Dottzgaming wrote: »Not sure what your post is trying to say exactly, but my guess is that it's "i wish this mechanic existed in ESO"
And yes i knwo its a singleplayer vs a multiplayer But that has nothing to do with a system like this -it has to do with, a lazy design choice
Youre looking at a single player game versus a multiplayer game, so there has to be major difference between the two just due to the nature of the games. Systems like that can obviously occur in a single player game because there aren't other players, and thus no player-based economy. If you could simply turn iron ore into Rubedite ore with a single spell, there would be an influx of extra resources into the economy and into the game thus driving the supply way up and crashing the value of Rubedite.
While yeah it was a cool system in skyrim, it wouldn't have a place in an online game like ESO. I mean maybe if it was gated behind a skill line so that you'd have to put in a lot of time to do use a spell like that? Because If you made it too easy, bots would get there hands on it and the cost of highlevel mats would crumble. I just dont think it has a place personally.
Skyrim has a myriad of benefits over ESO. Waterbreathing and the ability to go under water is 1 of them, as well as the ability to fight dragons and take residual damage from certain enemy encounters. For example, if you get into an encounter with the wrong type of wildlife? You could contract a disease, which could limit your stamina regeneration and ahat not. There are actual consequences to consider when going about certain encounters and journeys. ESO could learn a thing or too about immersion from Skyrim in that regards.
I despise that spell in Skyrim with a passion.
Really, there's traders and craftsmen and rich and poor people and all the other things that try to create the illusion that that'd be an actual world with an actual economy. (Notice the "illusion" part.)
And then there comes that spell, just lying around - right next to the first main hub you come to - in a cave full of bandits who, for some reason, try to make a living with illegal activities, instead of picking up that book and start mining.
I was thinking skyrim makes me hate TES. Such an overhyped game.
JamuThatsWho wrote: »Skyrim has a myriad of benefits over ESO. Waterbreathing and the ability to go under water is 1 of them, as well as the ability to fight dragons and take residual damage from certain enemy encounters. For example, if you get into an encounter with the wrong type of wildlife? You could contract a disease, which could limit your stamina regeneration and ahat not. There are actual consequences to consider when going about certain encounters and journeys. ESO could learn a thing or too about immersion from Skyrim in that regards.
It's an MMO.
JamuThatsWho wrote: »Skyrim has a myriad of benefits over ESO. Waterbreathing and the ability to go under water is 1 of them, as well as the ability to fight dragons and take residual damage from certain enemy encounters. For example, if you get into an encounter with the wrong type of wildlife? You could contract a disease, which could limit your stamina regeneration and ahat not. There are actual consequences to consider when going about certain encounters and journeys. ESO could learn a thing or too about immersion from Skyrim in that regards.
It's an MMO.
Sure but there are certain aspects that would provide it more Immersion and could make it a better game.
Its an MMO but it is still part of Elder Scrolls and they should take that into account when making content and improvements.
Motherball wrote: »I tried playing Skyrim again after months in ESO. Waste of time. The combat is so bad I cant even.