rikimm16_ESO wrote: »Tried it again and got 8k dps. I did a lot of mistakes in my rotation and I find it complicated.
Hail/potion/trap/rendering/shrouded/cloak/hurricane... classic stamsorc skills (I don’t have caltrops yet).
So I know I can reach at least 15k if I had the correct gear sets etc... (the only full set I have on is 7th legion which I know is not for dps) but my problem is that I find the rotation too complicated.
What about MagSorc, is it easier to achieve 20k than a dram sorc?
I don’t want to creat a DK yet before the patch hits so I can level him up and get the free stuff.
rikimm16_ESO wrote: »I did the dummy again with a better set, go 10.2k... also getting better at rotation.
I’m using 3 spring armor, 1 spring mace, 1 spring neck, 2 morag armor (weap dmg), two 7th legion ring (weap dmg), one random dagger, one random bow, 2 auton armor.
I try to do: LA / hail/ la / poison/ la / trap / swap / rendering / ha / hurricane / ha / cloak / ha / shrouded / swap and repeate
Oreyn_Bearclaw wrote: »Hands down the easiest way to hit 25k on a dummy in this game is with a double pet magic sorc heavy attack rotation. There are a dozen different variations on what is essentially the same build, but that is as easy as it gets. 4-5 skills, 2 heavy attacks, repeat. That said, stam sorc isnt exactly rocket science. Stam rotation (save NB) are all fairly straightforward (although not as simple as magic sorc). 25k at your CP level is perfectly doable on a stam sorc. The thing is that when it comes to actually playing the game (not standing in front of a dummy that doesnt hit back) stam is generally much more difficult to play. At melee range, you simply have to deal with more mechanics.
2 Builds I highly suggest looking at. Both can hit 40k on a dummy assuming you have major breach/fracture, and neither have difficult rotations. You probably wont have access to all the gear, but any reasonable DPS sets should allow you to break 25k.
Stam Sorc
http://tamrielfoundry.com/topic/hatchetharos-rising-storm-stamina-sorcerer-pve-dps/
Magic Sorc
http://tamrielfoundry.com/topic/the-charged-sorcerer-pve-dps-build/rikimm16_ESO wrote: »I did the dummy again with a better set, go 10.2k... also getting better at rotation.
I’m using 3 spring armor, 1 spring mace, 1 spring neck, 2 morag armor (weap dmg), two 7th legion ring (weap dmg), one random dagger, one random bow, 2 auton armor.
I try to do: LA / hail/ la / poison/ la / trap / swap / rendering / ha / hurricane / ha / cloak / ha / shrouded / swap and repeate
Rotation is more important than gear, but that setup is frankly atrocious. For a stamina player running DW, you should have 2 5-piece sets and a monster set on your front bar (5/5/2). You have 5 spriggon (assuming thats what you meant with "Spring" otherwise, no idea what you are talking about), 2 MT, 2 7th. and 2 dead sets. Look for two 5 piece sets that give penetration and/or weapon damage. 5 spriggans and 5 Hundings/Nightmothers/automaton (your call) is where I would start. Also maces kinda suck. Run double dagger.
As to that rotation, a few things. It's not far off, but I would put a heavy attack in front of rending as well and I would get caltrops from PVP. Caltrops is pretty important for stamina DPS. You could also try to do 2 shrouded daggers with light attacks instead of one with a heavy attack as long as your stamina is in a good spot. The build I linked uses a slightly different setup (no daggers) but daggers is max DPS i believe. The nice thing about the rotation i posted is that you have room for power surge on your bar, which makes staying alive much easier. It still pulls 50k+ single target in a good raid no problem.
rikimm16_ESO wrote: »I did the dummy again with a better set, go 10.2k... also getting better at rotation.
I’m using 3 spring armor, 1 spring mace, 1 spring neck, 2 morag armor (weap dmg), two 7th legion ring (weap dmg), one random dagger, one random bow, 2 auton armor.
I try to do: LA / hail/ la / poison/ la / trap / swap / rendering / ha / hurricane / ha / cloak / ha / shrouded / swap and repeate
rikimm16_ESO wrote: »Made a MagSorc. 5 Necro 3 Netch and 2 skoria (subpar traits on all)... did 10.1k dps.
I guess I’m a lost cause...
rikimm16_ESO wrote: »Made a MagSorc. 5 Necro 3 Netch and 2 skoria (subpar traits on all)... did 10.1k dps.
I guess I’m a lost cause...
no it#s just a matter of practice.
I guess you are using a pet and you don't have Infallible Aether set, so use 5 Necro and 3 Willpower instead, Skoria is ok, Ilambris would be better.
Trait: Gear: devines, max. magicka, jewelery(willpower): arkane, spell dmg, Weapon msa Lightning staff infused or nirnhoned, and a random Lightning Infused on frontbar, fire enchant, ...
Skills, backbar (MSA Staff): Liquid lightning, Blockade of Storms, Volatile Familiar, deadric prey, bound aegis, destro ultimate,
frontbar: shock clench, Volatile Familiar, hardend ward, mages wrath, bound aegis, meteor ultimate.
with this setup and a bit practice it should be pretty easy to get good dps numbers,
Rota, Liquid lightning, LA, Blockade of Storms, LA, Volatile Familiar, deadric prey, weapon swap, shock clench, HA, weapon swap,
don't forget to have aegis active, use spellpower portions and when doing the test on dummy then you can also switch hardened ward with elemental drain to get better spellpenetration and sustain...
edit: if you don't have optimal traits, then you can also try Julianos instead of Necro, it's craftable and in your case, with devines trait probably more useful than necro, however, for a mag sorc pet build you should try to get necro...
rikimm16_ESO wrote: »Ok, got better gear with good divine traits (blue qua). 5 Necro, 2 Ilambris, 3 willpower and 2 random staff. Did 18.6k dps with lots of mistakes in the rotation. I’m sure I can hit 20k with practice.
But what I’m lacking is the CP, I only have 242... so that’s what I’m missing to increase my dps. ZoS needs to do something to decrease this gap between new and veteran players somehow.
rikimm16_ESO wrote: »Ok, got better gear with good divine traits (blue qua). 5 Necro, 2 Ilambris, 3 willpower and 2 random staff. Did 18.6k dps with lots of mistakes in the rotation. I’m sure I can hit 20k with practice.
But what I’m lacking is the CP, I only have 242... so that’s what I’m missing to increase my dps. ZoS needs to do something to decrease this gap between new and veteran players somehow.
rikimm16_ESO wrote: »Ok, got better gear with good divine traits (blue qua). 5 Necro, 2 Ilambris, 3 willpower and 2 random staff. Did 18.6k dps with lots of mistakes in the rotation. I’m sure I can hit 20k with practice.
But what I’m lacking is the CP, I only have 242... so that’s what I’m missing to increase my dps. ZoS needs to do something to decrease this gap between new and veteran players somehow.
What quality/colour is your staff?
And what enchantments do you have on each of your weapons?
Ideally you should be looking for purple on the body pieces... but a staff in gold will actually make quite a big difference as there is a large spell damage jump from purple to gold.
rikimm16_ESO wrote: »Ok, got better gear with good divine traits (blue qua). 5 Necro, 2 Ilambris, 3 willpower and 2 random staff. Did 18.6k dps with lots of mistakes in the rotation. I’m sure I can hit 20k with practice.
But what I’m lacking is the CP, I only have 242... so that’s what I’m missing to increase my dps. ZoS needs to do something to decrease this gap between new and veteran players somehow.
Lord_Dexter wrote: »Oreyn_Bearclaw wrote: »Hands down the easiest way to hit 25k on a dummy in this game is with a double pet magic sorc heavy attack rotation. There are a dozen different variations on what is essentially the same build, but that is as easy as it gets. 4-5 skills, 2 heavy attacks, repeat. That said, stam sorc isnt exactly rocket science. Stam rotation (save NB) are all fairly straightforward (although not as simple as magic sorc). 25k at your CP level is perfectly doable on a stam sorc. The thing is that when it comes to actually playing the game (not standing in front of a dummy that doesnt hit back) stam is generally much more difficult to play. At melee range, you simply have to deal with more mechanics.
2 Builds I highly suggest looking at. Both can hit 40k on a dummy assuming you have major breach/fracture, and neither have difficult rotations. You probably wont have access to all the gear, but any reasonable DPS sets should allow you to break 25k.
Stam Sorc
http://tamrielfoundry.com/topic/hatchetharos-rising-storm-stamina-sorcerer-pve-dps/
Magic Sorc
http://tamrielfoundry.com/topic/the-charged-sorcerer-pve-dps-build/rikimm16_ESO wrote: »I did the dummy again with a better set, go 10.2k... also getting better at rotation.
I’m using 3 spring armor, 1 spring mace, 1 spring neck, 2 morag armor (weap dmg), two 7th legion ring (weap dmg), one random dagger, one random bow, 2 auton armor.
I try to do: LA / hail/ la / poison/ la / trap / swap / rendering / ha / hurricane / ha / cloak / ha / shrouded / swap and repeate
Rotation is more important than gear, but that setup is frankly atrocious. For a stamina player running DW, you should have 2 5-piece sets and a monster set on your front bar (5/5/2). You have 5 spriggon (assuming thats what you meant with "Spring" otherwise, no idea what you are talking about), 2 MT, 2 7th. and 2 dead sets. Look for two 5 piece sets that give penetration and/or weapon damage. 5 spriggans and 5 Hundings/Nightmothers/automaton (your call) is where I would start. Also maces kinda suck. Run double dagger.
As to that rotation, a few things. It's not far off, but I would put a heavy attack in front of rending as well and I would get caltrops from PVP. Caltrops is pretty important for stamina DPS. You could also try to do 2 shrouded daggers with light attacks instead of one with a heavy attack as long as your stamina is in a good spot. The build I linked uses a slightly different setup (no daggers) but daggers is max DPS i believe. The nice thing about the rotation i posted is that you have room for power surge on your bar, which makes staying alive much easier. It still pulls 50k+ single target in a good raid no problem.
If you are low CP (like 200) its very difficult to get 25k rotation, animation cancelling is must for lower CP to get decent dps.
Mag sorc currently hit good also because of Exploiters CP passive / Off Balance
If next patch with off balance changes goes live as currently then mag sorc dps will reduce
rikimm16_ESO wrote: »rikimm16_ESO wrote: »Ok, got better gear with good divine traits (blue qua). 5 Necro, 2 Ilambris, 3 willpower and 2 random staff. Did 18.6k dps with lots of mistakes in the rotation. I’m sure I can hit 20k with practice.
But what I’m lacking is the CP, I only have 242... so that’s what I’m missing to increase my dps. ZoS needs to do something to decrease this gap between new and veteran players somehow.
What quality/colour is your staff?
And what enchantments do you have on each of your weapons?
Ideally you should be looking for purple on the body pieces... but a staff in gold will actually make quite a big difference as there is a large spell damage jump from purple to gold.
My staff are both blue quality; one is infuse and the other sharpened. Good to note that I don’t light attack weave, except on the execution phase (in which I have the sharpened staff). I need to work on that...
Anyway, I did not think the qua of the weapon made that big of a difference. Thanks for the tip!