teabagging. Run what you want
    XB1 GT- Cali Made


    Praetorian Stam DK Redguard

    Brigadier Stam/magblade (whatever i feel like running) Redguard

    Major Mag DK Dark Elf

    lieutenant Mag/stamplar (whatever i feel like running) Redguard
  • montiferus
    montiferus
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    Izaki wrote: »
    ArchMikem wrote: »
    ToRelax wrote: »
    No, I'm usually much more worried about people using dualwield or one hand/shield as their main weapon.

    Sword and Shield is obvious, but what about Dual Wield is it that worries you. None of the skills hit hard and most people can easily heal through the bleed from Rending.

    Steel Tornado is undodgeable. It hits VERY hard in execute phase. A lot of Wardens who don't use Dizzy Swing, use DW and they are much more dangerous to medium armor builds than 2H ones.

    Yeah I gave up on 2h pretty quick on my stamden. I find dual wield / S+B to be more effective. Way easier to get heavy attacks off plus the option to run 2 5 piece sets is nice.



  • Morgul667
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    Im usually more concerned about DW players as it often comes with experiences and tricky builds.

  • Kartalin
    Kartalin
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    Arthg wrote: »
    2H passives follow-up and battle-rush are super-super dope in PvP.
    I find them absolutely impossible to dispense with.

    Exactly. Which is why I want to back bar 2H just for Rally to buff my bow

    Yes, you want the 2h for your major brutality buff, whether you use rally for heals if you're in medium (w/shuffle to remove snares) or the other morph Forward Momentum if you're in heavy to remove snares. Depends on how you want to play it. But you could do DW/2h (melee, 5-2 heavy) or Bow/2h (ranged 5-2 medium or 7 medium for ganking) or even S&S/2h (melee, 5-2 heavy). Even in a melee build you could go 5-2 medium but this would be influenced by gear choices, specifically ones that boost defense e.g. blood spawn.
  • Domander
    Domander
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    Well, there sure are a lot of golf swinging 2h users nowadays. Usually when you see a trend like this it means yes to the OP's question.
  • Emmagoldman
    Emmagoldman
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    Everything is cheesy if you loose to it!
  • SirAndy
    SirAndy
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    ArchMikem wrote: »
    Everyone who is Stamina does it
    False ...
    shades.gif

  • Ragnarock41
    Ragnarock41
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    Morgul667 wrote: »
    Im usually more concerned about DW players as it often comes with experiences and tricky builds.

    DW bleed builds are the deadliest dot builds in the game.
  • glavius
    glavius
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    Izaki wrote: »
    ArchMikem wrote: »
    ToRelax wrote: »
    No, I'm usually much more worried about people using dualwield or one hand/shield as their main weapon.

    Sword and Shield is obvious, but what about Dual Wield is it that worries you. None of the skills hit hard and most people can easily heal through the bleed from Rending.

    Steel Tornado is undodgeable. It hits VERY hard in execute phase. A lot of Wardens who don't use Dizzy Swing, use DW and they are much more dangerous to medium armor builds than 2H ones.

    Wouldn't say very hard. Damage is about the same as surprise attack if target is at 20% hp. But cost is much much higher.
  • AddictionX
    AddictionX
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    the only things to take away from the 2h tree i wish i could use on a different weapon tree is the follow up passive, the snare removal forward momentum gives me, and the execute... thats all i really need.

    Really sucks that is the only snare removal i have access to if i want to run heavy is forward momentum. If the dw line had a snare removal and a heavy attack damage increase passive id switch over to dual wield... even if i was missing a proper execute.

    There are many problems with the dual wield line on its own too...

    like the 15 percent increase damage when an enemy is immobile really just makes it a gank friendly weapon as there are no real stamina roots to proc it reliably... were as if i land a fully charged heavy attack i get a 10 percent increase on the next hit. Outclassed by 2h.

    Major brutality buff comes from throwing a dagger, and the damage is comparable to SnB spammables.... another skill that really shouldnt have major brutality tied into it. You need a target to gain major brutality which sucks. Outclassed by 2h.

    No snare removal means your dead in the open world .... everything snares or roots.... this is the main reason to run forward momentum so your not stuck taking a beating from 10 people.

    Also flurry and its morphs being a channel instead of being melee damage per hit really sucks too... you can do more burst damage than flurry will do by doing SnB LA+spammable+bash also because its a short animation you can continue to do it while having access to block if you have too.... you have to wait till the channel ends .6 seconds before you can cancel it. thats enough to really take away your burst window and conflicts if dw is not your main bar weapon...

    Dual wield seems to be made for the stealth types exclusively... instead of it opting to be a well-rounded tree.
    Edited by AddictionX on February 7, 2018 2:41AM
  • Beardimus
    Beardimus
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    Yup OP, on the e d of alot of those. . but rock beats scissors beats paper. You only nark at what kills you.
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