Does anyone know a combination of settings with LUI Extended that will show you the damage your siege is doing, but not pollute the entire screen with the combat cloud information? It helps a ton to be able to see if you are actually hitting your target with siege and the damage done, but it's distracting to have the entire combat cloud info displayed.
Maybe in the future LUI Extended could go back to separating these kinds of damage and how it's displayed. I'm just asking to have it work the way it used to.
Thanks for any help.