TheShadowScout wrote: »Most of the characters start in coldharbour anyhow... after getting murderdeathkilled by mannimarco on his sacrifical altar... then escaping their prison cell (an TES classic!) and finally falling out of a rift somewhere towards tamriel. Doesn't really matter where they lived before all that, right?
Also you ignored the rest of my comment. What would the Maormer race bring to ESO? What niche would they fill? Do we have a need for them? Just because some people want more races doesn't make it reason enough to add them.
TheShadowScout wrote: »Most of the characters start in coldharbour anyhow... after getting murderdeathkilled by mannimarco on his sacrifical altar... then escaping their prison cell (an TES classic!) and finally falling out of a rift somewhere towards tamriel. Doesn't really matter where they lived before all that, right?
That Reasoning makes zero sense. You are comparing specific character origin to the origin of an entire people.
You start out as one of the 10 races. You could have lived anywhere but any one of the 10 races that you can choose from is the dominant people of Tamriel.
and I have to refer to the previous reply from @OsteosAlso you ignored the rest of my comment. What would the Maormer race bring to ESO? What niche would they fill? Do we have a need for them? Just because some people want more races doesn't make it reason enough to add them.
What could the Maomer bring really?
If you want more cultures and lore to explore look at the 10 races. each race does not have a singular culture.
Look at
Dark Elves = Great Houses and Ashlanders
Nords = Dragon Cult and Present day Nords (even Falkreath is very different from Eastmarch and Rften)
Orcs = Malacath and Trinimac
Point being that each race has a variety of cultures that we can, and have yet to, explore. You don't need to add races or sub-races to do that. Just add more cultures for each of the races.
And yet at the start of the Khenarthi's Roost quest-line, the Maormer are living peacefully with the Khajiit.Let's be clear ESO is never going to add new playable races.
Why? Lore aside. Because it would affect future expectations of later titles in the Elder Scrolls series.
.....
The Maomer were driven away and are a small nation in comparison to Everyone else.
SydneyGrey wrote: »And yet at the start of the Khenarthi's Roost quest-line, the Maormer are living peacefully with the Khajiit.Let's be clear ESO is never going to add new playable races.
Why? Lore aside. Because it would affect future expectations of later titles in the Elder Scrolls series.
.....
The Maomer were driven away and are a small nation in comparison to Everyone else.
*Stares at you*
Challenge accepted.Define Peacefully. Tensions are a little high in Kenarthi's Roost between the Maomer and the Dominion. In fact that story erupts into Maomer attacking the island by summoning a Storm to destroy Minstrel
*Stares back at you*


Thanks for making the point once again.Let me hold your hand the whole way throughTook me less than 5 minutes on the pts.
No, but people wanting new races enough to pay good crowns for them would make enough reason!Also you ignored the rest of my comment. What would the Maormer race bring to ESO? What niche would they fill? Do we have a need for them? Just because some people want more races doesn't make it reason enough to add them.
...you -DO- realize that we -ARE- playing "specific characters" in ESO, and not entire people, riiiight?That Reasoning makes zero sense. You are comparing specific character origin to the origin of an entire people.
...which is why we like to talk about maormer, who -already- have their own crafting style in the game, though its not one available to learn at this time. And extremely similar to ancient elf anyhow (think sleeveless ancient elf and you got it)I think it's a possibility of them adding a new race to the game, but highly unlikely. Adding a new functional race would require a lot of work, since they would have to create a unique set of gear for them to use...
Nope.They would also have to hire multiple voice actors for the player characters, both male and female, and they would also have to bring back a few voice actors for the very few lines of dialogue where the NPCs acknowledge the player's race.
You mean like they have NPC reactions to bretons, redguards and orcs playing through bleakrock, bal foyen and stionefalls with "Any race, any alliance" while every other breton/redguard/orc there is busy ravaging, plundering and murdering? Or Altmer, Bosmer and Khajiit playing through shadowfen? Or obvious vampire characters playing through the "kill the bloodsucking fiends" questings in grahtwood and coldharbour?They will also need to create a lore explanation as to why there's a person of a race very few people even know about wandering around all of Tamriel and then why everyone, despite never seeing this race of person, is indifferent towards them.
Heh - that's basically the maormer history in a nutshell - they are in an eternal pissing contest with the altmer. And as such really dislike anyone being allying with the high elves, as that would give their hated cousins the upper hand... if the khajiit had never joined the altmer-founded dominion, the maormer wouls still live happily and peacefully with the cats. Unfortunately for the maormer, the altmer -did- aid the khajiit in the wake of the knarhaten flu, and that debt of gratitude was one of the main points that led to them accepting this invitation to join up...SydneyGrey wrote: »Challenge accepted.Define Peacefully. Tensions are a little high in Kenarthi's Roost between the Maomer and the Dominion. In fact that story erupts into Maomer attacking the island by summoning a Storm to destroy Minstrel
*Stares back at you*
The issue between the Maormer and the Dominion is not with the Khajiits, it's with the Altmer. When the Altmer arrived on Khenarthi's Roost, the Maormer got upset, because they saw it as the Altmer invading "their" island. Before the Altmer arrived, they were living alongside the Khajiit peacefully.
Although, it seems they did get pissed off at the Khajiit for being too friendly with the Altmer.
He completely ignores that ES games are about Tamriel, and Maormer don't live in Tamriel. They are foreigners to Tamriel just like very other race out there in Nirn.TheShadowScout wrote: »Most of the characters start in coldharbour anyhow... after getting murderdeathkilled by mannimarco on his sacrifical altar... then escaping their prison cell (an TES classic!) and finally falling out of a rift somewhere towards tamriel. Doesn't really matter where they lived before all that, right?
That Reasoning makes zero sense. You are comparing specific character origin to the origin of an entire people.
You start out as one of the 10 races. You could have lived anywhere but any one of the 10 races that you can choose from is the dominant people of Tamriel.
I would say, they are about the "Elder Scrolls". Which are mostly associated with the continent of tamriel true... on the planet of nird, ihn the mortal realm of mundus. But don't really stop there - there are the surrounding isles, and the other continents, and even other planes...He completely ignores that ES games are about Tamriel, and Maormer don't live in Tamriel. They are foreigners to Tamriel just like very other race out there in Nirn.