Maintenance for the week of April 22:
• [IN PROGRESS] Xbox: NA and EU megaservers for patch maintenance – April 24, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
• [IN PROGRESS] PlayStation®: NA and EU megaservers for patch maintenance – April 24, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
So this random queuing into a completed dungeon then getting a penalty timer is much fun. What year is the ETA to fix this bug? It definetly is NOT new, I suspect it's been in the game since launch and probably beta.
There were a couple posts about this recently that I saw and commented on. They know about it but fixing anything with the activity finder seems to be extremely difficult for them. I blame spaghetti code.