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[SUGGESTION] Werewolf + Vampire Update

BlitzWing97
how-to-draw-a-werewolf-vs-vampire_1_000000020433_5.png

Its been forever since ww or vamps got anything new. and surely its about time right? I mean to be able to use ww in cryodiil you must be crazy or brave. Whereas its a lil easier to get away with using vamp.
I'm just gonna rattel on about ww because im big on them

Ww need some form of update surely? like being able to crouch and decrease detection radi. Maybe even being able to have heightened senses when in crouch; like thermal imaging or something crazy? That can easily go for both ww and vamp. Or maybe a bloodmoon event with the Hunt of Hircine. It would be spectacular to customise the Ww as well, add a little personalisation.

Just an idea or two. What are yours??
Edited by BlitzWing97 on January 28, 2018 3:24PM
  • Radiance
    Radiance
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    I've been having the same issue and Crusading to get the Vampire Ultimate Morph [Clouding Swarm] fixed since before at least September 2017. There is a BUG that happens about 50% of the time I use it... It Locks EVERYTHING once you Teleport Strike, Click-Attacks, Skills, Potions, Dodgeroll, Everything completely Malfunctions and you cannot regain use until you ReloadUI...
    IDK if it happens for anyone else, I'm guessing it has gone unchecked because there are stronger Ultimates But It goes with my Character Theme that was Built around Vampirism and can be used more frequently with the Drain Ability that Returns 15 Ultimate every 3 Seconds which SHOULD be a Staple in any Stage 4 Vampire's Loadout, If you want to get the full benefits of going V...

    I don't NEED anything new, I just Want them to fix what We already have. Make them viable again...
  • altemriel
    altemriel
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    how-to-draw-a-werewolf-vs-vampire_1_000000020433_5.png

    Its been forever since ww or vamps got anything new. and surely its about time right? I mean to be able to use ww in cryodiil you must be crazy or brave. Whereas its a lil easier to get away with using vamp.
    I'm just gonna rattel on about ww because im big on them

    Ww need some form of update surely? like being able to crouch and decrease detection radi. Maybe even being able to have heightened senses when in crouch; like thermal imaging or something crazy? That can easily go for both ww and vamp. Or maybe a bloodmoon event with the Hunt of Hircine. It would be spectacular to customise the Ww as well, add a little personalisation.

    Just an idea or two. What are yours??



    something like this for WWs!!
    https://forums.nexusmods.com/index.php?/topic/462121-skyrim-werewolf-the-dark-ages-mod/

    and similar for vamps!!
  • Peekachu99
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    Wouldn’t be surprised if a Dawnguard like DLC is in the works that will address those skill lines (along with cool story content).
  • bloodthirstyvampire
    bloodthirstyvampire
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    Vampire vs werewolf vs hunters, tho it would be too easy do you think those flee bitten mutts can keep up, and Don't even get me started on the walking talking blood bags
    Edited by bloodthirstyvampire on January 26, 2018 8:58PM
  • Feidam
    Feidam
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    Just as long as vamps don’t return to the OP mess they were at launch. I’d love to see some love to existing lines and even some new ones. Bard college and necromancy spring to mind.
  • SydneyGrey
    SydneyGrey
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    Their only update to werewolves is that they're nerfing their jump damage.

    They hate werewolves. :/
  • Apache_Kid
    Apache_Kid
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    Nerf mist form!

    Buff wolves!
    Edited by Apache_Kid on January 26, 2018 8:55PM
  • Chrlynsch
    Chrlynsch
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    SydneyGrey wrote: »
    Their only update to werewolves is that they're nerfing their jump damage.

    They hate werewolves. :/

    Ninja buff on PTS :)
    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
  • bloodthirstyvampire
    bloodthirstyvampire
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    My love for Vampires in eso has grown so much my Vampire supremacist side is worse then altmer
  • notyuu
    notyuu
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    The problem(s) with werewolves are that you can't sneak, which is terrible for cyro..and the build...uhh.. requirements/paradox of WW in general

    build paradox?before you get huffy over it, let me explain, WW form has a rather heavy/huge dependence on stamina..which means that basically everything bar a stamina based tank (as rare as those are) and a stamina dps have no use for/benefit from WW...and to top it off, for most stamina dps builds ww form is a direct downgrade in damage delt

    Possible fixit's going to require a bit of a back end tune-up on things, but basically grant WW form two buffs
    1: a weapon damage buff which is literally "if spell damage > weapon damage then spell damage = weapon damage" lasting for as long as ww form is active
    2: a stamina buff which is a two parter "if max magicka > max stamina then max stamina = max magicka" and then "WW max "stamina" (if the magicka check passed) or stamina (if the check failed) is increased by 50% of maxium health"

    those two together open up WW form in terms of viability to magic users and HP stakcers, which would go a long way to helping it not be...uhh..potato

    Skills
    1. Werewolf transformation: would recommend reducing the ulitmate cost, cuz simply put holy *** it is expensive
    2. Pounce: the choice here is a non choice, would suggest making brutal pounce knockdown + aoe damage
    3. Hiricine's bounty: make it stamina based, add in the HoT effect from the fortitude morph by default, change fortitude morph into a heal ally+yourself
    4. Roar: fine as is honestly
    5. Piercing holw: tweak the holw of agony to work on feared, off balance and disoriented enemies
    6. Infection claws: increase the duration to 12 seconds, or decrease the cost slightly

    on a semi-related note, what I would love to see would be a WW toggle of some kind for RP purpouses

    as for the vampire stuff,don't know about balance...as for powers, just a few basic ideas at the moment
    summon bloodfeind(s) for a time
    deal damage based on targets maxium hp up to X amount
    Combat feeding "finisher"
    Powerful rapid HoT that draina stamina and magicka

    oh and a rework on the apperance system so that
    stage 1: look alive i.e. before vamprie
    stage 2: old stage 1
    stage 3: old stage 2
    stage 4: stage 4
  • Inhuman003
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    Vampires have the ability to do Mediumship/Necromancy: The ability to see and communicate with the dead. Remember Skyrim people NECROMANCY ALL VAMPIRES and a little bit more on the Lore Hi Dev's I love your big mistake and thanks, Zenimax and Bethesda. :)
  • Ohtimbar
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    Couldn't agree more. I think vamps are fine where they are, but rp is the only reason to play a werewolf these days. They're nothing but a disadvantage in every single scenario.
    forever stuck in combat
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