VaranisArano wrote: »You'll get more AP from losing a match than from taking a lightly defended keep in Cyrodiil. Since 12K is a very good O-tick, you'll probably get more for winning than from taking a well-defended keep in Cyrodiil.
MurderMostFoul wrote: »VaranisArano wrote: »You'll get more AP from losing a match than from taking a lightly defended keep in Cyrodiil. Since 12K is a very good O-tick, you'll probably get more for winning than from taking a well-defended keep in Cyrodiil.
Hopefully this will draw some players over to the real PvP
MurderMostFoul wrote: »VaranisArano wrote: »You'll get more AP from losing a match than from taking a lightly defended keep in Cyrodiil. Since 12K is a very good O-tick, you'll probably get more for winning than from taking a well-defended keep in Cyrodiil.
Hopefully this will draw some players over to the real PvP
VaranisArano wrote: »MurderMostFoul wrote: »VaranisArano wrote: »You'll get more AP from losing a match than from taking a lightly defended keep in Cyrodiil. Since 12K is a very good O-tick, you'll probably get more for winning than from taking a well-defended keep in Cyrodiil.
Hopefully this will draw some players over to the real PvP
Sure. I'm all for hoping that it brings more players to Battlegrounds, but...
Oh, wait, I forgot that my solo, small scale, 1v1, 1vX, Xv1,ganking, bombing, organized raid v zerg experience in Cyrodiil, doesn't actually involve real PVP. Thanks for the reminder.
Clearly, I should come to Battlegrounds for a rousing match of, what's that, capture the flag?
I'm not complaining about the increased rewards for Battlegrounds. I think its the right decision and a good way to get people into BGs given that low population is causing half the problems in BGs. However, I'm terribly amused by calling it "real PVP" as if 4v4v4 is somehow the only place one can find actual player vs player combat.
MurderMostFoul wrote: »VaranisArano wrote: »MurderMostFoul wrote: »VaranisArano wrote: »You'll get more AP from losing a match than from taking a lightly defended keep in Cyrodiil. Since 12K is a very good O-tick, you'll probably get more for winning than from taking a well-defended keep in Cyrodiil.
Hopefully this will draw some players over to the real PvP
Sure. I'm all for hoping that it brings more players to Battlegrounds, but...
Oh, wait, I forgot that my solo, small scale, 1v1, 1vX, Xv1,ganking, bombing, organized raid v zerg experience in Cyrodiil, doesn't actually involve real PVP. Thanks for the reminder.
Clearly, I should come to Battlegrounds for a rousing match of, what's that, capture the flag?
I'm not complaining about the increased rewards for Battlegrounds. I think its the right decision and a good way to get people into BGs given that low population is causing half the problems in BGs. However, I'm terribly amused by calling it "real PVP" as if 4v4v4 is somehow the only place one can find actual player vs player combat.
Sorry, I left a little bait. There's legit PvP in both modes, BGs and Horse Simulator.
MurderMostFoul wrote: »errr...
Battlegrounds
Reduced the rewards for finishing in second place to 10000 AP, and third place to 7000 AP.