Twenty0zTsunami wrote: »The mount training and the skyshard system is the worst of it imo. In other ways, it's one of the better games as far as alts goes (specifically coming to mind : my 400 CP dispersal with each new character)
the main one I will agree on is the mount training There is absolutely no reason at all mount training cant be account wide. it has no real effect on endgame is just helps to take away some of the stress.
this is something they seriously need to thinking about.
the main one I will agree on is the mount training There is absolutely no reason at all mount training cant be account wide. it has no real effect on endgame is just helps to take away some of the stress.
this is something they seriously need to thinking about.
Facefister wrote: »Twenty0zTsunami wrote: »The mount training and the skyshard system is the worst of it imo. In other ways, it's one of the better games as far as alts goes (specifically coming to mind : my 400 CP dispersal with each new character)
Skyshard farming can be done in a day or two. It's tedious and annoying but doable in such a short amount of time. Mount training however, takes you atleast 150 days(assumed you train every 20 hours). All the skill lines, skyhards and other stuff I understand, also accept it, but the mount training should be account wide, since you train your mount and not yourself(as a character). Frankly, the horrendous mount speed at level 1 keeps me from making alts.
Facefister wrote: »Twenty0zTsunami wrote: »The mount training and the skyshard system is the worst of it imo. In other ways, it's one of the better games as far as alts goes (specifically coming to mind : my 400 CP dispersal with each new character)
Skyshard farming can be done in a day or two. It's tedious and annoying but doable in such a short amount of time. Mount training however, takes you atleast 150 days(assumed you train every 20 hours). All the skill lines, skyhards and other stuff I understand, also accept it, but the mount training should be account wide, since you train your mount and not yourself(as a character). Frankly, the horrendous mount speed at level 1 keeps me from making alts.
I agree and also think the mount training should be account-wide. With the current in-game language, though, I think you are actually training your character and not your mount. The game calls it "riding skill."
Facefister wrote: »Facefister wrote: »Twenty0zTsunami wrote: »The mount training and the skyshard system is the worst of it imo. In other ways, it's one of the better games as far as alts goes (specifically coming to mind : my 400 CP dispersal with each new character)
Skyshard farming can be done in a day or two. It's tedious and annoying but doable in such a short amount of time. Mount training however, takes you atleast 150 days(assumed you train every 20 hours). All the skill lines, skyhards and other stuff I understand, also accept it, but the mount training should be account wide, since you train your mount and not yourself(as a character). Frankly, the horrendous mount speed at level 1 keeps me from making alts.
I agree and also think the mount training should be account-wide. With the current in-game language, though, I think you are actually training your character and not your mount. The game calls it "riding skill."
"Speed," "Stamina" and "Capacity" are dependant on the mount itself, not on the rider. You also see the upgrades of those on the mount.
Facefister wrote: »the main one I will agree on is the mount training There is absolutely no reason at all mount training cant be account wide. it has no real effect on endgame is just helps to take away some of the stress.
this is something they seriously need to thinking about.
A well trained mount has a big impact on Cyrodiil though.
Facefister wrote: »Facefister wrote: »Twenty0zTsunami wrote: »The mount training and the skyshard system is the worst of it imo. In other ways, it's one of the better games as far as alts goes (specifically coming to mind : my 400 CP dispersal with each new character)
Skyshard farming can be done in a day or two. It's tedious and annoying but doable in such a short amount of time. Mount training however, takes you atleast 150 days(assumed you train every 20 hours). All the skill lines, skyhards and other stuff I understand, also accept it, but the mount training should be account wide, since you train your mount and not yourself(as a character). Frankly, the horrendous mount speed at level 1 keeps me from making alts.
I agree and also think the mount training should be account-wide. With the current in-game language, though, I think you are actually training your character and not your mount. The game calls it "riding skill."
"Speed," "Stamina" and "Capacity" are dependant on the mount itself, not on the rider. You also see the upgrades of those on the mount.
So you played, what, an hour a day? Because you can muck-about your way to 50 in one hour per level, and you get 12 full days' worth of enlightenment the first time you roll over to L50, with vastly discounted cost until you're a lot closer to cap than 160.i think an upgraded alt by optional choice would be ideal for some players.
i started as GF, and took me 3 months to reach 50 lvl 160cp.
then what if they ask you to bring in healer alt and you dont have it ready and too low for them to wait 3 months to fo a group runs, they wont wait.
see? it would be nice to have 1 more alt in a hurry.
redoing the book runs, shards, and crafting leveling, thay are "pita".
if others said no, they they have options to decline shortcuts. i heard devs said this game is "play the way you want", and it hadnt live up to the name.
None of the things you listed are critical to doing trials and only moderately so for PvP.
I like your idea of solution 2 and 3. Its sad so many jumped down your throat about changing up how its done. I'm like you, i hate having to go find all that stuff again, so it would be nice to have the option to just have it done. If someone wants to do all of it over thats fine, but when i make a new toon it's for a reason, and it sucks having to do all the crap again to get them trial or pvp ready. This could also benefit Zos as another crown revenue stream.
One thing use like to see is link character
So when you start a new character if you have one over 160 CP you can link it what this does is makes your alt start at 160cp or over
You have all the achievements from the linked character unlocked and linked so now essentially your one character is two ... And as you can only play one at a time it's not an issue
However all quests on the alt remian unlocked so you can now go play them your max level with all your main stays and all over land content bow scales to a harder difficulty
these "Naysayers" wants everyone to play HARDCORE on everyday triviality meaningless tasks.
make me wonder are these guys are sick? oh yeah, i know, they dont like changes. becasue they feel safer if nothing changed and they hates upgrades.
Kiralyn2000 wrote: »edit: and going back to look at the list again.... I'm not sure how "have all the wayshrines" and "do DLC/guild questlines so those NPC questgivers stop annoying you" contribute to either PvP or trials. Those mostly seem like convenience. If you're going to list those, does your "things required for a main character to trial/pvp" list include buying all the costumes, mounts, & houses?
Kiralyn2000 wrote: »buying all the costumes, mounts, & houses?
Reasonable minds may differ, but I'm sure we can all agree that this game is not the "most" alt-friendly game in the industry.
these "Naysayers" wants everyone to play HARDCORE on everyday triviality meaningless tasks.
make me wonder are these guys are sick? oh yeah, i know, they dont like changes. becasue they feel safer if nothing changed and they hates upgrades.