Nightfall12 wrote: »i don't know I'm rubberbanding like crazy. in fights enemies are moving in crazy strange patterns appearing out of no where. or in front 50 meters then behind then back to in front of you. Even with stealth detection skills there are invisible enemies that only appear after death. its the worst i have seen so far.
Im_MegaDeath wrote: »TequilaFire wrote: »Im_MegaDeath wrote: »Well y'all were all close this and this and that server. Like really what did you think would happen?
Threads like this just trigger me.
You wanted people to be shunted into one damn server and you got it.
Lag shouldnt happen if we hit a cap of players. and there were no reason to have the other servers open because we have just enough pop in pvp to fill 2 at prime time on a saturday night
This is the thinking that caused the problem, there are way more players at times than you experts know.
Lmao Removing dead servers isnt causing lag XD My god think through your reasoning
Zos wouldnt have removed the servers if they didnt agree they were dead
Then the concept of adding more servers to fix lag in a max cap camp wont fix the lag in a MAX CAP CAMP
where is my face palm emote
Im_MegaDeath wrote: »This is insane. I cant even PvP on the weekends I refuse to play the smash one button 10 times until my skill goes off. I was recommending player and friends to play early morning and now that the pop has grown SLIGHTLY SLIGHTLY IN PVP the servers are dying literally everyday its worse and this is unacceptable. All of your resources need to fix this or take PvP out of this PvE game. But what good is an MMO if you cant kill other players?
TequilaFire wrote: »Im_MegaDeath wrote: »TequilaFire wrote: »Im_MegaDeath wrote: »Well y'all were all close this and this and that server. Like really what did you think would happen?
Threads like this just trigger me.
You wanted people to be shunted into one damn server and you got it.
Lag shouldnt happen if we hit a cap of players. and there were no reason to have the other servers open because we have just enough pop in pvp to fill 2 at prime time on a saturday night
This is the thinking that caused the problem, there are way more players at times than you experts know.
Lmao Removing dead servers isnt causing lag XD My god think through your reasoning
Zos wouldnt have removed the servers if they didnt agree they were dead
Then the concept of adding more servers to fix lag in a max cap camp wont fix the lag in a MAX CAP CAMP
where is my face palm emote
Face palm back at you as the idea is to go to another server that is not as full to get away from the the max cap campaign.
And ZOS removed the campaigns only after they got tired of hearing people whine about them.
Talk about shooting yourself in the foot.
Im_MegaDeath wrote: »TequilaFire wrote: »Im_MegaDeath wrote: »TequilaFire wrote: »Im_MegaDeath wrote: »Well y'all were all close this and this and that server. Like really what did you think would happen?
Threads like this just trigger me.
You wanted people to be shunted into one damn server and you got it.
Lag shouldnt happen if we hit a cap of players. and there were no reason to have the other servers open because we have just enough pop in pvp to fill 2 at prime time on a saturday night
This is the thinking that caused the problem, there are way more players at times than you experts know.
Lmao Removing dead servers isnt causing lag XD My god think through your reasoning
Zos wouldnt have removed the servers if they didnt agree they were dead
Then the concept of adding more servers to fix lag in a max cap camp wont fix the lag in a MAX CAP CAMP
where is my face palm emote
Face palm back at you as the idea is to go to another server that is not as full to get away from the the max cap campaign.
And ZOS removed the campaigns only after they got tired of hearing people whine about them.
Talk about shooting yourself in the foot.
You do understand that me or some others going to other camps wont stop the lag right? im not saying I care about the max cap im saying the max capped camp is lagging and getting worse. you totally missed the point or I wasnt clear enough. the game its self runs like crap and needs to be addressed. adding more camps isnt solving the issue lmao.
My point is the game is running like poo and needs to be fixed. Not that im looking for a camp that isnt full -_- and too say "well you should go to another camp" isnt the answer and you should understand that. I mean some people only want to fight on the camp they have mained so it adds to the leaderboards. others want to fight more often than riding a horse and since the map is so big combined with non capped camps there is mostly one fight or I should say one good fight worth having in the whole map.
TequilaFire wrote: »Im_MegaDeath wrote: »TequilaFire wrote: »Im_MegaDeath wrote: »TequilaFire wrote: »Im_MegaDeath wrote: »Well y'all were all close this and this and that server. Like really what did you think would happen?
Threads like this just trigger me.
You wanted people to be shunted into one damn server and you got it.
Lag shouldnt happen if we hit a cap of players. and there were no reason to have the other servers open because we have just enough pop in pvp to fill 2 at prime time on a saturday night
This is the thinking that caused the problem, there are way more players at times than you experts know.
Lmao Removing dead servers isnt causing lag XD My god think through your reasoning
Zos wouldnt have removed the servers if they didnt agree they were dead
Then the concept of adding more servers to fix lag in a max cap camp wont fix the lag in a MAX CAP CAMP
where is my face palm emote
Face palm back at you as the idea is to go to another server that is not as full to get away from the the max cap campaign.
And ZOS removed the campaigns only after they got tired of hearing people whine about them.
Talk about shooting yourself in the foot.
You do understand that me or some others going to other camps wont stop the lag right? im not saying I care about the max cap im saying the max capped camp is lagging and getting worse. you totally missed the point or I wasnt clear enough. the game its self runs like crap and needs to be addressed. adding more camps isnt solving the issue lmao.
My point is the game is running like poo and needs to be fixed. Not that im looking for a camp that isnt full -_- and too say "well you should go to another camp" isnt the answer and you should understand that. I mean some people only want to fight on the camp they have mained so it adds to the leaderboards. others want to fight more often than riding a horse and since the map is so big combined with non capped camps there is mostly one fight or I should say one good fight worth having in the whole map.
When I went to a lesser populated campaign there was less lag on that campaign.
Some people actually played those removed campaigns and I take exception to those that screamed for their removal just because they thought somebody was getting emp easier or something.
I want to fight smaller scale groups on a less populated campaign and could give a crap about the leaderboard.
TequilaFire wrote: »Im_MegaDeath wrote: »TequilaFire wrote: »Im_MegaDeath wrote: »TequilaFire wrote: »Im_MegaDeath wrote: »Well y'all were all close this and this and that server. Like really what did you think would happen?
Threads like this just trigger me.
You wanted people to be shunted into one damn server and you got it.
Lag shouldnt happen if we hit a cap of players. and there were no reason to have the other servers open because we have just enough pop in pvp to fill 2 at prime time on a saturday night
This is the thinking that caused the problem, there are way more players at times than you experts know.
Lmao Removing dead servers isnt causing lag XD My god think through your reasoning
Zos wouldnt have removed the servers if they didnt agree they were dead
Then the concept of adding more servers to fix lag in a max cap camp wont fix the lag in a MAX CAP CAMP
where is my face palm emote
Face palm back at you as the idea is to go to another server that is not as full to get away from the the max cap campaign.
And ZOS removed the campaigns only after they got tired of hearing people whine about them.
Talk about shooting yourself in the foot.
You do understand that me or some others going to other camps wont stop the lag right? im not saying I care about the max cap im saying the max capped camp is lagging and getting worse. you totally missed the point or I wasnt clear enough. the game its self runs like crap and needs to be addressed. adding more camps isnt solving the issue lmao.
My point is the game is running like poo and needs to be fixed. Not that im looking for a camp that isnt full -_- and too say "well you should go to another camp" isnt the answer and you should understand that. I mean some people only want to fight on the camp they have mained so it adds to the leaderboards. others want to fight more often than riding a horse and since the map is so big combined with non capped camps there is mostly one fight or I should say one good fight worth having in the whole map.
When I went to a lesser populated campaign there was less lag on that campaign.
Some people actually played those removed campaigns and I take exception to those that screamed for their removal just because they thought somebody was getting emp easier or something.
I want to fight smaller scale groups on a less populated campaign and could give a crap about the leaderboard.
VaranisArano wrote: »My experience is on PC/NA here.
I play on Vivec. My lag comes and goes. There are times my organized raid comtemplates heading over to Shor. We wouldn't have to deal with the lag, so that looks like a good deal, right?
You can't just move one group of players over to Shor unless a lot of people go. Vivec is a competitive campaign with relatively equal numbers for each faction at all times of the day. Shor...Shor is not. Shor gets more competitive at primetime, but we've flipped the map at primetime with a single organized raid from Vivec on top of the regular faction population.
Without a competitive population on Shor, there's no meat for competitive players. If we are the only one who brings a raid, we're just making the problem worse for the other two factions.
Im_MegaDeath wrote: »VaranisArano wrote: »My experience is on PC/NA here.
I play on Vivec. My lag comes and goes. There are times my organized raid comtemplates heading over to Shor. We wouldn't have to deal with the lag, so that looks like a good deal, right?
You can't just move one group of players over to Shor unless a lot of people go. Vivec is a competitive campaign with relatively equal numbers for each faction at all times of the day. Shor...Shor is not. Shor gets more competitive at primetime, but we've flipped the map at primetime with a single organized raid from Vivec on top of the regular faction population.
Without a competitive population on Shor, there's no meat for competitive players. If we are the only one who brings a raid, we're just making the problem worse for the other two factions.
^^^^
I dont play in large groups but the idea is the same other camps dont have comp