Uptime on senche is too low after calculating lag and such. Truth is good tho
You know you don't have to actually dodge roll to proc truth.Shuffle or Blur will proc truth whenever you dodge a attack.Uptime on senche is too low after calculating lag and such. Truth is good tho
Depends where you play. In BGs where there's no lag, I have really high uptime on it with my stamblade. If you play on Vivec...
@RioterJalena my problem with Truth on stamblade is this...
Assuming you have foreman rings, you still need a healthy trait necklace and 2 Heavy Armor pieces to get the set. Which is very sub-optimal for a dodge build because you either want to be at 7 medium or at 6-1 with one heavy piece at worst. Using two heavy pieces you really start to notice the cost on dodge and running out of stamina faster. Especially since you want to be dodge rolling every 5-6 seconds to achieve good Senche uptime.
If you decide to go with Truth weapons to achieve the 6-1, you are giving up on Master's Bow and Asylum 2H which are the best in slot by an absolute mile with regards to increasing your damage towards a target and putting out Incaps at will.
I personally settled for Eternal Hunt, Senche, and Master Bow/Asylum 2H as I also don't like proc secs. That way I get double benefit from my dodges.. both the senche proc as well as the rune from Eternal Hunt which is both good damage/cc and a great tool for escaping.
If Truth was a medium set, I would have seriously considered it as part of a burst damage build. As it is, I'm passing on it. The extra 150 weapon damage on the 5-piece bonus compared to Hundings is not worth the 5-2 set up and the healthy necklace. So if I wanted a full damage build without relying on the unpredicatble/avoidable monster set procs, I'd stick with Hunding, Senche and Master's Bow/Asylum 2H.
You know you don't have to actually dodge roll to proc truth.Shuffle or Blur will proc truth whenever you dodge a attack.Uptime on senche is too low after calculating lag and such. Truth is good tho
Depends where you play. In BGs where there's no lag, I have really high uptime on it with my stamblade. If you play on Vivec...
@RioterJalena my problem with Truth on stamblade is this...
Assuming you have foreman rings, you still need a healthy trait necklace and 2 Heavy Armor pieces to get the set. Which is very sub-optimal for a dodge build because you either want to be at 7 medium or at 6-1 with one heavy piece at worst. Using two heavy pieces you really start to notice the cost on dodge and running out of stamina faster. Especially since you want to be dodge rolling every 5-6 seconds to achieve good Senche uptime.
If you decide to go with Truth weapons to achieve the 6-1, you are giving up on Master's Bow and Asylum 2H which are the best in slot by an absolute mile with regards to increasing your damage towards a target and putting out Incaps at will.
I personally settled for Eternal Hunt, Senche, and Master Bow/Asylum 2H as I also don't like proc secs. That way I get double benefit from my dodges.. both the senche proc as well as the rune from Eternal Hunt which is both good damage/cc and a great tool for escaping.
If Truth was a medium set, I would have seriously considered it as part of a burst damage build. As it is, I'm passing on it. The extra 150 weapon damage on the 5-piece bonus compared to Hundings is not worth the 5-2 set up and the healthy necklace. So if I wanted a full damage build without relying on the unpredicatble/avoidable monster set procs, I'd stick with Hunding, Senche and Master's Bow/Asylum 2H.
Not to mention even without lag senche still sucks you don't have the full uptime because of the dodge roll animation.Realistically you only have about 3 seconds uptime.
Another thing of note that one healthy jewelry is very healthy for a Meduim build since your squisher than any other setup.
I'll much rather have 5 truth body setup than 5 senche setup anyday of the weak you can still dodge roll plenty as a heavy armor build.
Didn't say shuffle while running Meduim your in heavy run Forwards momentum and blur longer snare and root immunity and major evasion. Its not a outrageous statement I can dodge roll 5 times in a row in heavy no problem and still have stam left over to kill anyone.Even in Medium running all well fitted you can't dodge roll 10 times in a roll.So in reality even in a 1vx your gonna roll dodge just about 5-7 times but in Meduim you take way more damage and undodgeable attacks still not cool.You know you don't have to actually dodge roll to proc truth.Shuffle or Blur will proc truth whenever you dodge a attack.Uptime on senche is too low after calculating lag and such. Truth is good tho
Depends where you play. In BGs where there's no lag, I have really high uptime on it with my stamblade. If you play on Vivec...
@RioterJalena my problem with Truth on stamblade is this...
Assuming you have foreman rings, you still need a healthy trait necklace and 2 Heavy Armor pieces to get the set. Which is very sub-optimal for a dodge build because you either want to be at 7 medium or at 6-1 with one heavy piece at worst. Using two heavy pieces you really start to notice the cost on dodge and running out of stamina faster. Especially since you want to be dodge rolling every 5-6 seconds to achieve good Senche uptime.
If you decide to go with Truth weapons to achieve the 6-1, you are giving up on Master's Bow and Asylum 2H which are the best in slot by an absolute mile with regards to increasing your damage towards a target and putting out Incaps at will.
I personally settled for Eternal Hunt, Senche, and Master Bow/Asylum 2H as I also don't like proc secs. That way I get double benefit from my dodges.. both the senche proc as well as the rune from Eternal Hunt which is both good damage/cc and a great tool for escaping.
If Truth was a medium set, I would have seriously considered it as part of a burst damage build. As it is, I'm passing on it. The extra 150 weapon damage on the 5-piece bonus compared to Hundings is not worth the 5-2 set up and the healthy necklace. So if I wanted a full damage build without relying on the unpredicatble/avoidable monster set procs, I'd stick with Hunding, Senche and Master's Bow/Asylum 2H.
Not to mention even without lag senche still sucks you don't have the full uptime because of the dodge roll animation.Realistically you only have about 3 seconds uptime.
Another thing of note that one healthy jewelry is very healthy for a Meduim build since your squisher than any other setup.
I'll much rather have 5 truth body setup than 5 senche setup anyday of the weak you can still dodge roll plenty as a heavy armor build.
I know about the proc possibilities on Truth, the OP suggested running Senche with it which does require dodge-rolling anyway, so how you proc Tuth is irrelevant when you have to dodge roll for Senche.
You're not gonna have Shuffle with 5 Truth body and it's a pretty outrageous statement to suggest you're gonna dodge roll "plenty" in 5-heavy. Plenty is relative, what's enough for you is not for someone else. The fact is you can't dodge anywhere near enough as you can in medium, neither do you have the same stam sustain, or movement (sprint) speed. Especially since you'll be caught up in snares all of the time and going nowhere.
The 5-p heavy and Blur set up is an entirely different kind of playstyle from a dodge roll build. There's merits to it, and you might prefer it, but again it's an entirely different build. They're not comparable.
Also I prefer getting my HP from 3 prismatic glyphs, as opposed to jewelry. All swings and roundabouts. I'm personally quite happy with my Senche + Eternal, but to each their own.
Didn't say shuffle while running Meduim your in heavy run Forwards momentum and blur longer snare and root immunity and major evasion. Its not a outrageous statement I can dodge roll 5 times in a row in heavy no problem and still have stam left over to kill anyone.Even in Medium running all well fitted you can't dodge roll 10 times in a roll.So in reality even in a 1vx your gonna roll dodge just about 5-7 times but in Meduim you take way more damage and undodgeable attacks still not cool.
Personally I have better stam and magic sustain in heavy than I do in Meduim. Do you not have a clue about forward momentum which is way better than shuffle for snares and roots.
The heavy Blur truth setup is the compareable and is arguable stronger since its the only heavy setup that can use truth to this compacity.You have major evasion like a Meduim dodge roll build on top of the boost to healing and resistances.
Well moat wardens used to go double S&B they never needed rally. Stamblade is about advoding damage and if you can't survive a incap you need to work on your build.As long as the CC doesn't break on you your fine.Didn't say shuffle while running Meduim your in heavy run Forwards momentum and blur longer snare and root immunity and major evasion. Its not a outrageous statement I can dodge roll 5 times in a row in heavy no problem and still have stam left over to kill anyone.Even in Medium running all well fitted you can't dodge roll 10 times in a roll.So in reality even in a 1vx your gonna roll dodge just about 5-7 times but in Meduim you take way more damage and undodgeable attacks still not cool.
Personally I have better stam and magic sustain in heavy than I do in Meduim. Do you not have a clue about forward momentum which is way better than shuffle for snares and roots.
The heavy Blur truth setup is the compareable and is arguable stronger since its the only heavy setup that can use truth to this compacity.You have major evasion like a Meduim dodge roll build on top of the boost to healing and resistances.
I have a clue about Forward Momentum, but I've yet to see a stamblade heal enough without Rally. You're not a Warden with shrooms. You're one Incap away from basically getting 0 heals out of your Vigor and Siphoning Attacks. But who knows, you might be the first stamblade who's made it work.
Well moat wardens used to go double S&B they never needed rally. Stamblade is about advoding damage and if you can't survive a incap you need to work on your build.As long as the CC doesn't break on you your fine.Didn't say shuffle while running Meduim your in heavy run Forwards momentum and blur longer snare and root immunity and major evasion. Its not a outrageous statement I can dodge roll 5 times in a row in heavy no problem and still have stam left over to kill anyone.Even in Medium running all well fitted you can't dodge roll 10 times in a roll.So in reality even in a 1vx your gonna roll dodge just about 5-7 times but in Meduim you take way more damage and undodgeable attacks still not cool.
Personally I have better stam and magic sustain in heavy than I do in Meduim. Do you not have a clue about forward momentum which is way better than shuffle for snares and roots.
The heavy Blur truth setup is the compareable and is arguable stronger since its the only heavy setup that can use truth to this compacity.You have major evasion like a Meduim dodge roll build on top of the boost to healing and resistances.
I have a clue about Forward Momentum, but I've yet to see a stamblade heal enough without Rally. You're not a Warden with shrooms. You're one Incap away from basically getting 0 heals out of your Vigor and Siphoning Attacks. But who knows, you might be the first stamblade who's made it work.
I wasn't comparing stamblade healing to warden but yea you can survive in heavy without rally easy. Forward HOt plus Rally plus Leeching your fine if you rocking troll king it's GG.Well moat wardens used to go double S&B they never needed rally. Stamblade is about advoding damage and if you can't survive a incap you need to work on your build.As long as the CC doesn't break on you your fine.Didn't say shuffle while running Meduim your in heavy run Forwards momentum and blur longer snare and root immunity and major evasion. Its not a outrageous statement I can dodge roll 5 times in a row in heavy no problem and still have stam left over to kill anyone.Even in Medium running all well fitted you can't dodge roll 10 times in a roll.So in reality even in a 1vx your gonna roll dodge just about 5-7 times but in Meduim you take way more damage and undodgeable attacks still not cool.
Personally I have better stam and magic sustain in heavy than I do in Meduim. Do you not have a clue about forward momentum which is way better than shuffle for snares and roots.
The heavy Blur truth setup is the compareable and is arguable stronger since its the only heavy setup that can use truth to this compacity.You have major evasion like a Meduim dodge roll build on top of the boost to healing and resistances.
I have a clue about Forward Momentum, but I've yet to see a stamblade heal enough without Rally. You're not a Warden with shrooms. You're one Incap away from basically getting 0 heals out of your Vigor and Siphoning Attacks. But who knows, you might be the first stamblade who's made it work.
Wardens have shrooms and thicket for heals and a permanent 8% mitigation from Ice Fortress. Stamblades don't. But, I'm sure you can heal and survive as well as a Warden without Rally.
I wasn't comparing stamblade healing to warden but yea you can survive in heavy without rally easy. Forward HOt plus Rally plus Leeching your fine if you rocking troll king it's GG.Well moat wardens used to go double S&B they never needed rally. Stamblade is about advoding damage and if you can't survive a incap you need to work on your build.As long as the CC doesn't break on you your fine.Didn't say shuffle while running Meduim your in heavy run Forwards momentum and blur longer snare and root immunity and major evasion. Its not a outrageous statement I can dodge roll 5 times in a row in heavy no problem and still have stam left over to kill anyone.Even in Medium running all well fitted you can't dodge roll 10 times in a roll.So in reality even in a 1vx your gonna roll dodge just about 5-7 times but in Meduim you take way more damage and undodgeable attacks still not cool.
Personally I have better stam and magic sustain in heavy than I do in Meduim. Do you not have a clue about forward momentum which is way better than shuffle for snares and roots.
The heavy Blur truth setup is the compareable and is arguable stronger since its the only heavy setup that can use truth to this compacity.You have major evasion like a Meduim dodge roll build on top of the boost to healing and resistances.
I have a clue about Forward Momentum, but I've yet to see a stamblade heal enough without Rally. You're not a Warden with shrooms. You're one Incap away from basically getting 0 heals out of your Vigor and Siphoning Attacks. But who knows, you might be the first stamblade who's made it work.
Wardens have shrooms and thicket for heals and a permanent 8% mitigation from Ice Fortress. Stamblades don't. But, I'm sure you can heal and survive as well as a Warden without Rally.
I wasn't comparing stamblade healing to warden but yea you can survive in heavy without rally easy. Forward HOt plus Rally plus Leeching your fine if you rocking troll king it's GG.Well moat wardens used to go double S&B they never needed rally. Stamblade is about advoding damage and if you can't survive a incap you need to work on your build.As long as the CC doesn't break on you your fine.Didn't say shuffle while running Meduim your in heavy run Forwards momentum and blur longer snare and root immunity and major evasion. Its not a outrageous statement I can dodge roll 5 times in a row in heavy no problem and still have stam left over to kill anyone.Even in Medium running all well fitted you can't dodge roll 10 times in a roll.So in reality even in a 1vx your gonna roll dodge just about 5-7 times but in Meduim you take way more damage and undodgeable attacks still not cool.
Personally I have better stam and magic sustain in heavy than I do in Meduim. Do you not have a clue about forward momentum which is way better than shuffle for snares and roots.
The heavy Blur truth setup is the compareable and is arguable stronger since its the only heavy setup that can use truth to this compacity.You have major evasion like a Meduim dodge roll build on top of the boost to healing and resistances.
I have a clue about Forward Momentum, but I've yet to see a stamblade heal enough without Rally. You're not a Warden with shrooms. You're one Incap away from basically getting 0 heals out of your Vigor and Siphoning Attacks. But who knows, you might be the first stamblade who's made it work.
Wardens have shrooms and thicket for heals and a permanent 8% mitigation from Ice Fortress. Stamblades don't. But, I'm sure you can heal and survive as well as a Warden without Rally.
No where have I mentioned S&B now did I?No i didn't I saidin general senche sucks for several reason and proved you wrong about several statements you made.You said senche was a great set which is a lie.I mentioned that going basic 5 truth as a 5 piece is better than senche anyday.You than went on to say that you need to dodge roll to proc truth which isn't true at all.Yea you don't need rally I'm sorry you haven't learned how to survive on a Nb.Yea we both know your not a Genuis since you obvious can't read.I wasn't comparing stamblade healing to warden but yea you can survive in heavy without rally easy. Forward HOt plus Rally plus Leeching your fine if you rocking troll king it's GG.Well moat wardens used to go double S&B they never needed rally. Stamblade is about advoding damage and if you can't survive a incap you need to work on your build.As long as the CC doesn't break on you your fine.Didn't say shuffle while running Meduim your in heavy run Forwards momentum and blur longer snare and root immunity and major evasion. Its not a outrageous statement I can dodge roll 5 times in a row in heavy no problem and still have stam left over to kill anyone.Even in Medium running all well fitted you can't dodge roll 10 times in a roll.So in reality even in a 1vx your gonna roll dodge just about 5-7 times but in Meduim you take way more damage and undodgeable attacks still not cool.
Personally I have better stam and magic sustain in heavy than I do in Meduim. Do you not have a clue about forward momentum which is way better than shuffle for snares and roots.
The heavy Blur truth setup is the compareable and is arguable stronger since its the only heavy setup that can use truth to this compacity.You have major evasion like a Meduim dodge roll build on top of the boost to healing and resistances.
I have a clue about Forward Momentum, but I've yet to see a stamblade heal enough without Rally. You're not a Warden with shrooms. You're one Incap away from basically getting 0 heals out of your Vigor and Siphoning Attacks. But who knows, you might be the first stamblade who's made it work.
Wardens have shrooms and thicket for heals and a permanent 8% mitigation from Ice Fortress. Stamblades don't. But, I'm sure you can heal and survive as well as a Warden without Rally.
Yes. Your answer to the OP question about playing a max damage Senche-Truth build is to got heavy S&B Truth with Troll King. You are such a genious, so perceptive....
No where have I mentioned S&B now did I?No i didn't I saidin general senche sucks for several reason and proved you wrong about several statements you made.You said senche was a great set which is a lie.I mentioned that going basic 5 truth as a 5 piece is better than senche anyday.You than went on to say that you need to dodge roll to proc truth which isn't true at all.Yea you don't need rally I'm sorry you haven't learned how to survive on a Nb.Yea we both know your not a Genuis since you obvious can't read.I wasn't comparing stamblade healing to warden but yea you can survive in heavy without rally easy. Forward HOt plus Rally plus Leeching your fine if you rocking troll king it's GG.Well moat wardens used to go double S&B they never needed rally. Stamblade is about advoding damage and if you can't survive a incap you need to work on your build.As long as the CC doesn't break on you your fine.Didn't say shuffle while running Meduim your in heavy run Forwards momentum and blur longer snare and root immunity and major evasion. Its not a outrageous statement I can dodge roll 5 times in a row in heavy no problem and still have stam left over to kill anyone.Even in Medium running all well fitted you can't dodge roll 10 times in a roll.So in reality even in a 1vx your gonna roll dodge just about 5-7 times but in Meduim you take way more damage and undodgeable attacks still not cool.
Personally I have better stam and magic sustain in heavy than I do in Meduim. Do you not have a clue about forward momentum which is way better than shuffle for snares and roots.
The heavy Blur truth setup is the compareable and is arguable stronger since its the only heavy setup that can use truth to this compacity.You have major evasion like a Meduim dodge roll build on top of the boost to healing and resistances.
I have a clue about Forward Momentum, but I've yet to see a stamblade heal enough without Rally. You're not a Warden with shrooms. You're one Incap away from basically getting 0 heals out of your Vigor and Siphoning Attacks. But who knows, you might be the first stamblade who's made it work.
Wardens have shrooms and thicket for heals and a permanent 8% mitigation from Ice Fortress. Stamblades don't. But, I'm sure you can heal and survive as well as a Warden without Rally.
Yes. Your answer to the OP question about playing a max damage Senche-Truth build is to got heavy S&B Truth with Troll King. You are such a genious, so perceptive....
No where have I mentioned S&B now did I?No i didn't I saidin general senche sucks for several reason and proved you wrong about several statements you made.You said senche was a great set which is a lie.I mentioned that going basic 5 truth as a 5 piece is better than senche anyday.You than went on to say that you need to dodge roll to proc truth which isn't true at all.Yea you don't need rally I'm sorry you haven't learned how to survive on a Nb.Yea we both know your not a Genuis since you obvious can't read.I wasn't comparing stamblade healing to warden but yea you can survive in heavy without rally easy. Forward HOt plus Rally plus Leeching your fine if you rocking troll king it's GG.Well moat wardens used to go double S&B they never needed rally. Stamblade is about advoding damage and if you can't survive a incap you need to work on your build.As long as the CC doesn't break on you your fine.Didn't say shuffle while running Meduim your in heavy run Forwards momentum and blur longer snare and root immunity and major evasion. Its not a outrageous statement I can dodge roll 5 times in a row in heavy no problem and still have stam left over to kill anyone.Even in Medium running all well fitted you can't dodge roll 10 times in a roll.So in reality even in a 1vx your gonna roll dodge just about 5-7 times but in Meduim you take way more damage and undodgeable attacks still not cool.
Personally I have better stam and magic sustain in heavy than I do in Meduim. Do you not have a clue about forward momentum which is way better than shuffle for snares and roots.
The heavy Blur truth setup is the compareable and is arguable stronger since its the only heavy setup that can use truth to this compacity.You have major evasion like a Meduim dodge roll build on top of the boost to healing and resistances.
I have a clue about Forward Momentum, but I've yet to see a stamblade heal enough without Rally. You're not a Warden with shrooms. You're one Incap away from basically getting 0 heals out of your Vigor and Siphoning Attacks. But who knows, you might be the first stamblade who's made it work.
Wardens have shrooms and thicket for heals and a permanent 8% mitigation from Ice Fortress. Stamblades don't. But, I'm sure you can heal and survive as well as a Warden without Rally.
Yes. Your answer to the OP question about playing a max damage Senche-Truth build is to got heavy S&B Truth with Troll King. You are such a genious, so perceptive....
Lol, tragic
Ragnarock41 wrote: »No where have I mentioned S&B now did I?No i didn't I saidin general senche sucks for several reason and proved you wrong about several statements you made.You said senche was a great set which is a lie.I mentioned that going basic 5 truth as a 5 piece is better than senche anyday.You than went on to say that you need to dodge roll to proc truth which isn't true at all.Yea you don't need rally I'm sorry you haven't learned how to survive on a Nb.Yea we both know your not a Genuis since you obvious can't read.I wasn't comparing stamblade healing to warden but yea you can survive in heavy without rally easy. Forward HOt plus Rally plus Leeching your fine if you rocking troll king it's GG.Well moat wardens used to go double S&B they never needed rally. Stamblade is about advoding damage and if you can't survive a incap you need to work on your build.As long as the CC doesn't break on you your fine.Didn't say shuffle while running Meduim your in heavy run Forwards momentum and blur longer snare and root immunity and major evasion. Its not a outrageous statement I can dodge roll 5 times in a row in heavy no problem and still have stam left over to kill anyone.Even in Medium running all well fitted you can't dodge roll 10 times in a roll.So in reality even in a 1vx your gonna roll dodge just about 5-7 times but in Meduim you take way more damage and undodgeable attacks still not cool.
Personally I have better stam and magic sustain in heavy than I do in Meduim. Do you not have a clue about forward momentum which is way better than shuffle for snares and roots.
The heavy Blur truth setup is the compareable and is arguable stronger since its the only heavy setup that can use truth to this compacity.You have major evasion like a Meduim dodge roll build on top of the boost to healing and resistances.
I have a clue about Forward Momentum, but I've yet to see a stamblade heal enough without Rally. You're not a Warden with shrooms. You're one Incap away from basically getting 0 heals out of your Vigor and Siphoning Attacks. But who knows, you might be the first stamblade who's made it work.
Wardens have shrooms and thicket for heals and a permanent 8% mitigation from Ice Fortress. Stamblades don't. But, I'm sure you can heal and survive as well as a Warden without Rally.
Yes. Your answer to the OP question about playing a max damage Senche-Truth build is to got heavy S&B Truth with Troll King. You are such a genious, so perceptive....
Lol, tragic
I think the guy has solid points, if you think you need rally to survive on a heavy armor nb, then good luck playing a stamsorc or stamDk. And senche is really, really a ''meh'' set. Not that it sucks, it has great stats, but that 5 second proc time is really low.
It requires you to make your whole build around it, because of the short proc time, meanwhile truth just requires you to dodge something every once in a while.
I really enjoy senche on my stamblade. I run it 5/5/2 on a dw/2h build with eternal hunt and selenes.
Pull like a ambush> roll> cloak> ambush> la> incap> roll> SA> killer blade
Something or other like that, it changes with the situation but run like 3 well fit and dump some point into roll dodge cp and you're one elus ive hard hitter.
Edit: I am still dieing alot but I just put the blame on me not playing the toon enough, I main a magblade instead. But I can tell with time and practice the build can be very powerful.
You sound salty I recommend a snicker.Ragnarock41 wrote: »No where have I mentioned S&B now did I?No i didn't I saidin general senche sucks for several reason and proved you wrong about several statements you made.You said senche was a great set which is a lie.I mentioned that going basic 5 truth as a 5 piece is better than senche anyday.You than went on to say that you need to dodge roll to proc truth which isn't true at all.Yea you don't need rally I'm sorry you haven't learned how to survive on a Nb.Yea we both know your not a Genuis since you obvious can't read.I wasn't comparing stamblade healing to warden but yea you can survive in heavy without rally easy. Forward HOt plus Rally plus Leeching your fine if you rocking troll king it's GG.Well moat wardens used to go double S&B they never needed rally. Stamblade is about advoding damage and if you can't survive a incap you need to work on your build.As long as the CC doesn't break on you your fine.Didn't say shuffle while running Meduim your in heavy run Forwards momentum and blur longer snare and root immunity and major evasion. Its not a outrageous statement I can dodge roll 5 times in a row in heavy no problem and still have stam left over to kill anyone.Even in Medium running all well fitted you can't dodge roll 10 times in a roll.So in reality even in a 1vx your gonna roll dodge just about 5-7 times but in Meduim you take way more damage and undodgeable attacks still not cool.
Personally I have better stam and magic sustain in heavy than I do in Meduim. Do you not have a clue about forward momentum which is way better than shuffle for snares and roots.
The heavy Blur truth setup is the compareable and is arguable stronger since its the only heavy setup that can use truth to this compacity.You have major evasion like a Meduim dodge roll build on top of the boost to healing and resistances.
I have a clue about Forward Momentum, but I've yet to see a stamblade heal enough without Rally. You're not a Warden with shrooms. You're one Incap away from basically getting 0 heals out of your Vigor and Siphoning Attacks. But who knows, you might be the first stamblade who's made it work.
Wardens have shrooms and thicket for heals and a permanent 8% mitigation from Ice Fortress. Stamblades don't. But, I'm sure you can heal and survive as well as a Warden without Rally.
Yes. Your answer to the OP question about playing a max damage Senche-Truth build is to got heavy S&B Truth with Troll King. You are such a genious, so perceptive....
Lol, tragic
I think the guy has solid points, if you think you need rally to survive on a heavy armor nb, then good luck playing a stamsorc or stamDk. And senche is really, really a ''meh'' set. Not that it sucks, it has great stats, but that 5 second proc time is really low.
It requires you to make your whole build around it, because of the short proc time, meanwhile truth just requires you to dodge something every once in a while.
Does he? Let's see...Firstly, he said that I claimed Truth needs dodge-roll to proc. Which is evident if you read the thread that I didn't, I said you need to dodge to proc Senche and thus it doesn't work too well pairing Senche with Truth if you're gonna dodge every 5-6 secs (for Senche). Because the 2H pieces required for Truth don't synergise well with a dodge build.
Secondly, he also claims that I "lied" about Senche being a good set, which is obvious that it's something subject to opinion. And also it's obvious you need to optimise around dodge if you're gonna build for Senche like you said. It does work though, so long as you build for it.
Thirdly, we have the OP asking about the viability of a burst build with Senche + Turth and he's recommending running 5H Armor + Troll King... which is an entirely different build and playstyle than what the OP is asking about. Which makes it a pretty useless opinion.
The only valid point he has is the short duration on Senche potentially being problematic. The rest is just inane chatter.
You sound salty I recommend a snicker.
You did claim you need to dodge roll to proc truth which i corrected you on.You said you need a dodge centric build to make it work which is why truth is a bad heavy set.Which is the reason why I mentioned multiple times that's not the only way to proc it and if you know what your doing you can dodge multiple times in heavy armor even than you can have 100% uptime on truth something you can't do with senche.
There several reason why senche is a good set and never claimed you lied just that your opinion was wrong.
No where have I mentioned S&B now did I?No i didn't I saidin general senche sucks for several reason and proved you wrong about several statements you made.You said senche was a great set which is a lie.I mentioned that going basic 5 truth as a 5 piece is better than senche anyday.You than went on to say that you need to dodge roll to proc truth which isn't true at all.Yea you don't need rally I'm sorry you haven't learned how to survive on a Nb.Yea we both know your not a Genuis since you obvious can't read.
I tried truth with ethernal hunt, and truth with bone pirate on a stamblade. Didn't like it at all, having to dodge an attack before going offensive limited my choices a lot (and forced me to wait for them to attack first in order to proc truth), good players were reacting because all my combos were telegraphed. Using SA from cloak to proc truth is good but it won't work vs some opponents, and even if it worked once, the second time they will block as soon as you get into cloak to prevent the stun. Sech is more reliable than Truth for a medium stamblade, because it have a 100% proc chance on roll, with truth you have to dodge while their are attacking you, and then go offensive.
Overall, truth didn't fit my playstyle, there are many openings and combos on a stamblade, and vs good players that know how to fight a nb, you have to keep changing your offensive rotation otherwise they are going to block/dodge/shield all your combos.
The way i see it, truth is more of a dueling set than an openworld set imo.
I tried truth with ethernal hunt, and truth with bone pirate on a stamblade. Didn't like it at all, having to dodge an attack before going offensive limited my choices a lot (and forced me to wait for them to attack first in order to proc truth), good players were reacting because all my combos were telegraphed. Using SA from cloak to proc truth is good but it won't work vs some opponents, and even if it worked once, the second time they will block as soon as you get into cloak to prevent the stun. Sech is more reliable than Truth for a medium stamblade, because it have a 100% proc chance on roll, with truth you have to dodge while their are attacking you, and then go offensive.
Overall, truth didn't fit my playstyle, there are many openings and combos on a stamblade, and vs good players that know how to fight a nb, you have to keep changing your offensive rotation otherwise they are going to block/dodge/shield all your combos.
The way i see it, truth is more of a dueling set than an openworld set imo.
I'm having the same experience with Truth, proc using cloak+sa is showing very unreliable in Cyrodiil, specially when you include lag into the equation.
Is there any alternative to proc sets that I could use on my stamblade? I'm running heavy so I was thinking about maybe Heavy Hundings+ BP, Shacklebreaker+Spriggans, etc.
My second stamblade build is Hundings, Bone Pirate, Troll King, S&B + 2H, 5H-2M. It's not a burst build but it puts really high sustained pressure. Your basic rotation is Heavy Attack -> Surprise Attack-> Bash and it deals really good damage. Siphoning Attacks a must for sustain.
When you build up a Relentless Focus you go HA->Incap->Bash->LA->Relentless->Bash and if the opening Heavy+Incap attack does not get blocked, your target is in deep deep trouble. The majority of people die if they don't block it and the rest end up in execute range.
S&B allows you to also use Reverb (a friend uses it instead of Shadow Image, which he doesn't trust) which allows basically 100% uptime on Major Defile along with Incap and less dependence on Fear for CC. And your combination of Heavy Armor mitigation, Blur evasion, Troll King and HoTs means you are almost certain to win any attrition battles.
It's a solid build. Just prepare to use immovable + speed pots to gtfo of sticky situations. Currently Seventh Legion is better than Hundings for this purpose, but it's about to get nerfed so Hunding's gonna be as good as any damage proc set and better than most.