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My next complaint about WB parties...

Jemcrystal
Jemcrystal
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My 2nd complaint is after having a World Boss party up and running and in good form. You have every intent of keeping that WB party and you are going to visit multiple zones.

KEEP INVITING PLAYERS!

Instead of sitting on your laurels, Group Leader, and waiting for everyone to arrive via teleport to the wayshrine/boss. Make use of that time and throw out a, "we have WB group going type wb in chat to join." Get the addon Invite. Practice using it by leading dolmen groups if need be. That way you don't have divide your focus between zone chat and party chat.

You need to swell the ranks of that WB party because it will dissipate. People are the least loyal to this type of group more than any other. Keep adding members!

/rant over
* Here 1st
  • kyle.wilson
    kyle.wilson
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    People don't stick around long because world boss and dolman groups get boring extremely fast.
    When I was leveling my fighters guild skills, I ran a dolman group. About every 2-3 rotations I would lose 2-3 players. But, I use auto-invite so replacing them was easy. If not for needing dawnbreaker, I would never grind dolmans or world bosses.

    Too many people level this way now, and that's why when they get to CP160 they still don't know how to play. They get upset, then quit.

    If this was wrecking blow parties, where 6-8 people gang up on one. Then yes, that's annoying.

    One solution to your problem, is to run a group yourself.
  • Judas Helviaryn
    Judas Helviaryn
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    As already said, if you insist on running in a zerg, learn something useful and run one yourself.

    If other people don't want you or others in their group that may already be full or comfortably large, your recourse is not in underhandedly chastising them on a thread the majority will likely never read.
  • AcadianPaladin
    AcadianPaladin
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    I don't like mobile WB groups that run from WB to WB. The times I've joined one, I have too often spent all my time trying to figure out where to go, racing to the next WB, fighting trash that attacks me along the way. . . only to get there too late to fight the WB then the fruitless treadmill starts again, then I rage quit the group for zeroizing my fun meter . . . you get the idea.

    I would love to monitor zone chat and answer the bell for help when someone needs help with a specific WB but the zone chat is just. . . no, can't stand to monitor it because of the irrelevant jabbering/spam.



    PC NA(no Steam), PvE, mostly solo
  • phileunderx2
    phileunderx2
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    A rather tanky character that can do fair damage can solo most of the world bosses but really for gear the public dungeon in that zone is better and can be done solo on most any character.
  • disintegr8
    disintegr8
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    Why, just why, are there world boss and dolmen groups?
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
  • LadyNalcarya
    LadyNalcarya
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    I dont know, I dont really like zerging.
    Soloing world bosses gets boring really fast so I usually invite people from /z whenever I do wb dailies. But I dont want to wait until there is a fuall group because there's really no point in doing so. Yes, you'd have more damage, but you'll also have to wait more, so I doubt that it would save a lot of time.
    Of course, if the group cannot handle the boss, it would make sense to invite a few more people. But other than that... I dont think that big groups are nessesary.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • KingYogi415
    KingYogi415
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    If you are not willing to start your own group you have no right to complain.
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